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-rw-r--r--kpovmodeler/pmsorcontrolpoint.cpp228
1 files changed, 228 insertions, 0 deletions
diff --git a/kpovmodeler/pmsorcontrolpoint.cpp b/kpovmodeler/pmsorcontrolpoint.cpp
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+++ b/kpovmodeler/pmsorcontrolpoint.cpp
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+/*
+**************************************************************************
+ description
+ --------------------
+ copyright : (C) 2000-2001 by Andreas Zehender
+**************************************************************************
+
+**************************************************************************
+* *
+* This program is free software; you can redistribute it and/or modify *
+* it under the terms of the GNU General Public License as published by *
+* the Free Software Foundation; either version 2 of the License, or *
+* (at your option) any later version. *
+* *
+**************************************************************************/
+
+#include "pmsorcontrolpoint.h"
+#include "pmmath.h"
+#include <math.h>
+
+PMSorControlPoint::PMSorControlPoint( PMSorControlPoint* prev,
+ const PMVector& point,
+ PMSorControlPoint::CPType type, int id,
+ const QString& description )
+ : PMControlPoint( id, description )
+{
+ m_point = point;
+ m_type = type;
+ m_pPrev = prev;
+ if( m_pPrev )
+ m_pPrev->m_pNext = this;
+ m_pNext = 0;
+ m_pSorLink = 0;
+}
+
+void PMSorControlPoint::graphicalChangeStarted( )
+{
+ if( m_pPrev && !m_pPrev->m_pPrev && !m_pPrev->selected( ) )
+ m_pPrev->graphicalChangeStarted( );
+ if( m_pNext && !m_pNext->m_pNext && !m_pNext->selected( ) )
+ m_pNext->graphicalChangeStarted( );
+
+ m_original2DPoint = m_point;
+ m_originalPoint = to3D( m_point );
+}
+
+void PMSorControlPoint::graphicalChange( const PMVector& startPoint,
+ const PMVector& /*viewNormal*/,
+ const PMVector& endPoint )
+{
+ if( !m_pPrev && m_pNext->selected( ) ||
+ !m_pNext && m_pPrev->selected( ) )
+ return;
+
+ m_point = to2D( m_originalPoint + endPoint - startPoint );
+
+ if( m_pSorLink && m_pSorLink->selected( ) )
+ {
+ PMSorControlPoint* ll = m_pSorLink;
+ PMVector op = ll->to2D( ll->m_originalPoint + endPoint - startPoint );
+
+ if( ( m_point - m_original2DPoint ).abs( ) <
+ ( op - ll->m_original2DPoint ).abs( ) )
+ m_point = op;
+ }
+
+ if( m_pPrev && m_pNext )
+ {
+ if( m_pPrev->m_pPrev )
+ if( ( m_point[1] - m_pPrev->m_point[1] ) < c_sorTolerance )
+ m_point[1] = m_pPrev->m_point[1] + c_sorTolerance;
+ if( m_pNext->m_pNext )
+ if( ( m_pNext->m_point[1] - m_point[1] ) < c_sorTolerance )
+ m_point[1] = m_pNext->m_point[1] - c_sorTolerance;
+ }
+ if( m_point[0] < 0.0 )
+ m_point[0] = 0.0;
+
+ if( m_pPrev && !m_pPrev->m_pPrev )
+ {
+ m_pPrev->m_point = m_point + m_pPrev->m_original2DPoint
+ - m_original2DPoint;
+ m_pPrev->setChanged( );
+ }
+ if( m_pNext && !m_pNext->m_pNext )
+ {
+ m_pNext->m_point = m_point + m_pNext->m_original2DPoint
+ - m_original2DPoint;
+ m_pNext->setChanged( );
+ }
+}
+
+void PMSorControlPoint::snapToGrid( )
+{
+ int i;
+ double d = moveGrid( );
+ bool diff = false;
+ PMVector change( 2 );
+ PMSorControlPoint* basePoint = 0;
+ PMSorControlPoint* linkedPoint = 0;
+ if( !m_pPrev )
+ basePoint = m_pNext;
+ if( !m_pNext )
+ basePoint = m_pPrev;
+ if( m_pPrev && !m_pPrev->m_pPrev )
+ linkedPoint = m_pPrev;
+ if( m_pNext && !m_pNext->m_pNext )
+ linkedPoint = m_pNext;
+
+ if( basePoint && basePoint->selected( ) )
+ {
+ m_point -= basePoint->m_point;
+ diff = true;
+ }
+
+ if( !approxZero( d ) )
+ {
+ for( i = 0; i < 2; i++ )
+ {
+ change[i] = -m_point[i];
+ m_point[i] = rint( m_point[i] / d ) * d;
+ change[i] += m_point[i];
+ }
+ }
+
+ if( diff )
+ m_point += basePoint->m_point;
+
+ if( linkedPoint )
+ {
+ linkedPoint->m_point += change;
+ linkedPoint->setChanged( );
+ }
+
+ setChanged( );
+}
+
+PMVector PMSorControlPoint::to2D( const PMVector& v ) const
+{
+ PMVector result( 2 );
+ switch( m_type )
+ {
+ case PM2DXY:
+ result[0] = v[0];
+ result[1] = v[1];
+ break;
+ case PM2DXZ:
+ result[0] = v[0];
+ result[1] = v[2];
+ break;
+ case PM2DYZ:
+ result[0] = v[1];
+ result[1] = v[2];
+ break;
+ case PM2DYX:
+ result[0] = v[1];
+ result[1] = v[0];
+ break;
+ case PM2DZX:
+ result[0] = v[2];
+ result[1] = v[0];
+ break;
+ case PM2DZY:
+ result[0] = v[2];
+ result[1] = v[1];
+ break;
+ }
+ return result;
+}
+
+PMVector PMSorControlPoint::to3D( const PMVector& vec ) const
+{
+ PMVector result( 3 );
+ switch( m_type )
+ {
+ case PM2DXY:
+ result[0] = vec[0];
+ result[1] = vec[1];
+ result[2] = 0.0;
+ break;
+ case PM2DXZ:
+ result[0] = vec[0];
+ result[1] = 0.0;
+ result[2] = vec[1];
+ break;
+ case PM2DYZ:
+ result[0] = 0.0;
+ result[1] = vec[0];
+ result[2] = vec[1];
+ break;
+ case PM2DYX:
+ result[1] = vec[0];
+ result[0] = vec[1];
+ result[2] = 0.0;
+ break;
+ case PM2DZX:
+ result[2] = vec[0];
+ result[0] = vec[1];
+ result[1] = 0.0;
+ break;
+ case PM2DZY:
+ result[2] = vec[0];
+ result[1] = vec[1];
+ result[0] = 0.0;
+ break;
+ }
+ return result;
+}
+
+bool PMSorControlPoint::hasExtraLine( ) const
+{
+ return( !m_pPrev || !m_pNext );
+}
+
+PMVector PMSorControlPoint::extraLineStart( ) const
+{
+ return position( );
+}
+
+PMVector PMSorControlPoint::extraLineEnd( ) const
+{
+ if( !m_pPrev && m_pNext )
+ return m_pNext->position( );
+ if( m_pPrev && !m_pNext )
+ return m_pPrev->position( );
+ return PMVector( 0, 0, 0 );
+}