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/* slman.h - SongList Manager, which holds a set of collections (SongLists)
Copyright (C) 1997,98,99,2000 Antonio Larrosa Jimenez
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Send comments and bug fixes to [email protected]
or to Antonio Larrosa, Rio Arnoya, 10 5B, 29006 Malaga, Spain
***************************************************************************/
#ifndef SLMAN_H
#define SLMAN_H
#include "songlist.h"
class SLManager
{
protected:
int ntotal;
struct SongListNode
{
int id;
char *name;
SongList *SL;
SongListNode *next;
};
SongListNode *list;
SongList *tempsl;
char *getNotUsedName(void);
int nameUsed(const char *name);
void regenerateid(SongListNode *sl,int id);
public:
SLManager();
SLManager(SLManager &src); // Copy constructor
~SLManager();
int createCollection(const char *name=NULL); // Returns the id associated to the
// new collection
// -1 if name already is used and Collection was
// not created
void deleteCollection(int id);
void changeCollectionName(int id, const char *newname);
SongList *getCollection(int id);
SongList *getCollection(const char *name);
const char *getCollectionName(int id);
int numberOfCollections(void) {return ntotal;};
void loadConfig(const char *filename);
void saveConfig(const char *filename);
SongList *createTemporaryCollection(void);
SongList *getTemporaryCollection(void) {return tempsl;};
};
#endif
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