1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
|
/*
kopetewalletmanager.cpp - Kopete Wallet Manager
Copyright (c) 2004 by Richard Smith <[email protected]>
Kopete (c) 2002-2004 by the Kopete developers <[email protected]>
*************************************************************************
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
*************************************************************************
*/
#include "kopetewalletmanager.h"
#include "kopeteuiglobal.h"
#include <kdebug.h>
#include <kstaticdeleter.h>
#include <kwallet.h>
#include <tqtimer.h>
#include <tqwidget.h>
#include <tqapplication.h>
static WId mainWindowID()
{
if ( TQWidget *w = Kopete::UI::Global::mainWidget() )
return w->winId();
return 0;
}
class Kopete::WalletManager::Private
{
public:
Private() : wallet(0), signal(0) {}
~Private() { delete wallet; delete signal; }
KWallet::Wallet *wallet;
// we can't just connect every slot that wants the wallet to the
// walletOpened signal - since we disconnect all the slots immediately
// after emitting the signal, this would result in everyone who asked
// for the wallet again in response to a walletOpened signal to fail
// to receive it.
// instead, we store a KopeteWalletSignal which we connect to, and create
// a new one for each set of requests.
KopeteWalletSignal *signal;
};
Kopete::WalletManager::WalletManager()
: d( new Private )
{
}
Kopete::WalletManager::~WalletManager()
{
closeWallet();
delete d;
}
Kopete::WalletManager *Kopete::WalletManager::self()
{
static KStaticDeleter<Kopete::WalletManager> s_deleter;
static Kopete::WalletManager *s_self = 0;
if ( !s_self )
s_deleter.setObject( s_self, new Kopete::WalletManager() );
return s_self;
}
void Kopete::WalletManager::openWallet( TQObject *object, const char *slot )
{
if ( !d->signal )
d->signal = new KopeteWalletSignal;
// allow connecting to protected slots by calling object->connect
connect( d->signal, TQT_SIGNAL( walletOpened( KWallet::Wallet* ) ), object, slot );
//object->connect( d->signal, TQT_SIGNAL( walletOpened( KWallet::Wallet* ) ), slot );
openWalletInner();
}
void Kopete::WalletManager::openWalletInner()
{
// do we already have a wallet?
if ( d->wallet )
{
// if the wallet isn't open yet, we're pending a slotWalletChangedStatus
// anyway, so we don't set up a single shot.
if ( d->wallet->isOpen() )
{
kdDebug(14010) << k_funcinfo << " wallet already open" << endl;
TQTimer::singleShot( 0, this, TQT_SLOT( slotGiveExistingWallet() ) );
}
else
{
kdDebug(14010) << k_funcinfo << " still waiting for earlier request" << endl;
}
return;
}
kdDebug(14010) << k_funcinfo << " about to open wallet async" << endl;
// we have no wallet: ask for one.
d->wallet = KWallet::Wallet::openWallet( KWallet::Wallet::NetworkWallet(),
mainWindowID(), KWallet::Wallet::Asynchronous );
connect( d->wallet, TQT_SIGNAL( walletOpened(bool) ), TQT_SLOT( slotWalletChangedStatus() ) );
}
void Kopete::WalletManager::slotWalletChangedStatus()
{
kdDebug(14010) << k_funcinfo << " isOpen: " << d->wallet->isOpen() << endl;
if( d->wallet->isOpen() )
{
if ( !d->wallet->hasFolder( TQString::fromLatin1( "Kopete" ) ) )
d->wallet->createFolder( TQString::fromLatin1( "Kopete" ) );
if ( d->wallet->setFolder( TQString::fromLatin1( "Kopete" ) ) )
{
// success!
TQObject::connect( d->wallet, TQT_SIGNAL( walletClosed() ), this, TQT_SLOT( closeWallet() ) );
}
else
{
// opened OK, but we can't use it
delete d->wallet;
d->wallet = 0;
}
}
else
{
// failed to open
delete d->wallet;
d->wallet = 0;
}
emitWalletOpened( d->wallet );
}
void Kopete::WalletManager::slotGiveExistingWallet()
{
kdDebug(14010) << k_funcinfo << " with d->wallet " << d->wallet << endl;
if ( d->wallet )
{
// the wallet was already open
if ( d->wallet->isOpen() )
emitWalletOpened( d->wallet );
// if the wallet was not open, but d->wallet is not 0,
// then we're waiting for it to open, and will be told
// when it's done: do nothing.
else
kdDebug(14010) << k_funcinfo << " wallet gone, waiting for another wallet" << endl;
}
else
{
// the wallet was lost between us trying to open it and
// getting called back. try to reopen it.
openWalletInner();
}
}
void Kopete::WalletManager::closeWallet()
{
if ( !d->wallet ) return;
delete d->wallet;
d->wallet = 0L;
emit walletLost();
}
void Kopete::WalletManager::emitWalletOpened( KWallet::Wallet *wallet )
{
KopeteWalletSignal *signal = d->signal;
d->signal = 0;
if ( signal )
emit signal->walletOpened( wallet );
delete signal;
}
#include "kopetewalletmanager.moc"
// vim: set noet ts=4 sts=4 sw=4:
|