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+//C- -*- C++ -*-
+//C- -------------------------------------------------------------------
+//C- DjVuLibre-3.5
+//C- Copyright (c) 2002 Leon Bottou and Yann Le Cun.
+//C- Copyright (c) 2001 AT&T
+//C-
+//C- This software is subject to, and may be distributed under, the
+//C- GNU General Public License, Version 2. The license should have
+//C- accompanied the software or you may obtain a copy of the license
+//C- from the Free Software Foundation at http://www.fsf.org .
+//C-
+//C- This program is distributed in the hope that it will be useful,
+//C- but WITHOUT ANY WARRANTY; without even the implied warranty of
+//C- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//C- GNU General Public License for more details.
+//C-
+//C- DjVuLibre-3.5 is derived from the DjVu(r) Reference Library
+//C- distributed by Lizardtech Software. On July 19th 2002, Lizardtech
+//C- Software authorized us to replace the original DjVu(r) Reference
+//C- Library notice by the following text (see doc/lizard2002.djvu):
+//C-
+//C- ------------------------------------------------------------------
+//C- | DjVu (r) Reference Library (v. 3.5)
+//C- | Copyright (c) 1999-2001 LizardTech, Inc. All Rights Reserved.
+//C- | The DjVu Reference Library is protected by U.S. Pat. No.
+//C- | 6,058,214 and patents pending.
+//C- |
+//C- | This software is subject to, and may be distributed under, the
+//C- | GNU General Public License, Version 2. The license should have
+//C- | accompanied the software or you may obtain a copy of the license
+//C- | from the Free Software Foundation at http://www.fsf.org .
+//C- |
+//C- | The computer code originally released by LizardTech under this
+//C- | license and unmodified by other parties is deemed "the LIZARDTECH
+//C- | ORIGINAL CODE." Subject to any third party intellectual property
+//C- | claims, LizardTech grants recipient a worldwide, royalty-free,
+//C- | non-exclusive license to make, use, sell, or otherwise dispose of
+//C- | the LIZARDTECH ORIGINAL CODE or of programs derived from the
+//C- | LIZARDTECH ORIGINAL CODE in compliance with the terms of the GNU
+//C- | General Public License. This grant only confers the right to
+//C- | infringe patent claims underlying the LIZARDTECH ORIGINAL CODE to
+//C- | the extent such infringement is reasonably necessary to enable
+//C- | recipient to make, have made, practice, sell, or otherwise dispose
+//C- | of the LIZARDTECH ORIGINAL CODE (or portions thereof) and not to
+//C- | any greater extent that may be necessary to utilize further
+//C- | modifications or combinations.
+//C- |
+//C- | The LIZARDTECH ORIGINAL CODE is provided "AS IS" WITHOUT WARRANTY
+//C- | OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
+//C- | TO ANY WARRANTY OF NON-INFRINGEMENT, OR ANY IMPLIED WARRANTY OF
+//C- | MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+//C- +------------------------------------------------------------------
+//
+// $Id: DjVuFile.h,v 1.9 2003/11/07 22:08:20 leonb Exp $
+// $Name: release_3_5_15 $
+
+#ifndef _DJVUFILE_H
+#define _DJVUFILE_H
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+#if NEED_GNUG_PRAGMAS
+# pragma interface
+#endif
+
+
+#include "DjVuInfo.h"
+#include "DjVuPalette.h"
+#include "DjVuPort.h"
+
+#ifdef HAVE_NAMESPACES
+namespace DJVU {
+# ifdef NOT_DEFINED // Just to fool emacs c++ mode
+}
+#endif
+#endif
+
+class DjVuTXT;
+class ByteStream;
+class DataPool;
+class JB2Image;
+class JB2Dict;
+class IW44Image;
+class IFFByteStream;
+class GPixmap;
+class DjVuNavDir;
+
+
+/** @name DjVuFile.h
+ Files #"DjVuFile.h"# and #"DjVuFile.cpp"# contain implementation of the
+ \Ref{DjVuFile} class, which takes the leading role in decoding of
+ \Ref{DjVuImage}s.
+
+ In the previous releases of the library the work of decoding has been
+ entirely done in \Ref{DjVuImage}. Now, due to the introduction of multipage
+ documents, the decoding procedure became significantly more complex and
+ has been moved out from \Ref{DjVuImage} into \Ref{DjVuFile}.
+
+ There is not much point though in creating just \Ref{DjVuFile} alone.
+ The maximum power of the decoder is achieved when you create the
+ \Ref{DjVuDocument} and work with {\bf it} when decoding the image.
+
+ @memo Classes representing DjVu files.
+ @author Andrei Erofeev <[email protected]>
+ @version #$Id: DjVuFile.h,v 1.9 2003/11/07 22:08:20 leonb Exp $#
+*/
+
+//@{
+
+/** #DjVuFile# plays the central role in decoding \Ref{DjVuImage}s.
+ First of all, it represents a DjVu file whether it's part of a
+ multipage all-in-one-file DjVu document, or part of a multipage
+ DjVu document where every page is in a separate file, or the whole
+ single page document. #DjVuFile# can read its contents from a file
+ and store it back when necessary.
+
+ Second, #DjVuFile# does the greatest part of decoding work. In the
+ past this was the responsibility of \Ref{DjVuImage}. Now, with the
+ introduction of the multipage DjVu formats, the decoding routines
+ have been extracted from the \Ref{DjVuImage} and put into this separate
+ class #DjVuFile#.
+
+ As \Ref{DjVuImage} before, #DjVuFile# now contains public class
+ variables corresponding to every component, that can ever be decoded
+ from a DjVu file (such as #INFO# chunk, #BG44# chunk, #SJBZ# chunk, etc.).
+
+ As before, the decoding is initiated by a single function
+ (\Ref{start_decode}() in this case, and \Ref{DjVuImage::decode}() before).
+ The difference is that #DjVuFile# now handles threads creation itself.
+ When you call the \Ref{start_decode}() function, it creates the decoding
+ thread, which starts decoding, and which can create additional threads:
+ one per each file included into this one.
+
+ {\bf Inclusion} is also a new feature specifically designed for a
+ multipage document. Indeed, inside a given document there can be a lot
+ of things shared between its pages. Examples can be the document
+ annotation (\Ref{DjVuAnno}) and other things like shared shapes and
+ dictionary (to be implemented). To avoid putting these chunks into
+ every page, we have invented new chunk called #INCL# which purpose is
+ to make the decoder open the specified file and decode it.
+
+ {\bf Source of data.} The #DjVuFile# can be initialized in two ways:
+ \begin{itemize}
+ \item With #URL# and \Ref{DjVuPort}. In this case #DjVuFile# will
+ request its data thru the communication mechanism provided by
+ \Ref{DjVuPort} in the constructor. If this file references
+ (includes) any other file, data for them will also be requested
+ in the same way.
+ \item With \Ref{ByteStream}. In this case the #DjVuFile# will read
+ its data directly from the passed stream. This constructor
+ has been added to simplify creation of #DjVuFile#s, which do
+ no include anything else. In this case the \Ref{ByteStream}
+ is enough for the #DjVuFile# to initialize.
+ \end{itemize}
+
+ {\bf Progress information.} #DjVuFile# does not do decoding silently.
+ Instead, it sends a whole set of notifications through the mechanism
+ provided by \Ref{DjVuPort} and \Ref{DjVuPortcaster}. It tells the user
+ of the class about the progress of the decoding, about possible errors,
+ chunk being decoded, etc. The data is requested using this mechanism too.
+
+ {\bf Creating.} Depending on where you have data of the DjVu file, the
+ #DjVuFile# can be initialized in two ways:
+ \begin{itemize}
+ \item By providing #URL# and pointer to \Ref{DjVuPort}. In this case
+ #DjVuFile# will request data using communication mechanism
+ provided by \Ref{DjVuPort}. This is useful when the data is on
+ the web or when this file includes other files.
+ \item By providing a \Ref{ByteStream} with the data for the file. Use
+ it only when the file doesn't include other files.
+ \end{itemize}
+ There is also a bunch of functions provided for composing
+ the desired \Ref{DjVuDocument} and modifying #DjVuFile# structure. The
+ examples are \Ref{delete_chunks}(), \Ref{insert_chunk}(),
+ \Ref{include_file}() and \Ref{unlink_file}().
+
+ {\bf Caching.} In the case of plugin it's important to do the caching
+ of decoded images or files. #DjVuFile# appears to be the best candidate
+ for caching, and that's why it supports this procedure. Whenever a
+ #DjVuFile# is successfully decoded, it's added to the cache by
+ \Ref{DjVuDocument}. Next time somebody needs it, it will be extracted
+ from the cache directly by \Ref{DjVuDocument} and won't be decoded again.
+
+ {\bf URLs.} Historically the biggest strain is put on making the decoder
+ available for Netscape and IE plugins where the original files reside
+ somewhere in the net. That is why #DjVuFile# uses {\bf URLs} to
+ identify itself and other files. If you're working with files on the
+ hard disk, you have to use the local URLs instead of file names.
+ A good way to do two way conversion is the \Ref{GOS} class. Sometimes it
+ happens that a given file does not reside anywhere but the memory. No
+ problem in this case either. There is a special port \Ref{DjVuMemoryPort},
+ which can associate any URL with the corresponding data in the memory.
+ All you need to do is to invent your own URL prefix for this case.
+ "#memory:#" will do. The usage of absolute URLs has many advantages among
+ which is the capability to cache files with their URL being the cache key.
+
+ Please note, that the #DjVuFile# class has been designed to work closely
+ with \Ref{DjVuDocument}. So please review the documentation on this class
+ too. */
+
+class DjVuFile : public DjVuPort
+{
+public:
+ enum { DECODING=1, DECODE_OK=2, DECODE_FAILED=4, DECODE_STOPPED=8,
+ DATA_PRESENT=16, ALL_DATA_PRESENT=32, INCL_FILES_CREATED=64,
+ MODIFIED=128, DONT_START_DECODE=256, STOPPED=512,
+ BLOCKED_STOPPED=1024, CAN_COMPRESS=2048, NEEDS_COMPRESSION=4096 };
+ enum { STARTED=1, FINISHED=2 };
+
+ /** @name Decoded file contents */
+ //@{
+ /// Pointer to the DjVu file information component.
+ GP<DjVuInfo> info;
+ /// Pointer to the background component of DjVu image (IW44 encoded).
+ GP<IW44Image> bg44;
+ /// Pointer to the background component of DjVu image (Raw).
+ GP<GPixmap> bgpm;
+ /// Pointer to the mask of foreground component of DjVu image (JB2 encoded).
+ GP<JB2Image> fgjb;
+ /// Pointer to the optional shape dictionary for the mask (JB2 encoded).
+ GP<JB2Dict> fgjd;
+ /// Pointer to a colors layer for the foreground component of DjVu image.
+ GP<GPixmap> fgpm;
+ /// Pointer to a colors vector for the foreground component of DjVu image.
+ GP<DjVuPalette> fgbc;
+ /// Pointer to collected annotation chunks.
+ GP<ByteStream> anno;
+ /// Pointer to collected hiddentext chunks.
+ GP<ByteStream> text;
+ /// Pointer to meta data chunks.
+ GP<ByteStream> meta;
+ /// Pointer to the *old* navigation directory contained in this file
+ GP<DjVuNavDir> dir;
+ /// Description of the file formed during decoding
+ GUTF8String description;
+ /// MIME type string describing the DjVu data.
+ GUTF8String mimetype;
+ /// Size of the file.
+ int file_size;
+ //@}
+
+protected:
+ /** Default constructor. Must follow with an init() */
+ DjVuFile(void);
+public:
+ virtual ~DjVuFile(void);
+
+ /** Initializes a #DjVuFile# object. This is a simplified initializer,
+ which is not supposed to be used for decoding or creating
+ #DjVuFile#s, which include other files.
+
+ If the file is stored on the hard drive, you may also use the
+ other constructor and pass it the file's URL and #ZERO# #port#.
+ The #DjVuFile# will read the data itself.
+
+ If you want to receive error messages and notifications, you
+ may connect the #DjVuFile# to your own \Ref{DjVuPort} after
+ it has been constructed.
+
+ @param str The stream containing data for the file. */
+ void init(const GP<ByteStream> & str);
+
+ /** Creator, does the init(ByteStream &str) */
+ static GP<DjVuFile> create( const GP<ByteStream> & str,
+ const ErrorRecoveryAction recover_action=ABORT,
+ const bool verbose_eof=true);
+
+ /** Initializes a #DjVuFile# object. As you can notice, the data is not
+ directly passed to this function. The #DjVuFile# will ask for it
+ through the \Ref{DjVuPort} mechanism before the constructor
+ finishes. If the data is stored locally on the hard disk then the
+ pointer to \Ref{DjVuPort} may be set to #ZERO#, which will make
+ #DjVuFile# read all data from the hard disk and report all errors
+ to #stderr#.
+
+ {\bf Note}. If the file includes (by means of #INCL# chunks) other
+ files then you should be ready to
+ \begin{enumerate}
+ \item Reply to requests \Ref{DjVuPort::id_to_url}() issued to
+ translate IDs (used in #INCL# chunks) to absolute URLs.
+ Usually, when the file is created by \Ref{DjVuDocument}
+ this job is done by it. If you construct such a file
+ manually, be prepared to do the ID to URL translation
+ \item Provide data for all included files.
+ \end{enumerate}
+
+ @param url The URL assigned to this file. It will be used when
+ the #DjVuFile# asks for data.
+ @param port All communication between #DjVuFile#s and \Ref{DjVuDocument}s
+ is done through the \Ref{DjVuPort} mechanism. If the {\em url}
+ is not local or the data does not reside on the hard disk,
+ the {\em port} parameter must not be #ZERO#. If the {\em port}
+ is #ZERO# then #DjVuFile# will create an internal instance
+ of \Ref{DjVuSimplePort} for accessing local files and
+ reporting errors. It can later be disabled by means
+ of \Ref{disable_standard_port}() function. */
+ void init(const GURL & url, GP<DjVuPort> port=0);
+
+ /** Creator, does the init(const GURL &url, GP<DjVuPort> port=0) */
+ static GP<DjVuFile> create(
+ const GURL & url, GP<DjVuPort> port=0,
+ const ErrorRecoveryAction recover_action=ABORT,
+ const bool verbose_eof=true);
+
+ /** Disables the built-in port for accessing local files, which may
+ have been created in the case when the #port# argument to
+ the \Ref{DjVuFile::DjVuFile}() constructor is #ZERO# */
+ void disable_standard_port(void);
+
+ /** Looks for #decoded# navigation directory (\Ref{DjVuNavDir}) in this
+ or included files. Returns #ZERO# if nothing could be found.
+
+ {\bf Note.} This function does {\bf not} attempt to decode #NDIR#
+ chunks. It is looking for predecoded components. #NDIR# can be
+ decoded either during regular decoding (initiated by
+ \Ref{start_decode}() function) or by \Ref{decode_ndir}() function,
+ which processes this and included files recursively in search
+ of #NDIR# chunks and decodes them. */
+ GP<DjVuNavDir> find_ndir(void);
+
+ /** @name #DjVuFile# flags query functions */
+ //@{
+ /** Returns the #DjVuFile# flags. The value returned is the
+ result of ORing one or more of the following constants:
+ \begin{itemize}
+ \item #DECODING# The decoding is in progress
+ \item #DECODE_OK# The decoding has finished successfully
+ \item #DECODE_FAILED# The decoding has failed
+ \item #DECODE_STOPPED# The decoding has been stopped by
+ \Ref{stop_decode}() function
+ \item #DATA_PRESENT# All data for this file has been received.
+ It's especially important in the case of Netscape or IE
+ plugins when the data is being received while the
+ decoding is done.
+ \item #ALL_DATA_PRESENT# Not only data for this file, but also
+ for all included file has been received.
+ \item #INCL_FILES_CREATED# All #INCL# and #INCF# chunks have been
+ processed and the corresponding #DjVuFile#s created. This
+ is important to know to be sure that the list returned by
+ \Ref{get_included_files}() is OK.
+ \end{itemize} */
+ long get_flags(void) const;
+ /// Returns #TRUE# if the file is being decoded.
+ bool is_decoding(void) const;
+ /// Returns #TRUE# if decoding of the file has finished successfully.
+ bool is_decode_ok(void) const;
+ /// Returns #TRUE# if decoding of the file has failed.
+ bool is_decode_failed(void) const;
+ /** Returns #TRUE# if decoding of the file has been stopped by
+ \Ref{stop_decode}() function. */
+ bool is_decode_stopped(void) const;
+ /// Returns #TRUE# if this file has received all data.
+ bool is_data_present(void) const;
+ /** Returns #TRUE# if this file {\bf and} all included files have
+ received all data. */
+ bool is_all_data_present(void) const;
+ /** Returns #TRUE# if all included files have been created. Only when
+ this function returns 1, the \Ref{get_included_files}() returns
+ the correct information. */
+ bool are_incl_files_created(void) const;
+ bool is_modified(void) const;
+ bool needs_compression(void) const;
+ bool can_compress(void) const;
+ void set_modified(bool m);
+ void set_needs_compression(bool m);
+ void set_can_compress(bool m);
+ //@}
+
+ /// Returns the URL assigned to this file
+ GURL get_url(void) const;
+
+ /** @name Decode control routines */
+ //@{
+ /** Starts decode. If threads are enabled, the decoding will be
+ done in another thread. Be sure to use \Ref{wait_for_finish}()
+ or listen for notifications sent through the \Ref{DjVuPortcaster}
+ to remain in sync. */
+ void start_decode(void);
+ /** Start the decode iff not already decoded. If sync is true, wait
+ wait for decode to complete. Returns true of start_decode is called.
+ */
+ bool resume_decode(const bool sync=false);
+ /** Stops decode. If #sync# is 1 then the function will not return
+ until the decoding thread actually dies. Otherwise it will
+ just signal the thread to stop and will return immediately.
+ Decoding of all included files will be stopped too. */
+ void stop_decode(bool sync);
+ /** Recursively stops all data-related operations.
+
+ Depending on the value of #only_blocked# flag this works as follows:
+ \begin{itemize}
+ \item If #only_blocked# is #TRUE#, the function will make sure,
+ that any further access to the file's data will result
+ in a #STOP# exception if the desired data is not available
+ (and the thread would normally block).
+ \item If #only_blocked# is #FALSE#, then {\bf any} further
+ access to the file's data will result in immediate
+ #STOP# exception.
+ \end{itemize}
+
+ The action of this function is recursive, meaning that any #DjVuFile#
+ included into this one will also be stopped.
+
+ Use this function when you don't need the #DjVuFile# anymore. The
+ results cannot be undone, and the whole idea is to make all threads
+ working with this file exit with the #STOP# exception. */
+ void stop(bool only_blocked);
+ /** Wait for the decoding to finish. This will wait for the
+ termination of included files too. */
+ void wait_for_finish(void);
+ /** Looks for #NDIR# chunk (navigation directory), and decodes its
+ contents. If the #NDIR# chunk has not been found in {\em this} file,
+ but this file includes others, the procedure will continue
+ recursively. This function is useful to obtain the document
+ navigation directory before any page has been decoded. After it
+ returns the directory can be obtained by calling \Ref{find_ndir}()
+ function.
+
+ {\bf Warning.} Contrary to \Ref{start_decode}(), this function
+ does not return before it completely decodes the directory.
+ Make sure, that this file and all included files have enough data. */
+ GP<DjVuNavDir> decode_ndir(void);
+ /// Clears all decoded components.
+ void reset(void);
+ /** Processes #INCL# chunks and creates included files.
+ Normally you won't need to call this function because included
+ files are created automatically when the file is being decoded.
+ But if due to some reason you'd like to obtain the list of included
+ files without decoding this file, this is an ideal function to call.
+
+ {\bf Warning.} This function does not return before it reads the
+ whole file, which may block your application under some circumstances
+ if not all data is available. */
+ void process_incl_chunks(void);
+ //@}
+
+ // Function needed by the cache
+ unsigned int get_memory_usage(void) const;
+
+ /** Returns the list of included DjVuFiles.
+
+ {\bf Warning.} Included files are normally created during decoding.
+ Before that they do not exist. If you call this function at
+ that time and set #only_created# to #FALSE# then it will have to
+ read all the data from this file in order to find #INCL# chunks,
+ which may block your application, if not all data is available.
+
+ @param only_created If #TRUE#, the file will not try to process
+ #INCL# chunks and load referenced files. It will return
+ just those files, which have already been created during
+ the decoding procedure. */
+ GPList<DjVuFile> get_included_files(bool only_created=true);
+
+ /** Includes a #DjVuFile# with the specified #id# into this one.
+ This function will also insert an #INCL# chunk at position
+ #chunk_num#. The function will request data for the included
+ file and will create it before returning. */
+ void insert_file(const GUTF8String &id, int chunk_num=1);
+ /// Will get rid of included file with the given #id#
+ void unlink_file(const GUTF8String &id);
+ /** Will find an #INCL# chunk containing #name# in input #data# and
+ will remove it */
+ static GP<DataPool> unlink_file(const GP<DataPool> & data, const GUTF8String &name);
+
+ /// Returns the number of chunks in the IFF file data
+ int get_chunks_number(void);
+ /// Returns the name of chunk number #chunk_num#
+ GUTF8String get_chunk_name(int chunk_num);
+ /// Returns 1 if this file contains chunk with name #chunk_name#
+ bool contains_chunk(const GUTF8String &chunk_name);
+
+ /** Processes the included files hierarchy and returns merged
+ annotations. This function may be used even when the #DjVuFile#
+ has not been decoded yet. If all data has been received for
+ this #DjVuFile# and all included #DjVuFile#s, it will will
+ gather annotations from them and will return the result.
+ If no annotations have been found, #ZERO# will be returned.
+ If either this #DjVuFile# or any of the included files do not
+ have all the data, the function will use the results of
+ decoding, which may have been started with the \Ref{start_decode}()
+ function. Otherwise #ZERO# will be returned as well.
+
+ If #max_level_ptr# pointer is not zero, the function will use
+ it to store the maximum level number from which annotations
+ have been obtained. #ZERO# level corresponds to the top-level
+ page file.
+
+ {\bf Summary:} This function will return complete annotations only
+ when the \Ref{is_all_data_present}() returns #TRUE#. */
+ GP<ByteStream> get_merged_anno(int * max_level_ptr=0);
+
+ /** Returns the annotation chunks (#"ANTa"# and #"ANTz"#). This
+ function may be used even when the #DjVuFile# has not been decoded
+ yet. If all data has been received for this #DjVuFile#, it will
+ gather hidden text and return the result. If no hidden text has
+ been found, #ZERO# will be returned.
+
+ {\bf Summary:} This function will return complete annotations
+ only when the \Ref{is_all_data_present}() returns #TRUE#. */
+ GP<ByteStream> get_anno(void);
+
+ /** Returns the text chunks (#"TXTa"# and #"TXTz"#). This function may
+ be used even when the #DjVuFile# has not been decoded yet. If all
+ data has been received for this #DjVuFile#, it will gather hidden
+ text and return the result. If no hidden text has been found,
+ #ZERO# will be returned.
+
+ {\bf Summary:} This function will return complete hidden text layers
+ only when the \Ref{is_all_data_present}() returns #TRUE#. */
+ GP<ByteStream> get_text(void);
+
+ /** Returns the meta chunks (#"METa"# and #"METz"#). This function may
+ be used even when the #DjVuFile# has not been decoded yet. If all
+ data has been received for this #DjVuFile#, it will gather metadata
+ and return the result. If no hidden text has been found, #ZERO#
+ will be returned.
+
+ {\bf Summary:} This function will return complete meta data only
+ when the \Ref{is_all_data_present}() returns #TRUE#. */
+ GP<ByteStream> get_meta(void);
+
+ /** Goes down the hierarchy of #DjVuFile#s and merges their annotations.
+ (shouldn't this one be private?).
+ @param max_level_ptr If this pointer is not ZERO, the function
+ will use it to store the maximum level at which annotations
+ were found. Top-level page files have ZERO #level#.
+ @param ignore_list The function will not process included #DjVuFile#s
+ with URLs matching those mentioned in this #ignore_list#. */
+ GP<ByteStream> get_merged_anno(const GList<GURL> & ignore_list,
+ int * max_level_ptr);
+
+ /** Clears this file of all annotations. */
+ void remove_anno(void);
+
+ /** Clears the hidden text. */
+ void remove_text(void);
+
+ /// Clears the meta data.
+ void remove_meta(void);
+
+ /** Returns #TRUE# if the file contains annotation chunks.
+ Known annotation chunks at the time of writing this help are:
+ {\bf ANTa}, {\bf ANTz}, {\bf FORM:ANNO}. */
+ bool contains_anno(void);
+
+ /** Returns #TRUE# if the file contains hiddentext chunks.
+ Known hiddentext chunks at the time of writing this help are:
+ {\bf TXTa}, and {\bf TXTz}. */
+ bool contains_text(void);
+
+ /** Returns #TRUE# if the file contains metadata chunks.
+ Known metadata chunks at the time of writing this help are:
+ {\bf METa}, and {\bf METz}. */
+ bool contains_meta(void);
+
+ /** Changes the value of the hiddentext. */
+ void change_info(GP<DjVuInfo> info, const bool do_reset=false);
+
+ /** Changes the value of the hiddentext. */
+ void change_text(GP<DjVuTXT> txt, const bool do_reset=false);
+
+ /** Changes the value of the metadata. */
+ void change_meta(const GUTF8String &meta, const bool do_reset=false);
+
+ /** @name Encoding routines */
+ //@{
+ /** The main function that encodes data back into binary stream.
+ The data returned will reflect possible changes made into the
+ chunk structure, annotation chunks and navigation directory
+ chunk #NDIR#.
+
+ {\bf Note:} The file stream will not have the magic
+ #0x41,0x54,0x26,0x54#
+ at the beginning.
+
+ @param included_too Process included files too. */
+ GP<ByteStream> get_djvu_bytestream(const bool included_too, const bool no_ndir=true);
+
+ /** Same as \Ref{get_djvu_bytestream}(), returning a DataPool.
+ @param included_too Process included files too. */
+ GP<DataPool> get_djvu_data(const bool included_too, const bool no_ndir=true );
+ //@}
+
+ // Internal. Used by DjVuDocument
+ GP<DataPool> get_init_data_pool(void) const { return data_pool; };
+
+ // Internal. Used by DjVuDocument. May block for data.
+ void move(const GURL & dir_url);
+
+ /** Internal. Used by DjVuDocument. The #name# should {\bf not}
+ be encoded with \Ref{GOS::encode_reserved}(). */
+ void set_name(const GUTF8String &name);
+
+ // Internal. Used by DjVuDocument
+ GSafeFlags & get_safe_flags(void);
+
+ // Internal. Used by DjVuImage
+ void merge_anno(ByteStream &out);
+
+ // Internal. Used by DjVuImage
+ void get_text(ByteStream &out);
+
+ // Internal. Used by DjVuImage
+ void get_meta(ByteStream &out);
+
+ // Internal. Used by DjVuDocEditor
+ void rebuild_data_pool(void);
+
+ // Functions inherited from DjVuPort
+ virtual bool inherits(const GUTF8String &class_name) const;
+ virtual void notify_chunk_done(const DjVuPort * source, const GUTF8String &name);
+ virtual void notify_file_flags_changed(const DjVuFile * source,
+ long set_mask, long clr_mask);
+ virtual void set_recover_errors(const ErrorRecoveryAction=ABORT);
+ virtual void set_verbose_eof(const bool verbose_eof=true);
+ virtual void report_error(const GException &ex,const bool=true);
+ static void set_decode_codec(GP<GPixmap> (*codec)(ByteStream &bs));
+
+protected:
+ GURL url;
+ GP<DataPool> data_pool;
+
+ GPList<DjVuFile> inc_files_list;
+ GCriticalSection inc_files_lock;
+ GCriticalSection anno_lock;
+ GCriticalSection text_lock;
+ GCriticalSection meta_lock;
+ ErrorRecoveryAction recover_errors;
+ bool verbose_eof;
+ int chunks_number;
+private:
+ bool initialized;
+ GSafeFlags flags;
+
+ GThread * decode_thread;
+ GP<DataPool> decode_data_pool;
+ GP<DjVuFile> decode_life_saver;
+
+ GP<DjVuPort> simple_port;
+
+ GMonitor chunk_mon, finish_mon;
+
+ // Functions called when the decoding thread starts
+ static void static_decode_func(void *);
+ void decode_func(void);
+ void decode(const GP<ByteStream> &str);
+ GUTF8String decode_chunk(const GUTF8String &chkid,
+ const GP<ByteStream> &str, bool djvi, bool djvu, bool iw44);
+ int get_dpi(int w, int h);
+
+ // Functions dealing with the shape directory (fgjd)
+ static GP<JB2Dict> static_get_fgjd(void *);
+ GP<JB2Dict> get_fgjd(int block=0);
+
+ // Functions used to wait for smth
+ void wait_for_chunk(void);
+ bool wait_for_finish(bool self);
+
+ // INCL chunk processor
+ GP<DjVuFile> process_incl_chunk(ByteStream & str, int file_num=-1);
+
+ // Trigger: called when DataPool has all data
+ static void static_trigger_cb(void *);
+ void trigger_cb(void);
+
+ // Progress callback: called from time to time
+ static void progress_cb(int pos, void *);
+ static void get_merged_anno(const GP<DjVuFile> & file,
+ const GP<ByteStream> &str_out, const GList<GURL> & ignore_list,
+ int level, int & max_level, GMap<GURL, void *> & map);
+ static void get_anno(const GP<DjVuFile> & file,
+ const GP<ByteStream> &str_out);
+ static void get_text(const GP<DjVuFile> & file,
+ const GP<ByteStream> &str_out);
+ static void get_meta(const GP<DjVuFile> & file,
+ const GP<ByteStream> &str_out);
+
+ void check() const;
+ GP<DjVuNavDir>find_ndir(GMap<GURL, void *> & map);
+ GP<DjVuNavDir>decode_ndir(GMap<GURL, void *> & map);
+ void add_djvu_data(IFFByteStream & str,
+ GMap<GURL, void *> & map,
+ const bool included_too, const bool no_ndir=true);
+ void move(GMap<GURL, void *> & map, const GURL & dir_url);
+private: // dummy stuff
+ static void decode(ByteStream *);
+ static GUTF8String decode_chunk(const GUTF8String &, ByteStream *,bool,bool,bool);
+ static void get_merged_anno(const GP<DjVuFile> &,ByteStream *,
+ const GList<GURL> &, int, int &, GMap<GURL, void *> &);
+ static void get_text(const GP<DjVuFile> &,ByteStream *);
+ static void get_meta(const GP<DjVuFile> &,ByteStream *);
+
+};
+
+inline long
+DjVuFile::get_flags(void) const
+{
+ return flags;
+}
+
+inline GSafeFlags &
+DjVuFile::get_safe_flags(void)
+{
+ return flags;
+}
+
+inline bool
+DjVuFile::is_decoding(void) const
+{
+ return (flags & DECODING)!=0;
+}
+
+inline bool
+DjVuFile::is_decode_ok(void) const
+{
+ return (flags & DECODE_OK)!=0;
+}
+
+inline bool
+DjVuFile::is_decode_failed(void) const
+{
+ return (flags & DECODE_FAILED)!=0;
+}
+
+inline bool
+DjVuFile::is_decode_stopped(void) const
+{
+ return (flags & DECODE_STOPPED)!=0;
+}
+
+inline bool
+DjVuFile::is_data_present(void) const
+{
+ return (flags & DATA_PRESENT)!=0;
+}
+
+inline bool
+DjVuFile::is_all_data_present(void) const
+{
+ return (flags & ALL_DATA_PRESENT)!=0;
+}
+
+inline bool
+DjVuFile::are_incl_files_created(void) const
+{
+ return (flags & INCL_FILES_CREATED)!=0;
+}
+
+inline bool
+DjVuFile::is_modified(void) const
+{
+ return (flags & MODIFIED)!=0;
+}
+
+inline void
+DjVuFile::set_modified(bool m)
+{
+ flags=m ? (flags | MODIFIED) : (flags & ~MODIFIED);
+}
+
+inline bool
+DjVuFile::needs_compression(void) const
+{
+ return (flags & NEEDS_COMPRESSION)!=0;
+}
+
+inline void
+DjVuFile::set_needs_compression(bool m)
+{
+ if (m) flags=flags | NEEDS_COMPRESSION;
+ else flags=flags & ~NEEDS_COMPRESSION;
+}
+
+inline bool
+DjVuFile::can_compress(void) const
+{
+ return (flags & CAN_COMPRESS)!=0;
+}
+
+inline void
+DjVuFile::set_can_compress(bool m)
+{
+ if(info)
+ {
+ info->compressable=m;
+ }
+ if (m)
+ {
+ flags=flags | CAN_COMPRESS;
+ } else
+ {
+ flags=flags & ~CAN_COMPRESS;
+ }
+}
+
+inline void
+DjVuFile::disable_standard_port(void)
+{
+ simple_port=0;
+}
+
+inline bool
+DjVuFile::inherits(const GUTF8String &class_name) const
+{
+ return
+ (GUTF8String("DjVuFile") == class_name) ||
+ DjVuPort::inherits(class_name);
+// !strcmp("DjVuFile", class_name) ||
+// DjVuPort::inherits(class_name);
+}
+
+inline void
+DjVuFile::wait_for_finish(void)
+{
+ while(wait_for_finish(1))
+ EMPTY_LOOP;
+}
+
+inline GURL
+DjVuFile::get_url(void) const
+{
+ return url;
+}
+
+inline void
+DjVuFile::set_verbose_eof
+(const bool verbose)
+{
+ verbose_eof=verbose;
+}
+
+inline void
+DjVuFile::set_recover_errors
+(const ErrorRecoveryAction action)
+{
+ recover_errors=action;
+}
+
+//@}
+
+
+#ifdef HAVE_NAMESPACES
+}
+# ifndef NOT_USING_DJVU_NAMESPACE
+using namespace DJVU;
+# endif
+#endif
+#endif