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Diffstat (limited to 'kpovmodeler/pminterior.cpp')
-rw-r--r-- | kpovmodeler/pminterior.cpp | 343 |
1 files changed, 343 insertions, 0 deletions
diff --git a/kpovmodeler/pminterior.cpp b/kpovmodeler/pminterior.cpp new file mode 100644 index 00000000..31d7bf5d --- /dev/null +++ b/kpovmodeler/pminterior.cpp @@ -0,0 +1,343 @@ +/* +************************************************************************** + description + -------------------- + copyright : (C) 2001 by Luis Carvalho + email : [email protected] +************************************************************************** + +************************************************************************** +* * +* This program is free software; you can redistribute it and/or modify * +* it under the terms of the GNU General Public License as published by * +* the Free Software Foundation; either version 2 of the License, or * +* (at your option) any later version. * +* * +**************************************************************************/ + + +#include "pminterior.h" +#include "pmxmlhelper.h" +#include "pmmemento.h" +#include "pminterioredit.h" + +#include <klocale.h> + +const double iorDefault = 1.0; +const double causticsDefault = 0.0; +const double dispersionDefault = 1.0; +const int dispSamplesDefault = 7; +const double fadeDistanceDefault = 0.0; +const double fadePowerDefault = 0.0; + +PMDefinePropertyClass( PMInterior, PMInteriorProperty ); + +PMMetaObject* PMInterior::s_pMetaObject = 0; +PMObject* createNewInterior( PMPart* part ) +{ + return new PMInterior( part ); +} + +PMInterior::PMInterior( PMPart* part ) + : Base( part ) +{ + m_ior = iorDefault; + m_caustics = causticsDefault; + m_dispersion = dispersionDefault; + m_dispSamples = dispSamplesDefault; + m_fadeDistance = fadeDistanceDefault; + m_fadePower = fadePowerDefault; + m_enableIor = false; + m_enableCaustics = false; + m_enableDispersion = false; + m_enableDispSamples = false; + m_enableFadeDistance = false; + m_enableFadePower = false; +} + +PMInterior::PMInterior( const PMInterior& i ) + : Base( i ) +{ + m_ior = i.m_ior; + m_caustics = i.m_caustics; + m_dispersion = i.m_dispersion; + m_dispSamples = i.m_dispSamples; + m_fadeDistance = i.m_fadeDistance; + m_fadePower = i.m_fadePower; + m_enableIor = i.m_enableIor; + m_enableCaustics = i.m_enableCaustics; + m_enableDispersion = i.m_enableDispersion; + m_enableDispSamples = i.m_enableDispSamples; + m_enableFadeDistance = i.m_enableFadeDistance; + m_enableFadePower = i.m_enableFadePower; +} + +PMInterior::~PMInterior( ) +{ +} + +PMMetaObject* PMInterior::metaObject( ) const +{ + if( !s_pMetaObject ) + { + s_pMetaObject = new PMMetaObject( "Interior", Base::metaObject( ), + createNewInterior ); + s_pMetaObject->addProperty( + new PMInteriorProperty( "ior", &PMInterior::setIor, &PMInterior::ior ) ); + s_pMetaObject->addProperty( + new PMInteriorProperty( "caustics", &PMInterior::setCaustics, &PMInterior::caustics ) ); + s_pMetaObject->addProperty( + new PMInteriorProperty( "dispersion", &PMInterior::setDispersion, &PMInterior::dispersion ) ); + s_pMetaObject->addProperty( + new PMInteriorProperty( "dispSamples", &PMInterior::setDispSamples, &PMInterior::dispSamples ) ); + s_pMetaObject->addProperty( + new PMInteriorProperty( "fadeDistance", &PMInterior::setFadeDistance, &PMInterior::fadeDistance ) ); + s_pMetaObject->addProperty( + new PMInteriorProperty( "fadePower", &PMInterior::setFadePower, &PMInterior::fadePower ) ); + s_pMetaObject->addProperty( + new PMInteriorProperty( "iorEnabled", &PMInterior::enableIor, &PMInterior::isIorEnabled ) ); + s_pMetaObject->addProperty( + new PMInteriorProperty( "causticsEnabled", &PMInterior::enableCaustics, &PMInterior::isCausticsEnabled ) ); + s_pMetaObject->addProperty( + new PMInteriorProperty( "dispersionEnabled", &PMInterior::enableDispersion, &PMInterior::isDispersionEnabled ) ); + s_pMetaObject->addProperty( + new PMInteriorProperty( "dispSamplesEnabled", &PMInterior::enableDispSamples, &PMInterior::isDispSamplesEnabled ) ); + s_pMetaObject->addProperty( + new PMInteriorProperty( "fadeDistanceEnabled", &PMInterior::enableFadeDistance, &PMInterior::isFadeDistanceEnabled ) ); + s_pMetaObject->addProperty( + new PMInteriorProperty( "fadePowerEnabled", &PMInterior::enableFadePower, &PMInterior::isFadePowerEnabled ) ); + } + return s_pMetaObject; +} + +void PMInterior::cleanUp( ) const +{ + if( s_pMetaObject ) + { + delete s_pMetaObject; + s_pMetaObject = 0; + } + Base::cleanUp( ); +} + +QString PMInterior::description( ) const +{ + return i18n( "interior" ); +} + +void PMInterior::serialize( QDomElement& e, QDomDocument& doc ) const +{ + Base::serialize( e, doc ); + e.setAttribute( "enable_ior", m_enableIor ); + e.setAttribute( "enable_caustics", m_enableCaustics ); + e.setAttribute( "enable_dispersion", m_enableDispersion ); + e.setAttribute( "enable_disp_samples", m_enableDispSamples ); + e.setAttribute( "enable_fade_distance", m_enableFadeDistance ); + e.setAttribute( "enable_fade_power", m_enableFadePower ); + e.setAttribute( "ior", m_ior ); + e.setAttribute( "caustics", m_caustics ); + e.setAttribute( "dispersion", m_dispersion ); + e.setAttribute( "disp_samples", m_dispSamples ); + e.setAttribute( "fade_distance", m_fadeDistance ); + e.setAttribute( "fade_power", m_fadePower ); +} + +void PMInterior::readAttributes( const PMXMLHelper& h ) +{ + Base::readAttributes( h ); + m_enableIor = h.boolAttribute( "enable_ior", false ); + m_enableCaustics = h.boolAttribute( "enable_caustics", false ); + m_enableDispersion = h.boolAttribute( "enable_dispersion", false ); + m_enableDispSamples = h.boolAttribute( "enable_disp_samples", false ); + m_enableFadeDistance = h.boolAttribute( "enable_fade_distance", false ); + m_enableFadePower = h.boolAttribute( "enable_fade_power", false ); + m_ior = h.doubleAttribute( "ior", iorDefault ); + m_caustics = h.doubleAttribute( "caustics", causticsDefault ); + m_dispersion = h.doubleAttribute( "dispersion", dispersionDefault ); + m_dispSamples = h.intAttribute( "disp_samples", dispSamplesDefault ); + m_fadeDistance = h.doubleAttribute( "fade_distance", fadeDistanceDefault ); + m_fadePower = h.doubleAttribute( "fade_power", fadePowerDefault ); +} + +void PMInterior::setIor( double c ) +{ + if( c != m_ior ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMIorID, m_ior ); + m_ior = c; + } +} + +void PMInterior::setCaustics( double c ) +{ + if( c != m_caustics ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMCausticsID, m_caustics ); + m_caustics = c; + } +} + +void PMInterior::setDispersion( double c ) +{ + if ( c != m_dispersion ) + { + if ( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMDispersionID, m_dispersion ); + m_dispersion = c; + } +} + +void PMInterior::setDispSamples( int c ) +{ + if ( c != m_dispSamples ) + { + if ( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMDispSamplesID, m_dispSamples ); + m_dispSamples = c; + } +} + +void PMInterior::setFadeDistance( double c ) +{ + if( c != m_fadeDistance ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMFadeDistanceID, m_fadeDistance ); + m_fadeDistance = c; + } +} + +void PMInterior::setFadePower( double c ) +{ + if( c != m_fadePower ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMFadePowerID, m_fadePower ); + m_fadePower = c; + } +} + +void PMInterior::enableIor( bool c ) +{ + if( c != m_enableIor ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMEnableIorID, m_enableIor ); + m_enableIor = c; + } +} + +void PMInterior::enableCaustics( bool c ) +{ + if( c != m_enableCaustics ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMEnableCausticsID, m_enableCaustics ); + m_enableCaustics = c; + } +} + +void PMInterior::enableDispersion( bool c ) +{ + if( c != m_enableDispersion ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMEnableDispersionID, m_enableDispersion ); + m_enableDispersion = c; + } +} + +void PMInterior::enableDispSamples( bool c ) +{ + if( c != m_enableDispSamples ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMEnableDispSamplesID, m_enableDispSamples ); + m_enableDispSamples = c; + } +} + +void PMInterior::enableFadeDistance( bool c ) +{ + if( c != m_enableFadeDistance ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMEnableFadeDistanceID, + m_enableFadeDistance ); + m_enableFadeDistance = c; + } +} + +void PMInterior::enableFadePower( bool c ) +{ + if( c != m_enableFadePower ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMEnableFadePowerID, + m_enableFadePower ); + m_enableFadePower = c; + } +} + +PMDialogEditBase* PMInterior::editWidget( QWidget* parent ) const +{ + return new PMInteriorEdit( parent ); +} + +void PMInterior::restoreMemento( PMMemento* s ) +{ + PMMementoDataIterator it( s ); + PMMementoData* data; + + for( ; it.current( ); ++it ) + { + data = it.current( ); + if( data->objectType( ) == s_pMetaObject ) + { + switch( data->valueID( ) ) + { + case PMIorID: + setIor( data->doubleData( ) ); + break; + case PMCausticsID: + setCaustics( data->doubleData( ) ); + break; + case PMDispersionID: + setDispersion( data->doubleData( ) ); + break; + case PMDispSamplesID: + setDispSamples( data->intData( ) ); + break; + case PMFadeDistanceID: + setFadeDistance( data->doubleData( ) ); + break; + case PMFadePowerID: + setFadePower( data->doubleData( ) ); + break; + case PMEnableIorID: + enableIor( data->boolData( ) ); + break; + case PMEnableCausticsID: + enableCaustics( data->boolData( ) ); + break; + case PMEnableDispersionID: + enableDispersion( data->boolData( ) ); + break; + case PMEnableDispSamplesID: + enableDispSamples( data->boolData( ) ); + case PMEnableFadeDistanceID: + enableFadeDistance( data->boolData( ) ); + break; + case PMEnableFadePowerID: + enableFadePower( data->boolData( ) ); + break; + default: + kdError( PMArea ) << "Wrong ID in PMInterior::restoreMemento\n"; + break; + } + } + } + Base::restoreMemento( s ); +} |