diff options
Diffstat (limited to 'kpovmodeler/pmpart.cpp')
-rw-r--r-- | kpovmodeler/pmpart.cpp | 218 |
1 files changed, 109 insertions, 109 deletions
diff --git a/kpovmodeler/pmpart.cpp b/kpovmodeler/pmpart.cpp index 452f2bac..494fc683 100644 --- a/kpovmodeler/pmpart.cpp +++ b/kpovmodeler/pmpart.cpp @@ -145,15 +145,15 @@ PMPart::PMPart( TQWidget* parentWidget, const char* widgetName, restoreConfig( instance( )->config( ) ); - connect( tqApp->clipboard( ), TQT_SIGNAL( dataChanged( ) ), - TQT_SLOT( slotClipboardDataChanged( ) ) ); + connect( tqApp->clipboard( ), TQ_SIGNAL( dataChanged( ) ), + TQ_SLOT( slotClipboardDataChanged( ) ) ); slotClipboardDataChanged( ); - connect( &m_commandManager, TQT_SIGNAL( updateUndoRedo( const TQString&, const TQString& ) ), - TQT_SLOT( slotUpdateUndoRedo( const TQString&, const TQString& ) ) ); - connect( &m_commandManager, TQT_SIGNAL( objectChanged( PMObject*, const int, TQObject* ) ), - TQT_SLOT( slotObjectChanged( PMObject*, const int, TQObject* ) ) ); - connect( &m_commandManager, TQT_SIGNAL( idChanged( PMObject*, const TQString& ) ), - TQT_SLOT( slotIDChanged( PMObject*, const TQString& ) ) ); + connect( &m_commandManager, TQ_SIGNAL( updateUndoRedo( const TQString&, const TQString& ) ), + TQ_SLOT( slotUpdateUndoRedo( const TQString&, const TQString& ) ) ); + connect( &m_commandManager, TQ_SIGNAL( objectChanged( PMObject*, const int, TQObject* ) ), + TQ_SLOT( slotObjectChanged( PMObject*, const int, TQObject* ) ) ); + connect( &m_commandManager, TQ_SIGNAL( idChanged( PMObject*, const TQString& ) ), + TQ_SLOT( slotIDChanged( PMObject*, const TQString& ) ) ); PMPluginManager::theManager( )->registerPart( this ); @@ -202,8 +202,8 @@ PMPart::PMPart( TQWidget* /*parentWidget*/, const char* /*widgetName*/, initCopyPasteActions( ); - connect( &m_commandManager, TQT_SIGNAL( objectChanged( PMObject*, const int, TQObject* ) ), - TQT_SLOT( slotObjectChanged( PMObject*, const int, TQObject* ) ) ); + connect( &m_commandManager, TQ_SIGNAL( objectChanged( PMObject*, const int, TQObject* ) ), + TQ_SLOT( slotObjectChanged( PMObject*, const int, TQObject* ) ) ); PMPluginManager::theManager( )->registerPart( this ); @@ -222,13 +222,13 @@ PMPart::~PMPart( ) void PMPart::initCopyPasteActions( ) { // setup edit menu - m_pCutAction = KStdAction::cut( this, TQT_SLOT( slotEditCut( ) ), actionCollection( ) ); - m_pCopyAction = KStdAction::copy( this, TQT_SLOT( slotEditCopy( ) ), actionCollection( ) ); - m_pPasteAction = KStdAction::paste( this, TQT_SLOT( slotEditPaste( ) ), actionCollection( ) ); + m_pCutAction = KStdAction::cut( this, TQ_SLOT( slotEditCut( ) ), actionCollection( ) ); + m_pCopyAction = KStdAction::copy( this, TQ_SLOT( slotEditCopy( ) ), actionCollection( ) ); + m_pPasteAction = KStdAction::paste( this, TQ_SLOT( slotEditPaste( ) ), actionCollection( ) ); m_pDeleteAction = new TDEAction( i18n( "Delete" ), "edittrash", TQt::Key_Delete, - this, TQT_SLOT( slotEditDelete( ) ), + this, TQ_SLOT( slotEditDelete( ) ), actionCollection( ), "edit_delete" ); m_pCutAction->setEnabled( false ); @@ -242,32 +242,32 @@ void PMPart::initActions( ) { // file menu m_pImportAction = new TDEAction( i18n( "Import..." ), 0, this, - TQT_SLOT( slotFileImport( ) ), actionCollection( ), + TQ_SLOT( slotFileImport( ) ), actionCollection( ), "file_import" ); m_pExportAction = new TDEAction( i18n( "&Export..." ), 0, this, - TQT_SLOT( slotFileExport( ) ), actionCollection( ), + TQ_SLOT( slotFileExport( ) ), actionCollection( ), "file_export" ); initCopyPasteActions( ); m_onlyCopyPaste = false; - m_pRenderComboAction = new PMComboAction( i18n( "Render Modes" ), 0, this, TQT_SLOT( slotRenderMode( int ) ), + m_pRenderComboAction = new PMComboAction( i18n( "Render Modes" ), 0, this, TQ_SLOT( slotRenderMode( int ) ), actionCollection( ), "view_render_combo" ); m_pRenderComboAction->setMinimumWidth( 250 ); - connect( m_pRenderComboAction, TQT_SIGNAL( plugged( ) ), - TQT_SLOT( slotRenderModeActionPlugged( ) ) ); - m_pRenderAction = new TDEAction( i18n( "Render" ), "pmrender", 0, this, TQT_SLOT( slotRender( ) ), + connect( m_pRenderComboAction, TQ_SIGNAL( plugged( ) ), + TQ_SLOT( slotRenderModeActionPlugged( ) ) ); + m_pRenderAction = new TDEAction( i18n( "Render" ), "pmrender", 0, this, TQ_SLOT( slotRender( ) ), actionCollection( ), "view_render" ); - m_pRenderSettingsAction = new TDEAction( i18n( "Render Modes..." ), "pmrendersettings", 0, this, TQT_SLOT( slotRenderSettings( ) ), + m_pRenderSettingsAction = new TDEAction( i18n( "Render Modes..." ), "pmrendersettings", 0, this, TQ_SLOT( slotRenderSettings( ) ), actionCollection( ), "view_render_settings" ); - m_pViewRenderWindowAction = new TDEAction( i18n( "Render Window" ), 0, this, TQT_SLOT( slotViewRenderWindow( ) ), + m_pViewRenderWindowAction = new TDEAction( i18n( "Render Window" ), 0, this, TQ_SLOT( slotViewRenderWindow( ) ), actionCollection( ), "view_render_window" ); m_pVisibilityLabelAction = new PMLabelAction( i18n( "Visibility level:" ) + TQString( " " ), actionCollection( ), "view_visibility_label" ); m_pVisibilityLevelAction = new PMSpinBoxAction( i18n( "Visibility Level" ), - 0, this, TQT_SLOT( slotVisibilityLevelChanged( int ) ), + 0, this, TQ_SLOT( slotVisibilityLevelChanged( int ) ), actionCollection( ), "view_visibility_level" ); - connect( m_pVisibilityLevelAction, TQT_SIGNAL( plugged( ) ), - TQT_SLOT( slotVisibilityActionPlugged( ) ) ); + connect( m_pVisibilityLevelAction, TQ_SIGNAL( plugged( ) ), + TQ_SLOT( slotVisibilityActionPlugged( ) ) ); m_pGlobalDetailLabelAction = new PMLabelAction( i18n( "Global detail:" ) + TQString( " " ), actionCollection( ), "global_detail_label" ); m_pGlobalDetailAction = new TDESelectAction( i18n("Global Detail Level"), TDEShortcut(), actionCollection(), "global_detail_level" ); @@ -278,275 +278,275 @@ void PMPart::initActions( ) strList.append( i18n( "High" ) ); strList.append( i18n( "Very High" ) ); m_pGlobalDetailAction->setItems( strList ); - connect( m_pGlobalDetailAction, TQT_SIGNAL( activated( int ) ), TQT_SLOT( slotGlobalDetailLevelChanged( int ) ) ); + connect( m_pGlobalDetailAction, TQ_SIGNAL( activated( int ) ), TQ_SLOT( slotGlobalDetailLevelChanged( int ) ) ); // new objects if( isReadWrite( ) ) { - m_pNewGlobalSettingsAction = new TDEAction( i18n( "Global Settings" ), "pmglobalsettings", 0, this, TQT_SLOT( slotNewGlobalSettings( ) ), + m_pNewGlobalSettingsAction = new TDEAction( i18n( "Global Settings" ), "pmglobalsettings", 0, this, TQ_SLOT( slotNewGlobalSettings( ) ), actionCollection( ), "new_globalsettings" ); m_readWriteActions.append( m_pNewGlobalSettingsAction ); - m_pNewSkySphereAction = new TDEAction( i18n( "Sky Sphere" ), "pmskysphere", 0, this, TQT_SLOT( slotNewSkySphere( ) ), + m_pNewSkySphereAction = new TDEAction( i18n( "Sky Sphere" ), "pmskysphere", 0, this, TQ_SLOT( slotNewSkySphere( ) ), actionCollection( ), "new_skysphere" ); m_readWriteActions.append( m_pNewSkySphereAction ); - m_pNewRainbowAction = new TDEAction( i18n( "Rainbow" ), "pmrainbow", 0, this, TQT_SLOT( slotNewRainbow( ) ), + m_pNewRainbowAction = new TDEAction( i18n( "Rainbow" ), "pmrainbow", 0, this, TQ_SLOT( slotNewRainbow( ) ), actionCollection( ), "new_rainbow" ); m_readWriteActions.append( m_pNewRainbowAction ); - m_pNewFogAction = new TDEAction( i18n( "Fog" ), "pmfog", 0, this, TQT_SLOT( slotNewFog( ) ), + m_pNewFogAction = new TDEAction( i18n( "Fog" ), "pmfog", 0, this, TQ_SLOT( slotNewFog( ) ), actionCollection( ), "new_fog" ); m_readWriteActions.append( m_pNewFogAction ); - m_pNewInteriorAction = new TDEAction( i18n( "Interior" ), "pminterior", 0, this, TQT_SLOT( slotNewInterior( ) ), + m_pNewInteriorAction = new TDEAction( i18n( "Interior" ), "pminterior", 0, this, TQ_SLOT( slotNewInterior( ) ), actionCollection( ), "new_interior" ); m_readWriteActions.append( m_pNewInteriorAction ); - m_pNewMediaAction = new TDEAction( i18n( "Media" ), "pmmedia", 0, this, TQT_SLOT( slotNewMedia( ) ), + m_pNewMediaAction = new TDEAction( i18n( "Media" ), "pmmedia", 0, this, TQ_SLOT( slotNewMedia( ) ), actionCollection( ), "new_media" ); m_readWriteActions.append( m_pNewMediaAction ); - m_pNewDensityAction = new TDEAction( i18n( "Density" ), "pmdensity", 0, this, TQT_SLOT( slotNewDensity( ) ), + m_pNewDensityAction = new TDEAction( i18n( "Density" ), "pmdensity", 0, this, TQ_SLOT( slotNewDensity( ) ), actionCollection( ), "new_density" ); m_readWriteActions.append( m_pNewDensityAction ); - m_pNewMaterialAction = new TDEAction( i18n( "Material" ), "pmmaterial", 0, this, TQT_SLOT( slotNewMaterial( ) ), + m_pNewMaterialAction = new TDEAction( i18n( "Material" ), "pmmaterial", 0, this, TQ_SLOT( slotNewMaterial( ) ), actionCollection( ), "new_material" ); m_readWriteActions.append( m_pNewMaterialAction ); - m_pNewBoxAction = new TDEAction( i18n( "Box" ), "pmbox", 0, this, TQT_SLOT( slotNewBox( ) ), + m_pNewBoxAction = new TDEAction( i18n( "Box" ), "pmbox", 0, this, TQ_SLOT( slotNewBox( ) ), actionCollection( ), "new_box" ); m_readWriteActions.append( m_pNewBoxAction ); - m_pNewSphereAction = new TDEAction( i18n( "Sphere" ), "pmsphere", 0, this, TQT_SLOT( slotNewSphere( ) ), + m_pNewSphereAction = new TDEAction( i18n( "Sphere" ), "pmsphere", 0, this, TQ_SLOT( slotNewSphere( ) ), actionCollection( ), "new_sphere" ); m_readWriteActions.append( m_pNewSphereAction ); - m_pNewCylinderAction = new TDEAction( i18n( "Cylinder" ), "pmcylinder", 0, this, TQT_SLOT( slotNewCylinder( ) ), + m_pNewCylinderAction = new TDEAction( i18n( "Cylinder" ), "pmcylinder", 0, this, TQ_SLOT( slotNewCylinder( ) ), actionCollection( ), "new_cylinder" ); m_readWriteActions.append( m_pNewCylinderAction ); - m_pNewConeAction = new TDEAction( i18n( "Cone" ), "pmcone", 0, this, TQT_SLOT( slotNewCone( ) ), + m_pNewConeAction = new TDEAction( i18n( "Cone" ), "pmcone", 0, this, TQ_SLOT( slotNewCone( ) ), actionCollection( ), "new_cone" ); m_readWriteActions.append( m_pNewConeAction ); - m_pNewTorusAction = new TDEAction( i18n( "Torus" ), "pmtorus", 0, this, TQT_SLOT( slotNewTorus( ) ), + m_pNewTorusAction = new TDEAction( i18n( "Torus" ), "pmtorus", 0, this, TQ_SLOT( slotNewTorus( ) ), actionCollection( ), "new_torus" ); m_readWriteActions.append( m_pNewTorusAction ); - m_pNewLatheAction = new TDEAction( i18n( "Lathe" ), "pmlathe", 0, this, TQT_SLOT( slotNewLathe( ) ), + m_pNewLatheAction = new TDEAction( i18n( "Lathe" ), "pmlathe", 0, this, TQ_SLOT( slotNewLathe( ) ), actionCollection( ), "new_lathe" ); m_readWriteActions.append( m_pNewLatheAction ); - m_pNewPrismAction = new TDEAction( i18n( "Prism" ), "pmprism", 0, this, TQT_SLOT( slotNewPrism( ) ), + m_pNewPrismAction = new TDEAction( i18n( "Prism" ), "pmprism", 0, this, TQ_SLOT( slotNewPrism( ) ), actionCollection( ), "new_prism" ); m_readWriteActions.append( m_pNewPrismAction ); - m_pNewSurfaceOfRevolutionAction = new TDEAction( i18n( "Surface of Revolution" ), "pmsor", 0, this, TQT_SLOT( slotNewSurfaceOfRevolution( ) ), + m_pNewSurfaceOfRevolutionAction = new TDEAction( i18n( "Surface of Revolution" ), "pmsor", 0, this, TQ_SLOT( slotNewSurfaceOfRevolution( ) ), actionCollection( ), "new_surfaceofrevolution" ); m_readWriteActions.append( m_pNewSurfaceOfRevolutionAction ); - m_pNewSuperquadricEllipsoidAction = new TDEAction( i18n( "Superquadric Ellipsoid" ), "pmsqe", 0, this, TQT_SLOT( slotNewSuperquadricEllipsoid( ) ), + m_pNewSuperquadricEllipsoidAction = new TDEAction( i18n( "Superquadric Ellipsoid" ), "pmsqe", 0, this, TQ_SLOT( slotNewSuperquadricEllipsoid( ) ), actionCollection( ), "new_superquadricellipsoid" ); m_readWriteActions.append( m_pNewSuperquadricEllipsoidAction ); - m_pNewJuliaFractalAction = new TDEAction( i18n( "Julia Fractal" ), "pmjuliafractal", 0, this, TQT_SLOT( slotNewJuliaFractal( ) ), + m_pNewJuliaFractalAction = new TDEAction( i18n( "Julia Fractal" ), "pmjuliafractal", 0, this, TQ_SLOT( slotNewJuliaFractal( ) ), actionCollection( ), "new_juliafractal" ); m_readWriteActions.append( m_pNewJuliaFractalAction ); - m_pNewHeightFieldAction = new TDEAction( i18n( "Height Field" ), "pmheightfield", 0, this, TQT_SLOT( slotNewHeightField( ) ), + m_pNewHeightFieldAction = new TDEAction( i18n( "Height Field" ), "pmheightfield", 0, this, TQ_SLOT( slotNewHeightField( ) ), actionCollection( ), "new_heightfield" ); m_readWriteActions.append( m_pNewHeightFieldAction ); - m_pNewTextAction = new TDEAction( i18n( "Text" ), "pmtext", 0, this, TQT_SLOT( slotNewText( ) ), + m_pNewTextAction = new TDEAction( i18n( "Text" ), "pmtext", 0, this, TQ_SLOT( slotNewText( ) ), actionCollection( ), "new_text" ); m_readWriteActions.append( m_pNewTextAction ); - m_pNewBlobAction = new TDEAction( i18n( "Blob" ), "pmblob", 0, this, TQT_SLOT( slotNewBlob( ) ), + m_pNewBlobAction = new TDEAction( i18n( "Blob" ), "pmblob", 0, this, TQ_SLOT( slotNewBlob( ) ), actionCollection( ), "new_blob" ); m_readWriteActions.append( m_pNewBlobAction ); - m_pNewBlobSphereAction = new TDEAction( i18n( "Blob Sphere" ), "pmblobsphere", 0, this, TQT_SLOT( slotNewBlobSphere( ) ), + m_pNewBlobSphereAction = new TDEAction( i18n( "Blob Sphere" ), "pmblobsphere", 0, this, TQ_SLOT( slotNewBlobSphere( ) ), actionCollection( ), "new_blobsphere" ); m_readWriteActions.append( m_pNewBlobSphereAction ); - m_pNewBlobCylinderAction = new TDEAction( i18n( "Blob Cylinder" ), "pmblobcylinder", 0, this, TQT_SLOT( slotNewBlobCylinder( ) ), + m_pNewBlobCylinderAction = new TDEAction( i18n( "Blob Cylinder" ), "pmblobcylinder", 0, this, TQ_SLOT( slotNewBlobCylinder( ) ), actionCollection( ), "new_blobcylinder" ); m_readWriteActions.append( m_pNewBlobCylinderAction ); - m_pNewPlaneAction = new TDEAction( i18n( "Plane" ), "pmplane", 0, this, TQT_SLOT( slotNewPlane( ) ), + m_pNewPlaneAction = new TDEAction( i18n( "Plane" ), "pmplane", 0, this, TQ_SLOT( slotNewPlane( ) ), actionCollection( ), "new_plane" ); m_readWriteActions.append( m_pNewPlaneAction ); - m_pNewPolynomAction = new TDEAction( i18n( "Polynom" ), "pmpolynom", 0, this, TQT_SLOT( slotNewPolynom( ) ), + m_pNewPolynomAction = new TDEAction( i18n( "Polynom" ), "pmpolynom", 0, this, TQ_SLOT( slotNewPolynom( ) ), actionCollection( ), "new_polynom" ); m_readWriteActions.append( m_pNewPolynomAction ); - m_pNewDeclareAction = new TDEAction( i18n( "Declaration" ), "pmdeclare", 0, this, TQT_SLOT( slotNewDeclare( ) ), + m_pNewDeclareAction = new TDEAction( i18n( "Declaration" ), "pmdeclare", 0, this, TQ_SLOT( slotNewDeclare( ) ), actionCollection( ), "new_declare" ); m_readWriteActions.append( m_pNewDeclareAction ); - m_pNewObjectLinkAction = new TDEAction( i18n( "Object Link" ), "pmobjectlink", 0, this, TQT_SLOT( slotNewObjectLink( ) ), + m_pNewObjectLinkAction = new TDEAction( i18n( "Object Link" ), "pmobjectlink", 0, this, TQ_SLOT( slotNewObjectLink( ) ), actionCollection( ), "new_objectlink" ); m_readWriteActions.append( m_pNewObjectLinkAction ); - m_pNewUnionAction = new TDEAction( i18n( "Union" ), "pmunion", 0, this, TQT_SLOT( slotNewUnion( ) ), + m_pNewUnionAction = new TDEAction( i18n( "Union" ), "pmunion", 0, this, TQ_SLOT( slotNewUnion( ) ), actionCollection( ), "new_union" ); m_readWriteActions.append( m_pNewUnionAction ); - m_pNewIntersectionAction = new TDEAction( i18n( "Intersection" ), "pmintersection", 0, this, TQT_SLOT( slotNewIntersection( ) ), + m_pNewIntersectionAction = new TDEAction( i18n( "Intersection" ), "pmintersection", 0, this, TQ_SLOT( slotNewIntersection( ) ), actionCollection( ), "new_intersection" ); m_readWriteActions.append( m_pNewIntersectionAction ); - m_pNewDifferenceAction = new TDEAction( i18n( "Difference" ), "pmdifference", 0, this, TQT_SLOT( slotNewDifference( ) ), + m_pNewDifferenceAction = new TDEAction( i18n( "Difference" ), "pmdifference", 0, this, TQ_SLOT( slotNewDifference( ) ), actionCollection( ), "new_difference" ); m_readWriteActions.append( m_pNewDifferenceAction ); - m_pNewMergeAction = new TDEAction( i18n( "Merge" ), "pmmerge", 0, this, TQT_SLOT( slotNewMerge( ) ), + m_pNewMergeAction = new TDEAction( i18n( "Merge" ), "pmmerge", 0, this, TQ_SLOT( slotNewMerge( ) ), actionCollection( ), "new_merge" ); m_readWriteActions.append( m_pNewMergeAction ); - m_pNewBoundedByAction = new TDEAction( i18n( "Bounded By" ), "pmboundedby", 0, this, TQT_SLOT( slotNewBoundedBy( ) ), + m_pNewBoundedByAction = new TDEAction( i18n( "Bounded By" ), "pmboundedby", 0, this, TQ_SLOT( slotNewBoundedBy( ) ), actionCollection( ), "new_boundedby" ); m_readWriteActions.append( m_pNewBoundedByAction ); - m_pNewClippedByAction = new TDEAction( i18n( "Clipped By" ), "pmclippedby", 0, this, TQT_SLOT( slotNewClippedBy( ) ), + m_pNewClippedByAction = new TDEAction( i18n( "Clipped By" ), "pmclippedby", 0, this, TQ_SLOT( slotNewClippedBy( ) ), actionCollection( ), "new_clippedby" ); m_readWriteActions.append( m_pNewClippedByAction ); - m_pNewLightAction = new TDEAction( i18n( "Light" ), "pmlight", 0, this, TQT_SLOT( slotNewLight( ) ), + m_pNewLightAction = new TDEAction( i18n( "Light" ), "pmlight", 0, this, TQ_SLOT( slotNewLight( ) ), actionCollection( ), "new_light" ); m_readWriteActions.append( m_pNewLightAction ); - m_pNewLooksLikeAction = new TDEAction( i18n( "Looks Like" ), "pmlookslike", 0, this, TQT_SLOT( slotNewLooksLike( ) ), + m_pNewLooksLikeAction = new TDEAction( i18n( "Looks Like" ), "pmlookslike", 0, this, TQ_SLOT( slotNewLooksLike( ) ), actionCollection( ), "new_lookslike" ); m_readWriteActions.append( m_pNewLooksLikeAction ); - m_pNewProjectedThroughAction = new TDEAction( i18n( "Projected Through" ), "pmprojectedthrough", 0, this, TQT_SLOT( slotNewProjectedThrough( ) ), + m_pNewProjectedThroughAction = new TDEAction( i18n( "Projected Through" ), "pmprojectedthrough", 0, this, TQ_SLOT( slotNewProjectedThrough( ) ), actionCollection( ), "new_projectedthrough" ); m_readWriteActions.append( m_pNewProjectedThroughAction ); - m_pNewBicubicPatchAction = new TDEAction( i18n( "Bicubic Patch" ), "pmbicubicpatch", 0, this, TQT_SLOT( slotNewBicubicPatch( ) ), + m_pNewBicubicPatchAction = new TDEAction( i18n( "Bicubic Patch" ), "pmbicubicpatch", 0, this, TQ_SLOT( slotNewBicubicPatch( ) ), actionCollection( ), "new_bicubicpatch" ); m_readWriteActions.append( m_pNewBicubicPatchAction ); - m_pNewDiscAction = new TDEAction( i18n( "Disc" ), "pmdisc", 0, this, TQT_SLOT( slotNewDisc( ) ), + m_pNewDiscAction = new TDEAction( i18n( "Disc" ), "pmdisc", 0, this, TQ_SLOT( slotNewDisc( ) ), actionCollection( ), "new_disc" ); m_readWriteActions.append( m_pNewDiscAction ); - m_pNewTriangleAction = new TDEAction( i18n( "Triangle" ), "pmtriangle", 0, this, TQT_SLOT( slotNewTriangle( ) ), + m_pNewTriangleAction = new TDEAction( i18n( "Triangle" ), "pmtriangle", 0, this, TQ_SLOT( slotNewTriangle( ) ), actionCollection( ), "new_triangle" ); m_readWriteActions.append( m_pNewTriangleAction ); - m_pNewCameraAction = new TDEAction( i18n( "Camera" ), "pmcamera", 0, this, TQT_SLOT( slotNewCamera( ) ), + m_pNewCameraAction = new TDEAction( i18n( "Camera" ), "pmcamera", 0, this, TQ_SLOT( slotNewCamera( ) ), actionCollection( ), "new_camera" ); m_readWriteActions.append( m_pNewCameraAction ); - m_pNewTextureAction = new TDEAction( i18n( "Texture" ), "pmtexture", 0, this, TQT_SLOT( slotNewTexture( ) ), + m_pNewTextureAction = new TDEAction( i18n( "Texture" ), "pmtexture", 0, this, TQ_SLOT( slotNewTexture( ) ), actionCollection( ), "new_texture" ); m_readWriteActions.append( m_pNewTextureAction ); - m_pNewPigmentAction = new TDEAction( i18n( "Pigment" ), "pmpigment", 0, this, TQT_SLOT( slotNewPigment( ) ), + m_pNewPigmentAction = new TDEAction( i18n( "Pigment" ), "pmpigment", 0, this, TQ_SLOT( slotNewPigment( ) ), actionCollection( ), "new_pigment" ); m_readWriteActions.append( m_pNewPigmentAction ); - m_pNewNormalAction = new TDEAction( i18n( "Normal" ), "pmnormal", 0, this, TQT_SLOT( slotNewNormal( ) ), + m_pNewNormalAction = new TDEAction( i18n( "Normal" ), "pmnormal", 0, this, TQ_SLOT( slotNewNormal( ) ), actionCollection( ), "new_normal" ); m_readWriteActions.append( m_pNewNormalAction ); - m_pNewSolidColorAction = new TDEAction( i18n( "Solid Color" ), "pmsolidcolor", 0, this, TQT_SLOT( slotNewSolidColor( ) ), + m_pNewSolidColorAction = new TDEAction( i18n( "Solid Color" ), "pmsolidcolor", 0, this, TQ_SLOT( slotNewSolidColor( ) ), actionCollection( ), "new_solidcolor" ); m_readWriteActions.append( m_pNewSolidColorAction ); - m_pNewTextureListAction = new TDEAction( i18n( "Texture List" ), "pmtexturelist", 0, this, TQT_SLOT( slotNewTextureList( ) ), + m_pNewTextureListAction = new TDEAction( i18n( "Texture List" ), "pmtexturelist", 0, this, TQ_SLOT( slotNewTextureList( ) ), actionCollection( ), "new_texturelist" ); m_readWriteActions.append( m_pNewTextureListAction ); - m_pNewColorListAction = new TDEAction( i18n( "Color List" ), "pmcolorlist", 0, this, TQT_SLOT( slotNewColorList( ) ), + m_pNewColorListAction = new TDEAction( i18n( "Color List" ), "pmcolorlist", 0, this, TQ_SLOT( slotNewColorList( ) ), actionCollection( ), "new_colorlist" ); m_readWriteActions.append( m_pNewColorListAction ); - m_pNewPigmentListAction = new TDEAction( i18n( "Pigment List" ), "pmpigmentlist", 0, this, TQT_SLOT( slotNewPigmentList( ) ), + m_pNewPigmentListAction = new TDEAction( i18n( "Pigment List" ), "pmpigmentlist", 0, this, TQ_SLOT( slotNewPigmentList( ) ), actionCollection( ), "new_pigmentlist" ); m_readWriteActions.append( m_pNewPigmentListAction ); - m_pNewNormalListAction = new TDEAction( i18n( "Normal List" ), "pmnormallist", 0, this, TQT_SLOT( slotNewNormalList( ) ), + m_pNewNormalListAction = new TDEAction( i18n( "Normal List" ), "pmnormallist", 0, this, TQ_SLOT( slotNewNormalList( ) ), actionCollection( ), "new_normallist" ); m_readWriteActions.append( m_pNewNormalListAction ); - m_pNewDensityListAction = new TDEAction( i18n( "Density List" ), "pmdensitylist", 0, this, TQT_SLOT( slotNewDensityList( ) ), + m_pNewDensityListAction = new TDEAction( i18n( "Density List" ), "pmdensitylist", 0, this, TQ_SLOT( slotNewDensityList( ) ), actionCollection( ), "new_densitylist" ); m_readWriteActions.append( m_pNewDensityListAction ); - m_pNewFinishAction = new TDEAction( i18n( "Finish" ), "pmfinish", 0, this, TQT_SLOT( slotNewFinish( ) ), + m_pNewFinishAction = new TDEAction( i18n( "Finish" ), "pmfinish", 0, this, TQ_SLOT( slotNewFinish( ) ), actionCollection( ), "new_finish" ); m_readWriteActions.append( m_pNewFinishAction ); - m_pNewPatternAction = new TDEAction( i18n( "Pattern" ), "pmpattern", 0, this, TQT_SLOT( slotNewPattern( ) ), + m_pNewPatternAction = new TDEAction( i18n( "Pattern" ), "pmpattern", 0, this, TQ_SLOT( slotNewPattern( ) ), actionCollection( ), "new_pattern" ); m_readWriteActions.append( m_pNewPatternAction ); - m_pNewBlendMapModifiersAction = new TDEAction( i18n( "Blend Map Modifiers" ), "pmblendmapmodifiers", 0, this, TQT_SLOT( slotNewBlendMapModifiers( ) ), + m_pNewBlendMapModifiersAction = new TDEAction( i18n( "Blend Map Modifiers" ), "pmblendmapmodifiers", 0, this, TQ_SLOT( slotNewBlendMapModifiers( ) ), actionCollection( ), "new_blendmapmodifiers" ); m_readWriteActions.append( m_pNewBlendMapModifiersAction ); - m_pNewTextureMapAction = new TDEAction( i18n( "Texture Map" ), "pmtexturemap", 0, this, TQT_SLOT( slotNewTextureMap( ) ), + m_pNewTextureMapAction = new TDEAction( i18n( "Texture Map" ), "pmtexturemap", 0, this, TQ_SLOT( slotNewTextureMap( ) ), actionCollection( ), "new_texturemap" ); m_readWriteActions.append( m_pNewTextureMapAction ); - m_pNewMaterialMapAction = new TDEAction( i18n( "Material Map" ), "pmmaterialmap", 0, this, TQT_SLOT( slotNewMaterialMap( ) ), + m_pNewMaterialMapAction = new TDEAction( i18n( "Material Map" ), "pmmaterialmap", 0, this, TQ_SLOT( slotNewMaterialMap( ) ), actionCollection( ), "new_materialmap" ); m_readWriteActions.append( m_pNewMaterialMapAction ); - m_pNewPigmentMapAction = new TDEAction( i18n( "Pigment Map" ), "pmpigmentmap", 0, this, TQT_SLOT( slotNewPigmentMap( ) ), + m_pNewPigmentMapAction = new TDEAction( i18n( "Pigment Map" ), "pmpigmentmap", 0, this, TQ_SLOT( slotNewPigmentMap( ) ), actionCollection( ), "new_pigmentmap" ); m_readWriteActions.append( m_pNewPigmentMapAction ); - m_pNewColorMapAction = new TDEAction( i18n( "Color Map" ), "pmcolormap", 0, this, TQT_SLOT( slotNewColorMap( ) ), + m_pNewColorMapAction = new TDEAction( i18n( "Color Map" ), "pmcolormap", 0, this, TQ_SLOT( slotNewColorMap( ) ), actionCollection( ), "new_colormap" ); m_readWriteActions.append( m_pNewColorMapAction ); - m_pNewNormalMapAction = new TDEAction( i18n( "Normal Map" ), "pmnormalmap", 0, this, TQT_SLOT( slotNewNormalMap( ) ), + m_pNewNormalMapAction = new TDEAction( i18n( "Normal Map" ), "pmnormalmap", 0, this, TQ_SLOT( slotNewNormalMap( ) ), actionCollection( ), "new_normalmap" ); m_readWriteActions.append( m_pNewNormalMapAction ); - m_pNewBumpMapAction = new TDEAction( i18n( "Bump Map" ), "pmbumpmap", 0, this, TQT_SLOT( slotNewBumpMap( ) ), + m_pNewBumpMapAction = new TDEAction( i18n( "Bump Map" ), "pmbumpmap", 0, this, TQ_SLOT( slotNewBumpMap( ) ), actionCollection( ), "new_bumpmap" ); m_readWriteActions.append( m_pNewBumpMapAction ); - m_pNewSlopeMapAction = new TDEAction( i18n( "Slope Map" ), "pmslopemap", 0, this, TQT_SLOT( slotNewSlopeMap( ) ), + m_pNewSlopeMapAction = new TDEAction( i18n( "Slope Map" ), "pmslopemap", 0, this, TQ_SLOT( slotNewSlopeMap( ) ), actionCollection( ), "new_slopemap" ); m_readWriteActions.append( m_pNewSlopeMapAction ); - m_pNewDensityMapAction = new TDEAction( i18n( "Density Map" ), "pmdensitymap", 0, this, TQT_SLOT( slotNewDensityMap( ) ), + m_pNewDensityMapAction = new TDEAction( i18n( "Density Map" ), "pmdensitymap", 0, this, TQ_SLOT( slotNewDensityMap( ) ), actionCollection( ), "new_densitymap" ); m_readWriteActions.append( m_pNewDensityMapAction ); - m_pNewSlopeAction = new TDEAction( i18n( "Slope" ), "pmslope", 0, this, TQT_SLOT( slotNewSlope( ) ), + m_pNewSlopeAction = new TDEAction( i18n( "Slope" ), "pmslope", 0, this, TQ_SLOT( slotNewSlope( ) ), actionCollection( ), "new_slope" ); m_readWriteActions.append( m_pNewSlopeAction ); - m_pNewWarpAction = new TDEAction( i18n( "Warp" ), "pmwarp", 0, this, TQT_SLOT( slotNewWarp( ) ), + m_pNewWarpAction = new TDEAction( i18n( "Warp" ), "pmwarp", 0, this, TQ_SLOT( slotNewWarp( ) ), actionCollection( ), "new_warp" ); m_readWriteActions.append( m_pNewWarpAction ); - m_pNewImageMapAction = new TDEAction( i18n( "Image Map" ), "pmimagemap", 0, this, TQT_SLOT( slotNewImageMap( ) ), + m_pNewImageMapAction = new TDEAction( i18n( "Image Map" ), "pmimagemap", 0, this, TQ_SLOT( slotNewImageMap( ) ), actionCollection( ), "new_imagemap" ); m_readWriteActions.append( m_pNewImageMapAction ); - m_pNewQuickColorAction = new TDEAction( i18n( "QuickColor" ), "pmquickcolor", 0, this, TQT_SLOT( slotNewQuickColor( ) ), + m_pNewQuickColorAction = new TDEAction( i18n( "QuickColor" ), "pmquickcolor", 0, this, TQ_SLOT( slotNewQuickColor( ) ), actionCollection( ), "new_quickcolor" ); m_readWriteActions.append( m_pNewQuickColorAction ); - m_pNewTranslateAction = new TDEAction( i18n( "Translate" ), "pmtranslate", 0, this, TQT_SLOT( slotNewTranslate( ) ), + m_pNewTranslateAction = new TDEAction( i18n( "Translate" ), "pmtranslate", 0, this, TQ_SLOT( slotNewTranslate( ) ), actionCollection( ), "new_translate" ); m_readWriteActions.append( m_pNewTranslateAction ); - m_pNewScaleAction = new TDEAction( i18n( "Scale" ), "pmscale", 0, this, TQT_SLOT( slotNewScale( ) ), + m_pNewScaleAction = new TDEAction( i18n( "Scale" ), "pmscale", 0, this, TQ_SLOT( slotNewScale( ) ), actionCollection( ), "new_scale" ); m_readWriteActions.append( m_pNewScaleAction ); - m_pNewRotateAction = new TDEAction( i18n( "Rotate" ), "pmrotate", 0, this, TQT_SLOT( slotNewRotate( ) ), + m_pNewRotateAction = new TDEAction( i18n( "Rotate" ), "pmrotate", 0, this, TQ_SLOT( slotNewRotate( ) ), actionCollection( ), "new_rotate" ); m_readWriteActions.append( m_pNewRotateAction ); - m_pNewMatrixAction = new TDEAction( i18n( "Matrix" ), "pmmatrix", 0, this, TQT_SLOT( slotNewMatrix( ) ), + m_pNewMatrixAction = new TDEAction( i18n( "Matrix" ), "pmmatrix", 0, this, TQ_SLOT( slotNewMatrix( ) ), actionCollection( ), "new_povraymatrix" ); m_readWriteActions.append( m_pNewMatrixAction ); - m_pNewCommentAction = new TDEAction( i18n( "Comment" ), "pmcomment", 0, this, TQT_SLOT( slotNewComment( ) ), + m_pNewCommentAction = new TDEAction( i18n( "Comment" ), "pmcomment", 0, this, TQ_SLOT( slotNewComment( ) ), actionCollection( ), "new_comment" ); m_readWriteActions.append( m_pNewCommentAction ); - m_pNewRawAction = new TDEAction( i18n( "Raw Povray" ), "pmraw", 0, this, TQT_SLOT( slotNewRaw( ) ), + m_pNewRawAction = new TDEAction( i18n( "Raw Povray" ), "pmraw", 0, this, TQ_SLOT( slotNewRaw( ) ), actionCollection( ), "new_raw" ); m_readWriteActions.append( m_pNewRawAction ); // POV-Ray 3.5 objects - m_pNewIsoSurfaceAction = new TDEAction( i18n( "Iso Surface" ), "pmisosurface", 0, this, TQT_SLOT( slotNewIsoSurface( ) ), + m_pNewIsoSurfaceAction = new TDEAction( i18n( "Iso Surface" ), "pmisosurface", 0, this, TQ_SLOT( slotNewIsoSurface( ) ), actionCollection( ), "new_isosurface" ); m_readWriteActions.append( m_pNewIsoSurfaceAction ); - m_pNewRadiosityAction = new TDEAction( i18n( "Radiosity" ), "pmradiosity", 0, this, TQT_SLOT( slotNewRadiosity( ) ), + m_pNewRadiosityAction = new TDEAction( i18n( "Radiosity" ), "pmradiosity", 0, this, TQ_SLOT( slotNewRadiosity( ) ), actionCollection( ), "new_radiosity" ); m_readWriteActions.append( m_pNewRadiosityAction ); - m_pNewGlobalPhotonsAction = new TDEAction( i18n( "Global Photons" ), "pmglobalphotons", 0, this, TQT_SLOT( slotNewGlobalPhotons( ) ), + m_pNewGlobalPhotonsAction = new TDEAction( i18n( "Global Photons" ), "pmglobalphotons", 0, this, TQ_SLOT( slotNewGlobalPhotons( ) ), actionCollection( ), "new_globalphotons" ); m_readWriteActions.append( m_pNewGlobalPhotonsAction ); - m_pNewPhotonsAction = new TDEAction( i18n( "Photons" ), "pmphotons", 0, this, TQT_SLOT( slotNewPhotons( ) ), + m_pNewPhotonsAction = new TDEAction( i18n( "Photons" ), "pmphotons", 0, this, TQ_SLOT( slotNewPhotons( ) ), actionCollection( ), "new_photons" ); m_readWriteActions.append( m_pNewPhotonsAction ); - m_pNewLightGroupAction = new TDEAction( i18n( "Light Group" ), "pmlightgroup", 0, this, TQT_SLOT( slotNewLightGroup( ) ), + m_pNewLightGroupAction = new TDEAction( i18n( "Light Group" ), "pmlightgroup", 0, this, TQ_SLOT( slotNewLightGroup( ) ), actionCollection( ), "new_lightgroup" ); m_readWriteActions.append( m_pNewLightGroupAction ); - m_pNewInteriorTextureAction = new TDEAction( i18n( "Interior Texture" ), "pminteriortexture", 0, this, TQT_SLOT( slotNewInteriorTexture( ) ), + m_pNewInteriorTextureAction = new TDEAction( i18n( "Interior Texture" ), "pminteriortexture", 0, this, TQ_SLOT( slotNewInteriorTexture( ) ), actionCollection( ), "new_interiortexture" ); m_readWriteActions.append( m_pNewInteriorTextureAction ); - m_pNewSphereSweepAction = new TDEAction( i18n( "Sphere Sweep" ), "pmspheresweep", 0, this, TQT_SLOT( slotNewSphereSweep( ) ), + m_pNewSphereSweepAction = new TDEAction( i18n( "Sphere Sweep" ), "pmspheresweep", 0, this, TQ_SLOT( slotNewSphereSweep( ) ), actionCollection( ), "new_spheresweep" ); m_readWriteActions.append( m_pNewSphereSweepAction ); - m_pNewMeshAction = new TDEAction( i18n( "Mesh" ), "pmmesh", 0, this, TQT_SLOT( slotNewMesh( ) ), + m_pNewMeshAction = new TDEAction( i18n( "Mesh" ), "pmmesh", 0, this, TQ_SLOT( slotNewMesh( ) ), actionCollection( ), "new_mesh" ); m_readWriteActions.append( m_pNewMeshAction ); #ifdef KPM_WITH_OBJECT_LIBRARY - m_pSearchLibraryObjectAction = new TDEAction( i18n( "Search Object" ), "pmsearchlibrary", 0, this, TQT_SLOT( slotSearchLibraryObject( ) ), + m_pSearchLibraryObjectAction = new TDEAction( i18n( "Search Object" ), "pmsearchlibrary", 0, this, TQ_SLOT( slotSearchLibraryObject( ) ), actionCollection( ), "search_library_object" ); m_readWriteActions.append( m_pSearchLibraryObjectAction ); #endif - m_pUndoAction = KStdAction::undo( this, TQT_SLOT( slotEditUndo( ) ), actionCollection( ) ); - m_pRedoAction = KStdAction::redo( this, TQT_SLOT( slotEditRedo( ) ), actionCollection( ) ); + m_pUndoAction = KStdAction::undo( this, TQ_SLOT( slotEditUndo( ) ), actionCollection( ) ); + m_pRedoAction = KStdAction::redo( this, TQ_SLOT( slotEditRedo( ) ), actionCollection( ) ); m_pUndoAction->setEnabled( false ); m_pRedoAction->setEnabled( false ); } @@ -2783,8 +2783,8 @@ void PMPart::updateRenderModes( ) void PMPart::slotRenderModeActionPlugged( ) { updateRenderModes( ); -// connect( m_pRenderComboAction->combo( ), TQT_SIGNAL( activated( int ) ), -// TQT_SLOT( slotRenderMode( int ) ) ); +// connect( m_pRenderComboAction->combo( ), TQ_SIGNAL( activated( int ) ), +// TQ_SLOT( slotRenderMode( int ) ) ); } void PMPart::slotVisibilityLevelChanged( int l ) |