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+//-*-C++-*-
+/*
+**************************************************************************
+ description
+ --------------------
+ copyright : (C) 2000-2002 by Luis Carvalho
+**************************************************************************
+
+**************************************************************************
+* *
+* This program is free software; you can redistribute it and/or modify *
+* it under the terms of the GNU General Public License as published by *
+* the Free Software Foundation; either version 2 of the License, or *
+* (at your option) any later version. *
+* *
+**************************************************************************/
+
+
+#ifndef PMWARP_H
+#define PMWARP_H
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "pmobject.h"
+
+/**
+ * Class for Repeat Warps
+ */
+
+class PMWarp : public PMObject
+{
+ typedef PMObject Base;
+public:
+ enum PMWarpType { Repeat, BlackHole, Turbulence,
+ Cylindrical, Spherical, Toroidal, Planar };
+
+ /**
+ * Creates a PMWarp
+ */
+ PMWarp( PMPart* part );
+ /**
+ * Copy constructor
+ */
+ PMWarp( const PMWarp& w );
+ /**
+ * deletes the PMWarp
+ */
+ virtual ~PMWarp( );
+
+ /** */
+ virtual PMObject* copy( ) const { return new PMWarp( *this ); }
+ /** */
+ virtual QString description( ) const;
+
+ /** */
+ virtual PMMetaObject* metaObject( ) const;
+ /** */
+ virtual void cleanUp( ) const;
+
+ /** */
+ virtual void serialize( QDomElement& e, QDomDocument& doc ) const;
+ /** */
+ virtual void readAttributes( const PMXMLHelper& h );
+
+ /**
+ * Returns a new @ref PMWarpEdit
+ */
+ virtual PMDialogEditBase* editWidget( QWidget* parent ) const;
+ /**
+ * Returns the name of the pixmap that is displayed in the tree view
+ * and dialog view
+ */
+ virtual QString pixmap( ) const { return QString( "pmwarp" ); }
+
+ PMWarpType warpType( ) const { return m_warpType; }
+ void setWarpType( PMWarpType c );
+
+ PMVector direction( ) const { return m_direction; }
+ void setDirection( const PMVector& c );
+ PMVector offset( ) const { return m_offset; }
+ void setOffset( const PMVector& c );
+ PMVector flip( ) const { return m_flip; }
+ void setFlip( const PMVector& c );
+
+ PMVector location( ) const { return m_location; }
+ void setLocation( const PMVector& v );
+ double radius( ) const { return m_radius; }
+ void setRadius( double c );
+ double strength( ) const { return m_strength; }
+ void setStrength( double c );
+ double falloff( ) const { return m_falloff; }
+ void setFalloff( double c );
+ bool inverse( ) const { return m_inverse; }
+ void setInverse( bool c );
+ PMVector repeat( ) const { return m_repeat; }
+ void setRepeat( const PMVector& v );
+ PMVector turbulence( ) const { return m_turbulence; }
+ void setTurbulence( const PMVector& v );
+
+ PMVector valueVector( ) const { return m_valueVector; }
+ void setValueVector( const PMVector& v );
+ int octaves( ) const { return m_octaves; }
+ void setOctaves( int c );
+ double omega( ) const { return m_omega; }
+ void setOmega( double c );
+ double lambda( ) const { return m_lambda; }
+ void setLambda( double c );
+
+ PMVector orientation( ) const { return m_orientation;}
+ void setOrientation( const PMVector& v );
+ double distExp( ) const { return m_distExp; }
+ void setDistExp( double c );
+ double majorRadius( ) const { return m_majorRadius; }
+ void setMajorRadius( double c );
+
+
+ /** */
+ virtual void restoreMemento( PMMemento* s );
+private:
+ /**
+ * IDs for @ref PMMementoData
+ */
+ enum PMWarpMementoID { PMWarpTypeID, PMDirectionID, PMOffsetID, PMFlipID,
+ PMLocationID, PMRadiusID, PMStrengthID, PMFalloffID,
+ PMInverseID, PMRepeatID, PMTurbulenceID,
+ PMValueVectorID, PMOctavesID, PMOmegaID, PMLambdaID,
+ PMOrientationID, PMDistExpID, PMMajorRadiusID };
+
+ PMWarpType m_warpType;
+
+ // Repeat variables
+ PMVector m_direction;
+ PMVector m_offset;
+ PMVector m_flip;
+
+ // Black Hole variables
+ PMVector m_location;
+ double m_radius;
+ double m_strength;
+ double m_falloff;
+ bool m_inverse;
+ PMVector m_repeat;
+ PMVector m_turbulence;
+
+ // Turbulence variables
+ PMVector m_valueVector;
+ int m_octaves;
+ double m_omega;
+ double m_lambda;
+
+ // Mapping variables
+ PMVector m_orientation;
+ double m_distExp;
+ double m_majorRadius;
+
+ static PMMetaObject* s_pMetaObject;
+};
+
+#endif