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diff --git a/kopete/protocols/msn/msnchatsession.h b/kopete/protocols/msn/msnchatsession.h
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+/*
+ msnchatsession.h - MSN Message Manager
+
+ Copyright (c) 2002-2005 by Olivier Goffart <ogoffart @ kde.org>
+
+ Kopete (c) 2002-2005 by the Kopete developers <[email protected]>
+
+ *************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ *************************************************************************
+*/
+
+#ifndef MSNMESSAGEMANAGER_H
+#define MSNMESSAGEMANAGER_H
+
+#include "kopetechatsession.h"
+
+class MSNSwitchBoardSocket;
+class TDEActionCollection;
+class MSNInvitation;
+class MSNContact;
+class TDEActionMenu;
+class TQLabel;
+
+
+/**
+ * @author Olivier Goffart
+ */
+class KOPETE_EXPORT MSNChatSession : public Kopete::ChatSession
+{
+ Q_OBJECT
+
+
+public:
+ MSNChatSession( Kopete::Protocol *protocol, const Kopete::Contact *user, Kopete::ContactPtrList others, const char *name = 0 );
+ ~MSNChatSession();
+
+ void createChat( const TQString &handle, const TQString &address, const TQString &auth, const TQString &ID = TQString() );
+
+ MSNSwitchBoardSocket *service() { return m_chatService; };
+
+ void sendFile( const TQString &fileLocation, const TQString &fileName,
+ long unsigned int fileSize );
+
+ /**
+ * append an invitation in the invitation map, and send the first invitation message
+ */
+ void initInvitation(MSNInvitation* invitation);
+
+ virtual void inviteContact(const TQString& );
+
+public slots:
+ void slotCloseSession();
+ void slotInviteOtherContact();
+
+ void invitationDone( MSNInvitation* );
+
+ void slotRequestPicture();
+
+ /**
+ * this is a reimplementation of ChatSesstion slot.
+ * the original slot is not virtual, but that's not a problem because it's a slot.
+ */
+ virtual void receivedTypingMsg( const TQString &, bool );
+
+ void slotConnectionTimeout();
+
+private slots:
+ void slotMessageSent( Kopete::Message &message, Kopete::ChatSession *kmm );
+ void slotMessageReceived( Kopete::Message &message );
+
+ void slotUserJoined( const TQString &handle, const TQString &publicName, bool IRO );
+ void slotUserLeft( const TQString &handle, const TQString &reason );
+ void slotSwitchBoardClosed();
+ void slotInviteContact( Kopete::Contact *contact );
+ void slotAcknowledgement( unsigned int id, bool ack );
+ void slotInvitation( const TQString &handle, const TQString &msg );
+
+ void slotActionInviteAboutToShow();
+
+ void slotDisplayPictureChanged();
+
+ /**
+ * (debug)
+ */
+ void slotDebugRawCommand();
+
+ void slotSendNudge();
+ void slotWebcamReceive();
+ void slotWebcamSend();
+ void slotSendFile();
+
+ void slotNudgeReceived(const TQString& handle);
+
+private:
+
+ MSNSwitchBoardSocket *m_chatService;
+ TQString otherString;
+ TDEActionMenu *m_actionInvite;
+ TQPtrList<TDEAction> m_inviteactions;
+ TDEAction *m_actionNudge;
+ TDEAction *m_actionWebcamReceive;
+ TDEAction *m_actionWebcamSend;
+
+ //Messages sent before the ending of the connection are queued
+ TQValueList<Kopete::Message> m_messagesQueue;
+ void sendMessageQueue();
+ void cleanMessageQueue( const TQString &reason);
+ void startChatSession();
+
+ TQMap<unsigned int, Kopete::Message> m_messagesSent;
+
+ TQMap<long unsigned int, MSNInvitation*> m_invitations;
+
+
+ /**
+ * weither or not the "has opened a new chat" message need to be sent if the user is typing
+ */
+ bool m_newSession;
+
+ TQLabel *m_image;
+ TQTimer *m_timeoutTimer;
+ uint m_connectionTry;
+
+
+signals:
+ /*
+ * This signal is relayed to the protocol and after, to plugins
+ */
+ void invitation(MSNInvitation*& invitation, const TQString &bodyMSG , long unsigned int cookie , MSNChatSession* msnMM , MSNContact* c );
+};
+
+#endif
+
+// vim: set noet ts=4 sts=4 tw=4:
+