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diff --git a/kpovmodeler/pminterior.h b/kpovmodeler/pminterior.h
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+//-*-C++-*-
+/*
+**************************************************************************
+ description
+ --------------------
+ copyright : (C) 2001 by Luis Carvalho
+**************************************************************************
+
+**************************************************************************
+* *
+* This program is free software; you can redistribute it and/or modify *
+* it under the terms of the GNU General Public License as published by *
+* the Free Software Foundation; either version 2 of the License, or *
+* (at your option) any later version. *
+* *
+**************************************************************************/
+
+
+#ifndef PMINTERIOR_H
+#define PMINTERIOR_H
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "pmtexturebase.h"
+#include "pmcolor.h"
+
+/**
+ * Class for povray interiors
+ */
+class PMInterior : public PMTextureBase
+{
+ typedef PMTextureBase Base;
+public:
+ /**
+ * Creates an PMInterior
+ */
+ PMInterior( PMPart* part );
+ /**
+ * Copy constructor
+ */
+ PMInterior( const PMInterior& i );
+ /**
+ * Deletes the object
+ */
+ virtual ~PMInterior( );
+
+ /** */
+ virtual PMObject* copy( ) const { return new PMInterior( *this ); }
+ /** */
+ virtual QString description( ) const;
+
+ /** */
+ virtual PMMetaObject* metaObject( ) const;
+ /** */
+ virtual void cleanUp( ) const;
+
+ /** */
+ virtual void serialize( QDomElement& e, QDomDocument& doc ) const;
+ /** */
+ virtual void readAttributes( const PMXMLHelper& h );
+
+ /**
+ * Returns a new @ref PMInteriorEdit
+ */
+ virtual PMDialogEditBase* editWidget( QWidget* parent ) const;
+ /** */
+ virtual QString pixmap( ) const { return QString( "pminterior" ); }
+
+ /** */
+ virtual void restoreMemento( PMMemento* s );
+
+ double ior( ) const { return m_ior; }
+ double caustics( ) const { return m_caustics; }
+ double dispersion( ) const { return m_dispersion; }
+ int dispSamples( ) const { return m_dispSamples; }
+ double fadeDistance( ) const { return m_fadeDistance; }
+ double fadePower( ) const { return m_fadePower; }
+ bool isIorEnabled( ) const { return m_enableIor; }
+ bool isCausticsEnabled( ) const { return m_enableCaustics; }
+ bool isDispersionEnabled( ) const { return m_enableDispersion; }
+ bool isDispSamplesEnabled( ) const { return m_enableDispSamples; }
+ bool isFadeDistanceEnabled( ) const { return m_enableFadeDistance; }
+ bool isFadePowerEnabled( ) const { return m_enableFadePower; }
+
+ void setIor( double c );
+ void setCaustics( double c );
+ void setDispersion ( double c );
+ void setDispSamples ( int c );
+ void setFadeDistance( double c );
+ void setFadePower( double c );
+ void enableIor( bool c );
+ void enableCaustics( bool c );
+ void enableDispersion( bool c );
+ void enableDispSamples( bool c );
+ void enableFadeDistance( bool c );
+ void enableFadePower( bool c );
+
+private:
+ /**
+ * IDs for @ref PMMementoData
+ */
+ enum PMInteriorMementoID { PMIorID, PMCausticsID, PMDispersionID,
+ PMDispSamplesID, PMFadeDistanceID, PMFadePowerID,
+ PMEnableIorID, PMEnableCausticsID,
+ PMEnableDispersionID, PMEnableDispSamplesID,
+ PMEnableFadeDistanceID, PMEnableFadePowerID };
+ double m_ior;
+ double m_caustics;
+ double m_dispersion;
+ int m_dispSamples;
+ double m_fadeDistance;
+ double m_fadePower;
+
+ bool m_enableIor;
+ bool m_enableCaustics;
+ bool m_enableDispersion;
+ bool m_enableDispSamples;
+ bool m_enableFadeDistance;
+ bool m_enableFadePower;
+
+ static PMMetaObject* s_pMetaObject;
+};
+
+
+#endif