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|
//C- -*- C++ -*-
//C- -------------------------------------------------------------------
//C- DjVuLibre-3.5
//C- Copyright (c) 2002 Leon Bottou and Yann Le Cun.
//C- Copyright (c) 2001 AT&T
//C-
//C- This software is subject to, and may be distributed under, the
//C- GNU General Public License, Version 2. The license should have
//C- accompanied the software or you may obtain a copy of the license
//C- from the Free Software Foundation at http://www.fsf.org .
//C-
//C- This program is distributed in the hope that it will be useful,
//C- but WITHOUT ANY WARRANTY; without even the implied warranty of
//C- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//C- GNU General Public License for more details.
//C-
//C- DjVuLibre-3.5 is derived from the DjVu(r) Reference Library
//C- distributed by Lizardtech Software. On July 19th 2002, Lizardtech
//C- Software authorized us to replace the original DjVu(r) Reference
//C- Library notice by the following text (see doc/lizard2002.djvu):
//C-
//C- ------------------------------------------------------------------
//C- | DjVu (r) Reference Library (v. 3.5)
//C- | Copyright (c) 1999-2001 LizardTech, Inc. All Rights Reserved.
//C- | The DjVu Reference Library is protected by U.S. Pat. No.
//C- | 6,058,214 and patents pending.
//C- |
//C- | This software is subject to, and may be distributed under, the
//C- | GNU General Public License, Version 2. The license should have
//C- | accompanied the software or you may obtain a copy of the license
//C- | from the Free Software Foundation at http://www.fsf.org .
//C- |
//C- | The computer code originally released by LizardTech under this
//C- | license and unmodified by other parties is deemed "the LIZARDTECH
//C- | ORIGINAL CODE." Subject to any third party intellectual property
//C- | claims, LizardTech grants recipient a worldwide, royalty-free,
//C- | non-exclusive license to make, use, sell, or otherwise dispose of
//C- | the LIZARDTECH ORIGINAL CODE or of programs derived from the
//C- | LIZARDTECH ORIGINAL CODE in compliance with the terms of the GNU
//C- | General Public License. This grant only confers the right to
//C- | infringe patent claims underlying the LIZARDTECH ORIGINAL CODE to
//C- | the extent such infringement is reasonably necessary to enable
//C- | recipient to make, have made, practice, sell, or otherwise dispose
//C- | of the LIZARDTECH ORIGINAL CODE (or portions thereof) and not to
//C- | any greater extent that may be necessary to utilize further
//C- | modifications or combinations.
//C- |
//C- | The LIZARDTECH ORIGINAL CODE is provided "AS IS" WITHOUT WARRANTY
//C- | OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
//C- | TO ANY WARRANTY OF NON-INFRINGEMENT, OR ANY IMPLIED WARRANTY OF
//C- | MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
//C- +------------------------------------------------------------------
//
// $Id: IW44Image.h,v 1.11 2003/11/07 22:08:22 leonb Exp $
// $Name: release_3_5_15 $
#ifndef IW44IMAGE_H_
#define IW44IMAGE_H_
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#if NEED_GNUG_PRAGMAS
# pragma interface
#endif
/** @name IW44Image.h
Files #"IW44Image.h"# and #"IW44Image.cpp"# implement the DjVu IW44 wavelet
scheme for the compression of gray-level images (see class \Ref{IWBitmap})
and color images (see class \Ref{IWPixmap}). Programs \Ref{c44} and
\Ref{d44} demonstrate how to encode and decode IW44 files.
{\bf IW44 File Structure} --- The IW44 files are structured according to
the EA IFF85 specifications (see \Ref{IFFByteStream.h}). Gray level IW44
Images consist of a single #"FORM:BM44"# chunk composed of an arbitrary
number of #"BM44"# data chunks. Color IW44 Images consist of a single
#"FORM:PM44"# chunk composed of an arbitrary number of #"PM44"# data
chunks. The successive #"PM44"# or #"BM44"# data chunks contain
successive refinements of the encoded image. Each chunk contains a
certain number of ``data slices''. The first chunk also contains a small
image header. You can use program \Ref{djvuinfo} to display all this
structural information:
\begin{verbatim}
% djvuinfo lag.iw4
lag.iw4:
FORM:PM44 [62598]
PM44 [10807] #1 - 74 slices - v1.2 (color) - 684x510
PM44 [23583] #2 - 13 slices
PM44 [28178] #3 - 10 slices
\end{verbatim}
{\bf Embedded IW44 Images} --- These IW44 data chunks can also appear within
other contexts. Files representing a DjVu page, for instance, consist of
a single #"FORM:DJVU"# composite chunk. This composite chunk may contain
#"BG44"# chunks encoding the background layer and #"FG44"# chunks encoding
the foreground color layer. These #"BG44"# and #"FG44"# chunks are
actually regular IW44 data chunks with a different chunk identifier. This
information too can be displayed using program \Ref{djvuinfo}.
\begin{verbatim}
% djvuinfo graham1.djvu
graham1.djvu:
FORM:DJVU [32553]
INFO [5] 3156x2325, version 17
Sjbz [17692]
BG44 [2570] #1 - 74 slices - v1.2 (color) - 1052x775
FG44 [1035] #1 - 100 slices - v1.2 (color) - 263x194
BG44 [3048] #2 - 10 slices
BG44 [894] #3 - 4 slices
BG44 [7247] #4 - 9 slices
\end{verbatim}
{\bf Performance} --- The main design objective for the DjVu wavelets
consisted of allowing progressive rendering and smooth scrolling of large
images with limited memory requirements. Decoding functions process the
compressed data and update a memory efficient representation of the
wavelet coefficients. Imaging function then can quickly render an
arbitrary segment of the image using the available data. Both process can
be carried out in two threads of execution. This design plays an
important role in the DjVu system. We have investigated various
state-of-the-art wavelet compression schemes: although these schemes may
achieve slightly smaller file sizes, the decoding functions did not even
approach our requirements.
The IW44 wavelets satisfy these requirements today. It performs very well
for quality settings resulting in high compression ratios. It should not
be used for quasi-lossless compression because certain design choices
deliberately sacrifice the IW44 quasi-lossless performance in order to
improve the image quality at high compression ratios.
Little care however has been taken to make the IW44 encoder memory
efficient. This code uses two copies of the wavelet coefficient data
structure (one for the raw coefficients, one for the quantized
coefficients). A more sophisticated implementation should considerably
reduce the memory requirements.
{\bf Masking} --- When we create a DjVu image, we often know that certain
pixels of the background image are going to be covered by foreground
objects like text or drawings. The DjVu IW44 wavelet decomposition
routine can use an optional bilevel image named the mask. Every non zero
pixel in the mask means the value of the corresponding pixel in the
background image is irrelevant. The wavelet decomposition code will
replace these masked pixels by a color value whose coding cost is minimal
(see \URL{http://www.research.att.com/~leonb/DJVU/mask}).
{\bf ToDo} --- There are many improvements to be made. Besides better
quantization algorithms (such as trellis quantization and bitrate
allocation), we should allow for more wavelet transforms. These
improvements may be implemented in future version, if (and only if) they
can meet our decoding constraints. Future versions will probably split
file #"IW44Image.cpp"# which currently contains everything.
@memo
Wavelet encoded images.
@author
L\'eon Bottou <[email protected]>
// From: Leon Bottou, 1/31/2002
// Lizardtech has split the corresponding cpp file into a decoder and an encoder.
// Only superficial changes. The meat is mine.
@version
#$Id: IW44Image.h,v 1.11 2003/11/07 22:08:22 leonb Exp $# */
//@{
#include "GSmartPointer.h"
#include "ZPCodec.h"
#ifdef HAVE_NAMESPACES
namespace DJVU {
# ifdef NOT_DEFINED // Just to fool emacs c++ mode
}
#endif
#endif
class GRect;
class IFFByteStream;
class ByteStream;
class GBitmap;
class GPixmap;
/** IW44 encoding parameters.
This data structure gathers the quality specification parameters needed
for encoding each chunk of an IW44 file. Chunk data is generated until
meeting either the slice target, the size target or the decibel target. */
struct IWEncoderParms
{
/** Slice target. Data generation for the current chunk stops if the total
number of slices (in this chunk and all the previous chunks) reaches
value #slice#. The default value #0# has a special meaning: data will
be generated regardless of the number of slices in the file. */
int slices;
/** Size target. Data generation for the current chunk stops if the total
data size (in this chunk and all the previous chunks), expressed in
bytes, reaches value #size#. The default value #0# has a special
meaning: data will be generated regardless of the file size. */
int bytes;
/** Decibel target. Data generation for the current chunk stops if the
estimated luminance error, expressed in decibels, reaches value
#decibel#. The default value #0# has a special meaning: data will be
generated regardless of the estimated luminance error. Specifying value
#0# in fact shortcuts the computation of the estimated luminance error
and sensibly speeds up the encoding process. */
float decibels;
/** Constructor. Initializes the structure with the default values. */
IWEncoderParms(void);
};
/** IW44 encoded gray-level and color images. This class acts as a base for
images represented as a collection of IW44 wavelet coefficients. The
coefficients are stored in a memory efficient data structure. Member
function \Ref{get_bitmap} renders an arbitrary segment of the image into
a \Ref{GBitmap}. Member functions \Ref{decode_iff} and \Ref{encode_iff}
read and write DjVu IW44 files (see \Ref{IW44Image.h}). Both the copy
constructor and the copy operator are declared as private members. It is
therefore not possible to make multiple copies of instances of this
class. */
class IW44Image : public GPEnabled
{
public:
/** Chrominance processing selector. The following constants may be used as
argument to the following \Ref{IWPixmap} constructor to indicate how the
chrominance information should be processed. There are four possible values:
\begin{description}
\item[CRCBnone:] The wavelet transform will discard the chrominance
information and only keep the luminance. The image will show in shades of gray.
\item[CRCBhalf:] The wavelet transform will process the chrominance at only
half the image resolution. This option creates smaller files but may create
artifacts in highly colored images.
\item[CRCBnormal:] The wavelet transform will process the chrominance at full
resolution. This is the default.
\item[CRCBfull:] The wavelet transform will process the chrominance at full
resolution. This option also disables the chrominance encoding delay
(see \Ref{parm_crcbdelay}) which usually reduces the bitrate associated with the
chrominance information.
\end{description} */
enum CRCBMode {
CRCBnone,
CRCBhalf,
CRCBnormal,
CRCBfull };
class Transform;
class Map;
class Block;
class Codec;
struct Alloc;
struct PrimaryHeader;
struct SecondaryHeader;
struct TertiaryHeader;
enum ImageType {
GRAY=false,
COLOR=true };
protected:
IW44Image(void);
public:
/** Null constructor. Constructs an empty IW44Image object. This object does
not contain anything meaningful. You must call function \Ref{init},
\Ref{decode_iff} or \Ref{decode_chunk} to populate the wavelet
coefficient data structure. You may not use \Ref{encode_iff} or
\Ref{encode_chunk}. */
static GP<IW44Image> create_decode(const ImageType itype=COLOR);
/** Null constructor. Constructs an empty IW44Image object. This object does
not contain anything meaningful. You must call function \Ref{init},
\Ref{decode_iff} or \Ref{decode_chunk} to populate the wavelet
coefficient data structure. You may then use \Ref{encode_iff}
and \Ref{encode_chunk}. */
static GP<IW44Image> create_encode(const ImageType itype=COLOR);
// virtual destructor
virtual ~IW44Image();
/** Initializes an IWBitmap with image #bm#. This constructor
performs the wavelet decomposition of image #bm# and records the
corresponding wavelet coefficient. Argument #mask# is an optional
bilevel image specifying the masked pixels (see \Ref{IW44Image.h}). */
static GP<IW44Image> create_encode(const GBitmap &bm, const GP<GBitmap> mask=0);
/** Initializes an IWPixmap with color image #bm#. This constructor
performs the wavelet decomposition of image #bm# and records the
corresponding wavelet coefficient. Argument #mask# is an optional
bilevel image specifying the masked pixels (see \Ref{IW44Image.h}).
Argument #crcbmode# specifies how the chrominance information should be
encoded (see \Ref{CRCBMode}). */
static GP<IW44Image> create_encode(const GPixmap &bm, const GP<GBitmap> mask=0, CRCBMode crcbmode=CRCBnormal);
// ACCESS
/** Returns the width of the IWBitmap image. */
int get_width(void) const;
/** Returns the height of the IWBitmap image. */
int get_height(void) const;
/** Reconstructs the complete image. The reconstructed image
is then returned as a GBitmap object. */
virtual GP<GBitmap> get_bitmap(void) {return 0;}
/** Reconstructs a segment of the image at a given scale. The subsampling
ratio #subsample# must be a power of two between #1# and #32#. Argument
#rect# specifies which segment of the subsampled image should be
reconstructed. The reconstructed image is returned as a GBitmap object
whose size is equal to the size of the rectangle #rect#. */
virtual GP<GBitmap> get_bitmap(int subsample, const GRect &rect) {return 0;}
/** Reconstructs the complete image. The reconstructed image
is then returned as a GPixmap object. */
virtual GP<GPixmap> get_pixmap(void) {return 0;}
/** Reconstructs a segment of the image at a given scale. The subsampling
ratio #subsample# must be a power of two between #1# and #32#. Argument
#rect# specifies which segment of the subsampled image should be
reconstructed. The reconstructed image is returned as a GPixmap object
whose size is equal to the size of the rectangle #rect#. */
virtual GP<GPixmap> get_pixmap(int subsample, const GRect &rect) {return 0;}
/** Returns the amount of memory used by the wavelet coefficients. This
amount of memory is expressed in bytes. */
virtual unsigned int get_memory_usage(void) const = 0;
/** Returns the filling ratio of the internal data structure. Wavelet
coefficients are stored in a sparse array. This function tells what
percentage of bins have been effectively allocated. */
virtual int get_percent_memory(void) const = 0;
// CODER
/** Encodes one data chunk into ByteStream #bs#. Parameter #parms# controls
how much data is generated. The chunk data is written to ByteStream
#bs# with no IFF header. Successive calls to #encode_chunk# encode
successive chunks. You must call #close_codec# after encoding the last
chunk of a file. */
virtual int encode_chunk(GP<ByteStream> gbs, const IWEncoderParms &parms);
/** Writes a gray level image into DjVu IW44 file. This function creates a
composite chunk (identifier #FORM:BM44# or #FORM:PM44#) composed of
#nchunks# chunks (identifier #BM44# or #PM44#). Data for each chunk is
generated with #encode_chunk# using the corresponding parameters in
array #parms#. */
virtual void encode_iff(IFFByteStream &iff, int nchunks, const IWEncoderParms *parms);
// DECODER
/** Decodes one data chunk from ByteStream #bs#. Successive calls to
#decode_chunk# decode successive chunks. You must call #close_codec#
after decoding the last chunk of a file. Note that function
#get_bitmap# and #decode_chunk# may be called simultaneously from two
execution threads. */
virtual int decode_chunk(GP<ByteStream> gbs) = 0;
/** This function enters a composite chunk (identifier #FORM:BM44#, or
#FORM:PM44#), and decodes a maximum of #maxchunks# data chunks
(identifier #BM44#). Data for each chunk is processed using the
function #decode_chunk#. */
virtual void decode_iff(IFFByteStream &iff, int maxchunks=999) = 0;
// MISCELLANEOUS
/** Resets the encoder/decoder state. The first call to #decode_chunk# or
#encode_chunk# initializes the coder for encoding or decoding. Function
#close_codec# must be called after processing the last chunk in order to
reset the coder and release the associated memory. */
virtual void close_codec(void) = 0;
/** Returns the chunk serial number. This function returns the serial
number of the last chunk encoded with #encode_chunk# or decoded with
#decode_chunk#. The first chunk always has serial number #1#. Successive
chunks have increasing serial numbers. Value #0# is returned if this
function is called before calling #encode_chunk# or #decode_chunk# or
after calling #close_codec#. */
virtual int get_serial(void) = 0;
/** Sets the chrominance delay parameter. This function can be called
before encoding the first color IW44 data chunk. Parameter #parm# is an
encoding delay which reduces the bitrate associated with the
chrominance information. The default chrominance encoding delay is 10. */
virtual int parm_crcbdelay(const int parm) {return parm;}
/** Sets the #dbfrac# parameter. This function can be called before
encoding the first IW44 data chunk. Parameter #frac# modifies the
decibel estimation algorithm in such a way that the decibel target only
pertains to the average error of the fraction #frac# of the most
misrepresented 32x32 pixel blocks. Setting arguments #frac# to #1.0#
restores the normal behavior. */
virtual void parm_dbfrac(float frac) = 0;
protected:
// Parameter
float db_frac;
// Data
Map *ymap, *cbmap, *crmap;
int cslice;
int cserial;
int cbytes;
private:
// Disable assignment semantic
IW44Image(const IW44Image &ref);
IW44Image& operator=(const IW44Image &ref);
};
#ifdef IW44IMAGE_IMPLIMENTATION
/*x IW44 encoded gray-level image. This class provided functions for managing
a gray level image represented as a collection of IW44 wavelet
coefficients. The coefficients are stored in a memory efficient data
structure. Member function \Ref{get_bitmap} renders an arbitrary segment
of the image into a \Ref{GBitmap}. Member functions \Ref{decode_iff} and
\Ref{encode_iff} read and write DjVu IW44 files (see \Ref{IW44Image.h}).
Both the copy constructor and the copy operator are declared as private
members. It is therefore not possible to make multiple copies of instances
of this class. */
class IWBitmap : public IW44Image
{
public:
friend class IW44Image;
class Encode;
protected:
/*x Null constructor. Constructs an empty IWBitmap object. This object does
not contain anything meaningful. You must call function \Ref{init},
\Ref{decode_iff} or \Ref{decode_chunk} to populate the wavelet
coefficient data structure. */
IWBitmap(void);
public:
//x virtual destructor
virtual ~IWBitmap();
//x ACCESS
/*x Reconstructs the complete image. The reconstructed image
is then returned as a GBitmap object. */
virtual GP<GBitmap> get_bitmap(void);
/*x Reconstructs a segment of the image at a given scale. The subsampling
ratio #subsample# must be a power of two between #1# and #32#. Argument
#rect# specifies which segment of the subsampled image should be
reconstructed. The reconstructed image is returned as a GBitmap object
whose size is equal to the size of the rectangle #rect#. */
virtual GP<GBitmap> get_bitmap(int subsample, const GRect &rect);
/*x Returns the amount of memory used by the wavelet coefficients. This
amount of memory is expressed in bytes. */
virtual unsigned int get_memory_usage(void) const;
/*x Returns the filling ratio of the internal data structure. Wavelet
coefficients are stored in a sparse array. This function tells what
percentage of bins have been effectively allocated. */
virtual int get_percent_memory(void) const;
// DECODER
/*x Decodes one data chunk from ByteStream #bs#. Successive calls to
#decode_chunk# decode successive chunks. You must call #close_codec#
after decoding the last chunk of a file. Note that function
#get_bitmap# and #decode_chunk# may be called simultaneously from two
execution threads. */
virtual int decode_chunk(GP<ByteStream> gbs);
/*x Reads a DjVu IW44 file as a gray level image. This function enters a
composite chunk (identifier #FORM:BM44#), and decodes a maximum of
#maxchunks# data chunks (identifier #BM44#). Data for each chunk is
processed using the function #decode_chunk#. */
virtual void decode_iff(IFFByteStream &iff, int maxchunks=999);
// MISCELLANEOUS
/*x Resets the encoder/decoder state. The first call to #decode_chunk# or
#encode_chunk# initializes the coder for encoding or decoding. Function
#close_codec# must be called after processing the last chunk in order to
reset the coder and release the associated memory. */
virtual void close_codec(void);
/*x Returns the chunk serial number. This function returns the serial
number of the last chunk encoded with #encode_chunk# or decoded with
#decode_chunk#. The first chunk always has serial number #1#. Successive
chunks have increasing serial numbers. Value #0# is returned if this
function is called before calling #encode_chunk# or #decode_chunk# or
after calling #close_codec#. */
virtual int get_serial(void);
/*x Sets the #dbfrac# parameter. This function can be called before
encoding the first IW44 data chunk. Parameter #frac# modifies the
decibel estimation algorithm in such a way that the decibel target only
pertains to the average error of the fraction #frac# of the most
misrepresented 32x32 pixel blocks. Setting arguments #frac# to #1.0#
restores the normal behavior. */
virtual void parm_dbfrac(float frac);
private:
Codec *ycodec;
};
/*x IW44 encoded color image. This class provided functions for managing a
color image represented as a collection of IW44 wavelet coefficients. The
coefficients are stored in a memory efficient data structure. Member
function \Ref{get_pixmap} renders an arbitrary segment of the image into a
\Ref{GPixmap}. Member functions \Ref{decode_iff} and \Ref{encode_iff}
read and write DjVu IW44 files (see \Ref{IW44Image.h}). Both the copy
constructor and the copy operator are declared as private members. It is
therefore not possible to make multiple copies of instances of this
class. */
class IWPixmap : public IW44Image
{
public:
friend class IW44Image;
protected:
class Encode;
/*x Null constructor. Constructs an empty IWPixmap object. This object does
not contain anything meaningful. You must call function \Ref{init},
\Ref{decode_iff} or \Ref{decode_chunk} to populate the wavelet
coefficient data structure. */
IWPixmap(void);
public:
// virtual destructor
virtual ~IWPixmap();
// ACCESS
/*x Reconstructs the complete image. The reconstructed image
is then returned as a GPixmap object. */
virtual GP<GPixmap> get_pixmap(void);
/*x Reconstructs a segment of the image at a given scale. The subsampling
ratio #subsample# must be a power of two between #1# and #32#. Argument
#rect# specifies which segment of the subsampled image should be
reconstructed. The reconstructed image is returned as a GPixmap object
whose size is equal to the size of the rectangle #rect#. */
virtual GP<GPixmap> get_pixmap(int subsample, const GRect &rect);
/*x Returns the amount of memory used by the wavelet coefficients. This
amount of memory is expressed in bytes. */
virtual unsigned int get_memory_usage(void) const;
/*x Returns the filling ratio of the internal data structure. Wavelet
coefficients are stored in a sparse array. This function tells what
percentage of bins have been effectively allocated. */
virtual int get_percent_memory(void) const;
// DECODER
/*x Decodes one data chunk from ByteStream #bs#. Successive calls to
#decode_chunk# decode successive chunks. You must call #close_codec#
after decoding the last chunk of a file. Note that function
#get_bitmap# and #decode_chunk# may be called simultaneously from two
execution threads. */
virtual int decode_chunk(GP<ByteStream> gbs);
/*x Reads a DjVu IW44 file as a color image. This function enters a
composite chunk (identifier #FORM:PM44# or #FORM:BM44#), and decodes a
maximum of #maxchunks# data chunks (identifier #PM44# or #BM44#). Data
for each chunk is processed using the function #decode_chunk#. */
virtual void decode_iff(IFFByteStream &iff, int maxchunks=999);
// MISCELLANEOUS
/*x Resets the encoder/decoder state. The first call to #decode_chunk# or
#encode_chunk# initializes the coder for encoding or decoding. Function
#close_codec# must be called after processing the last chunk in order to
reset the coder and release the associated memory. */
virtual void close_codec(void);
/*x Returns the chunk serial number. This function returns the serial
number of the last chunk encoded with #encode_chunk# or decoded with
#decode_chunk#. The first chunk always has serial number #1#. Successive
chunks have increasing serial numbers. Value #0# is returned if this
function is called before calling #encode_chunk# or #decode_chunk# or
after calling #close_codec#. */
virtual int get_serial(void);
/*x Sets the chrominance delay parameter. This function can be called
before encoding the first IW44 data chunk. Parameter #parm# is an
encoding delay which reduces the bitrate associated with the
chrominance information. The default chrominance encoding delay is 10. */
virtual int parm_crcbdelay(const int parm);
/*x Sets the #dbfrac# parameter. This function can be called before
encoding the first IW44 data chunk. Parameter #frac# modifies the
decibel estimation algorithm in such a way that the decibel target only
pertains to the average error of the fraction #frac# of the most
misrepresented 32x32 pixel blocks. Setting arguments #frac# to #1.0#
restores the normal behavior. */
virtual void parm_dbfrac(float frac);
protected:
// Parameter
int crcb_delay;
int crcb_half;
// Data
private:
Codec *ycodec, *cbcodec, *crcodec;
};
/*x IW44Transform.
*/
class IW44Image::Transform
{
public:
class Decode;
class Encode;
protected:
static void filter_begin(int w, int h);
static void filter_end(void);
};
struct GPixel;
class IW44Image::Transform::Decode : public IW44Image::Transform
{
public:
// WAVELET TRANSFORM
/*x Forward transform. */
static void backward(short *p, int w, int h, int rowsize, int begin, int end);
// COLOR TRANSFORM
/*x Converts YCbCr to RGB. */
static void YCbCr_to_RGB(GPixel *p, int w, int h, int rowsize);
};
//---------------------------------------------------------------
// *** Class IW44Image::Block [declaration]
// Represents a block of 32x32 coefficients after zigzagging and scaling
class IW44Image::Block // DJVU_CLASS
{
public:
// creating
Block(void);
// accessing scaled coefficients
short get(int n) const;
void set(int n, int val, IW44Image::Map *map);
// converting from liftblock
void read_liftblock(const short *coeff, IW44Image::Map *map);
void write_liftblock(short *coeff, int bmin=0, int bmax=64) const;
// sparse array access
const short* data(int n) const;
short* data(int n, IW44Image::Map *map);
void zero(int n);
// sparse representation
private:
short **(pdata[4]);
};
//---------------------------------------------------------------
// *** Class IW44Image::Map [declaration]
// Represents all the blocks of an image
class IW44Image::Map // DJVU_CLASS
{
public:
class Encode;
// construction
Map(int w, int h);
~Map();
// image access
void image(signed char *img8, int rowsize,
int pixsep=1, int fast=0);
void image(int subsample, const GRect &rect,
signed char *img8, int rowsize,
int pixsep=1, int fast=0);
// array of blocks
IW44Image::Block *blocks;
// tqgeometry
int iw, ih;
int bw, bh;
int nb;
// coefficient allocation stuff
short *alloc(int n);
short **allocp(int n);
IW44Image::Alloc *chain;
int top;
// statistics
int get_bucket_count(void) const;
unsigned int get_memory_usage(void) const;
};
//////////////////////////////////////////////////////
// ENCODING/DECODING WAVELET COEFFICIENTS
// USING HIERARCHICAL SET DIFFERENCE
//////////////////////////////////////////////////////
//-----------------------------------------------
// Class IW44Image::Codec [declaration+implementation]
// Maintains information shared while encoding or decoding
class IW44Image::Codec
{
public:
class Decode;
class Encode;
protected:
// Construction
Codec(IW44Image::Map &map);
public:
virtual ~Codec();
// Coding
int finish_code_slice(ZPCodec &zp);
virtual int code_slice(ZPCodec &zp) = 0;
// Data
IW44Image::Map ↦ // working map
// status
int curband; // current band
int curbit; // current bitplane
// quantization tables
int quant_hi[10]; // quantization for bands 1 to 9
int quant_lo[16]; // quantization for band 0.
// bucket state
char coeffstate[256];
char bucketstate[16];
enum { ZERO = 1, // this coeff never hits this bit
ACTIVE = 2, // this coeff is already active
NEW = 4, // this coeff is becoming active
UNK = 8 }; // this coeff may become active
// coding context
BitContext ctxStart [32];
BitContext ctxBucket[10][8];
BitContext ctxMant;
BitContext ctxRoot;
// helper
int is_null_slice(int bit, int band);
int decode_prepare(int fbucket, int nbucket, IW44Image::Block &blk);
void decode_buckets(ZPCodec &zp, int bit, int band,
IW44Image::Block &blk, int fbucket, int nbucket);
};
//////////////////////////////////////////////////////
// DEFINITION OF CHUNK HEADERS
//////////////////////////////////////////////////////
struct IW44Image::PrimaryHeader {
unsigned char serial;
unsigned char slices;
void encode(GP<ByteStream> gbs);
void decode(GP<ByteStream> gbs);
};
struct IW44Image::SecondaryHeader {
unsigned char major;
unsigned char minor;
void encode(GP<ByteStream> gbs);
void decode(GP<ByteStream> gbs);
};
struct IW44Image::TertiaryHeader {
unsigned char xhi, xlo;
unsigned char yhi, ylo;
unsigned char crcbdelay;
void encode(GP<ByteStream> gbs);
void decode(GP<ByteStream> gbs, int major=1, int minor=2);
};
inline const short*
IW44Image::Block::data(int n) const
{
if (! pdata[n>>4])
return 0;
return pdata[n>>4][n&15];
}
inline short*
IW44Image::Block::data(int n, IW44Image::Map *map)
{
if (! pdata[n>>4])
pdata[n>>4] = map->allocp(16);
if (! pdata[n>>4][n &15])
pdata[n>>4][n &15] = map->alloc(16);
return pdata[n>>4][n&15];
}
inline short
IW44Image::Block::get(int n) const
{
int n1 = (n>>4);
const short *d = data(n1);
if (! d)
return 0;
return d[n&15];
}
inline void
IW44Image::Block::set(int n, int val, IW44Image::Map *map)
{
int n1 = (n>>4);
short* d = data(n1, map);
d[n&15] = val;
}
#endif /* IW44IMAGE_IMPLIMENTATION */
//@}
#ifdef HAVE_NAMESPACES
}
# ifndef NOT_USING_DJVU_NAMESPACE
using namespace DJVU;
# endif
#endif
#endif
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