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/*
kopetechatsessionmanager.h - Creates chat sessions
Copyright (c) 2002-2003 by Duncan Mac-Vicar Prett <[email protected]>
Kopete (c) 2002-2003 by the Kopete developers <[email protected]>
*************************************************************************
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
*************************************************************************
*/
#ifndef KOPETEMESSAGEMANAGERFACTORY_H
#define KOPETEMESSAGEMANAGERFACTORY_H
#include <tqobject.h>
#include <tqptrlist.h>
#include <tqintdict.h>
#include <tqvaluelist.h>
#include "kopetechatsession.h"
#include "kopetemessage.h"
#include "kopete_export.h"
class KopeteView;
namespace Kopete
{
class Contact;
class Protocol;
class MessageEvent;
typedef TQPtrList<Contact> ContactPtrList;
typedef TQValueList<Message> MessageList;
/**
* @author Duncan Mac-Vicar Prett <[email protected]>
*
* Kopete::ChatSessionManager is responsible for creating and tracking Kopete::ChatSession
* instances for each chat.
*/
class KOPETE_EXPORT ChatSessionManager : public TQObject
{
TQ_OBJECT
public:
static ChatSessionManager* self();
~ChatSessionManager();
/**
* Create a new chat session. Provided is the initial list of contacts in
* the session. If a session with exactly these contacts already exists,
* it will be reused. Otherwise a new session is created.
* @param user The local user in the session.
* @param chatContacts The list of contacts taking part in the chat.
* @param protocol The protocol that the chat is using.
* @return A pointer to a new or reused Kopete::ChatSession.
*/
Kopete::ChatSession* create( const Kopete::Contact *user,
Kopete::ContactPtrList chatContacts, Kopete::Protocol *protocol);
/**
* Find a chat session, if one exists, that matches the given list of contacts.
* @param user The local user in the session.
* @param chatContacts The list of contacts taking part in the chat.
* @param protocol The protocol that the chat is using.
* @return A pointer to an existing Kopete::ChatSession, or 0L if none was found.
*/
Kopete::ChatSession* findChatSession( const Kopete::Contact *user,
Kopete::ContactPtrList chatContacts, Kopete::Protocol *protocol);
/**
* Registers a Kopete::ChatSession (or subclass thereof) with the Kopete::ChatSessionManager
*/
void registerChatSession(Kopete::ChatSession *);
/**
* Get a list of all open sessions.
*/
TQValueList<ChatSession*> sessions();
/**
* @internal
* called by the kmm itself when it gets deleted
*/
void removeSession( Kopete::ChatSession *session );
/**
* create a new view for the manager.
* only the manager should call this function
*/
KopeteView *createView( Kopete::ChatSession * , const TQString &requestedPlugin = TQString() );
/**
* Post a new event. this will emit the @ref newEvent signal
*/
void postNewEvent(Kopete::MessageEvent*);
/**
* Returns the current active Kopete view
*/
KopeteView *activeView();
signals:
/**
* This signal is emitted whenever a message
* is about to be displayed by the KopeteChatWindow.
* Please remember that both messages sent and
* messages received will emit this signal!
* Plugins may connect to this signal to change
* the message contents before it's going to be displayed.
*/
void aboutToDisplay( Kopete::Message& message );
/**
* Plugins may connect to this signal
* to manipulate the contents of the
* message that is being sent.
*/
void aboutToSend( Kopete::Message& message );
/**
* Plugins may connect to this signal
* to manipulate the contents of the
* message that is being received.
*
* This signal is emitted before @ref aboutToDisplay()
*/
void aboutToReceive( Kopete::Message& message );
/**
* A new view has been created
*/
void viewCreated( KopeteView * );
/**
* A view as been activated(manually only?).
*/
void viewActivated( KopeteView *view );
/*
* A view is about to close.
*/
void viewClosing( KopeteView *view );
/**
* a new KMM has been created
*/
void chatSessionCreated( Kopete::ChatSession *);
/**
* the message is ready to be displayed
*/
void display( Kopete::Message& message, Kopete::ChatSession * );
/**
* A new event has been posted.
*/
void newEvent(Kopete::MessageEvent *);
/**
* The global shortcut for sending message has been used
*/
void readMessage();
public slots:
void slotReadMessage();
private:
ChatSessionManager( TQObject* parent = 0, const char* name = 0 );
class Private;
Private *d;
static ChatSessionManager *s_self;
};
}
#endif
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