diff options
Diffstat (limited to 'ksvg/plugin/backends/libart/BezierPathLibart.cpp')
-rw-r--r-- | ksvg/plugin/backends/libart/BezierPathLibart.cpp | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/ksvg/plugin/backends/libart/BezierPathLibart.cpp b/ksvg/plugin/backends/libart/BezierPathLibart.cpp new file mode 100644 index 00000000..fb163952 --- /dev/null +++ b/ksvg/plugin/backends/libart/BezierPathLibart.cpp @@ -0,0 +1,160 @@ +/* + Copyright (C) 2003 Nikolas Zimmermann <[email protected]> + This file is part of the KDE project + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + aint with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include <math.h> +#include "Point.h" +#include "BezierPathLibart.h" + +#include <kdebug.h> + +#include <libart_lgpl/art_bpath.h> +#include <libart_lgpl/art_vpath.h> +#include <libart_lgpl/art_vpath_bpath.h> + +using namespace T2P; + +BezierPathLibart::BezierPathLibart() : BezierPath() +{ + m_array.resize(0); + m_length = -1; +} + +BezierPathLibart::BezierPathLibart(ArtBpath *other) : BezierPath() +{ + int i = 0; + for(;other[i].code != ART_END; i++) + { + ensureSpace(m_array, i) + m_array[i] = other[i]; + } + ensureSpace(m_array, i) + m_array[i].code = ART_END; +} + +BezierPathLibart::~BezierPathLibart() +{ +} + +double BezierPathLibart::length(double t) +{ + if(m_length < 0.0) + { + double total = 0.0; + // We cheat a bit... + ArtVpath *vpath = art_bez_path_to_vec(m_array.data(), 0.25); + double x = 0.0, y = 0.0; + for(int i = 0; vpath[i].code != ART_END; i++) + { + if(vpath[i].code == ART_MOVETO) + { + x = vpath[i].x; + y = vpath[i].y; + } + else if(vpath[i].code == ART_LINETO) + { + double dx = x, dy = y; + x = vpath[i].x; + y = vpath[i].y; + dx = x - dx; + dy = y - dy; + total += sqrt(pow(dx, 2) + pow(dy, 2)); + } + } + art_free(vpath); + return total * t; + } + else + return m_length * t; +} + +void BezierPathLibart::pointTangentNormalAt(double t, Point *p, Point *tn, Point *n) +{ + double totallen = length(t); + // We cheat a bit... + ArtVpath *vpath = art_bez_path_to_vec(m_array.data(), 0.25); + double total = 0.0; + double x = 0.0, y = 0.0; + for(int i = 0; vpath[i].code != ART_END; i++) + { + if(vpath[i].code == ART_MOVETO) + { + x = vpath[i].x; + y = vpath[i].y; + } + else if(vpath[i].code == ART_LINETO) + { + double dx = x, dy = y; + x = vpath[i].x; + y = vpath[i].y; + dx = x - dx; + dy = y - dy; + double seg_len = sqrt(pow(dx, 2) + pow(dy, 2)); + total += seg_len; + if(total >= totallen) + { + double fract = 1 - (totallen - (total - seg_len)) / seg_len; + if(p) + { + p->setX(x - dx * fract); + p->setY(y - dy * fract); + } + // Calculate tangent + if(tn) + { + tn->setX(dx); + tn->setY(dy); + } + // Calculate normal vector. + if(n) + { + // Calculate vector product of "binormal" x tangent + // (0,0,1) x (dx,dy,0), which is simply (dy,-dx,0). + n->setX(dy); + n->setY(-dx); + } + return; + } + } + } + art_free(vpath); +} + +void BezierPathLibart::boundingBox(Point *topLeft, Point *bottomRight) +{ + if(m_array.count() > 0) + { + // We cheat a bit... + ArtVpath *vpath = art_bez_path_to_vec(m_array.data(), 0.25); + + ArtDRect rect; + art_vpath_bbox_drect(vpath, &rect); + art_free(vpath); + + *topLeft = Point(rect.x0, rect.y0); + *bottomRight = Point(rect.x1, rect.y1); + } + else + { + *topLeft = Point(0, 0); + *bottomRight = Point(0, 0); + } +} + +// vim:ts=4:noet |