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+//-*-C++-*-
+/*
+**************************************************************************
+ description
+ --------------------
+ copyright : (C) 2000-2001 by Leonardo Skorianez
+ email : lsk2if.ufrj.br
+ copyright : (C) 2002 by Andreas Zehender
+**************************************************************************
+
+**************************************************************************
+* *
+* This program is free software; you can redistribute it and/or modify *
+* it under the terms of the GNU General Public License as published by *
+* the Free Software Foundation; either version 2 of the License, or *
+* (at your option) any later version. *
+* *
+**************************************************************************/
+
+
+#ifndef PMQUICKCOLOR_H
+#define PMQUICKCOLOR_H
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "pmobject.h"
+#include "pmcolor.h"
+
+/**
+ * Class for quick colors.
+ * Tell POV-Ray what solid color to use for quick renders instead of a paterned pigment.
+ */
+
+class PMQuickColor : public PMObject
+{
+ typedef PMObject Base;
+public:
+ /**
+ * Creates a PMQuickColor
+ */
+ PMQuickColor( PMPart* part );
+ /**
+ * Copy constructor
+ */
+ PMQuickColor( const PMQuickColor& c );
+ /**
+ * deletes the PMQuickColor
+ */
+ virtual ~PMQuickColor( );
+
+ /** */
+ virtual PMObject* copy( ) const { return new PMQuickColor( *this ); }
+ /** */
+ virtual QString description( ) const;
+
+ /** */
+ virtual PMMetaObject* metaObject( ) const;
+ /** */
+ virtual void cleanUp( ) const;
+
+ /** */
+ virtual void serialize( QDomElement& e, QDomDocument& doc ) const;
+ /** */
+ virtual void readAttributes( const PMXMLHelper& h );
+
+ /**
+ * Returns a new @ref PMQuickColorEdit
+ */
+ virtual PMDialogEditBase* editWidget( QWidget* parent ) const;
+ /**
+ * Returns the name of the pixmap that is displayed in the tree view
+ * and dialog view
+ */
+ virtual QString pixmap( ) const { return QString( "pmquickcolor" ); }
+
+ /**
+ * Returns the color
+ */
+ PMColor color( ) const { return m_color; }
+ /**
+ * Sets the color
+ */
+ void setColor( const PMColor& c );
+
+ /** */
+ virtual void restoreMemento( PMMemento* s );
+private:
+ /**
+ * IDs for @ref PMMementoData
+ */
+ enum PMQuickColorMementoID { PMColorID };
+ PMColor m_color;
+
+ static PMMetaObject* s_pMetaObject;
+};
+
+#endif