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/*
kopetelistviewitem.h - Kopete's modular TQListViewItems
Copyright (c) 2005 by Engin AYDOGAN <[email protected]>
Copyright (c) 2004 by Richard Smith <[email protected]>
Kopete (c) 2002-2004 by the Kopete developers <[email protected]>
*************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
*************************************************************************
*/
#ifndef KOPETE_LISTVIEWITEM_H
#define KOPETE_LISTVIEWITEM_H
#include <tdelistview.h>
#include <kopetecontact.h>
#include <utility>
#include <tqimage.h>
class TQPixmap;
namespace Kopete {
namespace UI {
namespace ListView {
class Component;
class ComponentBase
{
public:
ComponentBase();
virtual ~ComponentBase() = 0;
uint components();
Component *component( uint n );
Component *componentAt( const TQPoint &pt );
/** Repaint this item */
virtual void repaint() = 0;
/** Relayout this item */
virtual void relayout() = 0;
/**
* Get the tool tip string and rectangle for a tip request at position
* relativePos relative to this item. Queries the appropriate child component.
*
* @return a pair where the first element is the tooltip, and the second is
* the rectangle within the item for which the tip should be displayed.
*/
virtual std::pair<TQString,TQRect> toolTip( const TQPoint &relativePos );
protected:
/** A child item has been added to this item */
virtual void componentAdded( Component *component );
/** A child item has been removed from this item */
virtual void componentRemoved( Component *component );
/** A child item has been resized */
virtual void componentResized( Component *component );
/** Remove all children */
virtual void clear();
/** @internal animate items */
void updateAnimationPosition( int p, int s );
private:
class Private;
Private *d;
// calls componentAdded and componentRemoved
friend class Component;
};
/**
* @author Richard Smith <[email protected]>
*/
class ToolTipSource
{
public:
/**
* Get the tooltip string and rect for a component
*
* @param component The component to get a tip for
* @param pt The point (relative to the list item) the mouse is at
* @param rect The tip will be removed when the mouse leaves this rect.
* Will initially be set to \p component's rect().
*/
virtual TQString operator() ( ComponentBase *component, const TQPoint &pt, TQRect &rect ) = 0;
};
/**
* This class represents a rectangular subsection of a ListItem.
*
* @author Richard Smith <[email protected]>
*/
class Component : public ComponentBase
{
protected:
Component( ComponentBase *parent );
public:
virtual ~Component() = 0;
/**
* Set the size and position of this item relative to the list view item. Should
* only be called by the containing item.
* @param rect the new rectangle this component will paint in, relative to the painter
* passed to the paint() function by the parent item.
*/
virtual void layout( const TQRect &rect );
/**
* Paint this item, inside the rectangle returned by rect().
* The default implementation calls paint on all children.
*/
virtual void paint( TQPainter *painter, const TQColorGroup &cg );
void repaint();
void relayout();
/**
* @return the rect this component was allocated last time it was laid out
*/
TQRect rect();
/**
* Prevents this component to be drawn
*/
void hide();
/**
* Makes this component to be drawn
*/
void show();
bool isShown();
bool isHidden();
/**
* Returns the smallest this component can become horizontally while still
* being useful.
*/
int minWidth();
/**
* Returns the smallest this component can become vertically while still
* being useful.
*/
int minHeight();
/**
* Returns the width this component desires for a given @a height. By default
* this function returns minWidth().
*/
virtual int widthForHeight( int height );
/**
* Returns the height this component desires for a given @a width. By default
* this function returns minHeight().
*/
virtual int heightForWidth( int width );
/**
* Set a tool tip source for this item. The tool tip source object is
* still owned by the caller, and must live for at least as long as
* this component.
*/
void setToolTipSource( ToolTipSource *source = 0 );
/**
* Get the tool tip string and rectangle for a tip request at position
* relativePos relative to this item. If a tooltip source is set, it will
* be used. Otherwise calls the base class.
*
* @return a pair where the first element is the tooltip, and the second is
* the rectangle within the item for which the tip should be displayed.
*/
std::pair<TQString,TQRect> toolTip( const TQPoint &relativePos );
/**
* RTTI: Runtime Type Information
* Exactly the same as TQt's approach to identify types of
* TQCanvasItems.
*/
enum RttiValues {
Rtti_Component, Rtti_BoxComponent, Rtti_TextComponent,
Rtti_ImageComponent, Rtti_DisplayNameComponent,
Rtti_HSpacerComponent, Rtti_VSpacerComponent
};
static int RTTI;
virtual int rtti() const { return RTTI; }
protected:
/**
* Change the minimum width, in pixels, this component requires in order
* to be at all useful. Note: do not call this from your layout() function.
* @param width the minimum width
* @return true if the size has actually changed, false if it's been set to
* the existing values. if it returns true, you do not need to relayout,
* since the parent component will do that for you.
*/
bool setMinWidth( int width );
/**
* Change the minimum height, in pixels, this component requires in order
* to be at all useful. Note: do not call this from your layout() function.
* @param height the minimum height
* @return true if the size has actually changed, false if it's been set to
* the existing values. If it returns true, you do not need to relayout,
* since the parent component will do that for you.
*/
bool setMinHeight( int height );
void componentAdded( Component *component );
void componentRemoved( Component *component );
private:
// calls the three functions below
friend void ComponentBase::updateAnimationPosition( int p, int s );
// used for animation
void setRect( const TQRect &rect );
TQRect startRect();
TQRect targetRect();
class Private;
Private *d;
};
class BoxComponent : public Component
{
public:
enum Direction {Horizontal,Vertical };
BoxComponent( ComponentBase *parent, Direction dir =Horizontal );
~BoxComponent();
virtual void layout( const TQRect &rect );
virtual int widthForHeight( int height );
virtual int heightForWidth( int width );
static int RTTI;
virtual int rtti() const { return RTTI; }
protected:
void componentAdded( Component *component );
void componentRemoved( Component *component );
void componentResized( Component *component );
private:
void calcMinSize();
class Private;
Private *d;
};
/**
* ContactBoxComponent
*/
class ContactBoxComponent : public BoxComponent
{
public:
ContactBoxComponent(ComponentBase *parent, Direction dir =Horizontal);
~ContactBoxComponent();
virtual void reloadTheme();
virtual void layout(const TQRect &rect);
virtual int widthForHeight(int height);
virtual int heightForWidth(int width);
virtual void paint(TQPainter *painter, const TQColorGroup &cg);
private:
class Private;
Private *d;
};
/**
* GroupBoxComponent
*/
class GroupBoxComponent : public BoxComponent
{
public:
GroupBoxComponent(ComponentBase *parent, Direction dir =Horizontal);
~GroupBoxComponent();
virtual void reloadTheme();
virtual void layout(const TQRect &rect);
virtual int widthForHeight(int height);
virtual int heightForWidth(int width);
virtual void paint(TQPainter *painter, const TQColorGroup &cg);
private:
class Private;
Private *d;
};
class TextComponent : public Component
{
public:
TextComponent( ComponentBase *parent, const TQFont &font = TQFont(), const TQString &text = TQString() );
~TextComponent();
TQString text();
void setText( const TQString &text );
TQFont font();
void setFont( const TQFont &font );
TQColor color();
void setColor( const TQColor &color );
void setDefaultColor();
int widthForHeight( int );
void paint( TQPainter *painter, const TQColorGroup &cg );
static int RTTI;
virtual int rtti() const { return RTTI; }
private:
void calcMinSize();
class Private;
Private *d;
};
class ImageComponent : public Component
{
public:
ImageComponent( ComponentBase *parent );
ImageComponent( ComponentBase *parent, int minW, int minH );
~ImageComponent();
virtual void setPixmap( const TQPixmap &img, bool adjustSize = true);
TQPixmap pixmap( void );
virtual void paint( TQPainter *painter, const TQColorGroup &cg );
virtual void scale( int w, int h, TQ_ScaleMode );
static int RTTI;
virtual int rtti() const { return RTTI; }
protected:
class Private;
Private *d;
};
/**
* FaceComponent
*/
class FaceComponent : public ImageComponent
{
public:
FaceComponent(ComponentBase *parent): ImageComponent(parent) {}
FaceComponent(ComponentBase *parent, int minW, int minH): ImageComponent(parent, minH, minW) {}
void setPixmap(const TQPixmap &img, bool adjustSize = true);
void paint(TQPainter *painter, const TQColorGroup &cg);
};
/**
* ContactComponent
*/
class ContactComponent : public ImageComponent
{
public:
ContactComponent( ComponentBase *parent, Kopete::Contact *contact, int iconSize);
~ContactComponent();
void updatePixmap();
Kopete::Contact *contact();
std::pair<TQString,TQRect> toolTip( const TQPoint &relativePos );
protected:
class Private;
Private *d;
};
/**
* SpacerComponent
*/
class SpacerComponent : public Component
{
public:
SpacerComponent( ComponentBase *parent, int w, int h );
};
/**
* DisplayNameComponent
*/
class DisplayNameComponent : public BoxComponent
{
public:
/**
* Constructor
*/
DisplayNameComponent( ComponentBase *parent );
/**
* Dtor
*/
~DisplayNameComponent();
void layout( const TQRect& rect );
TQString text();
void setText( const TQString& text );
void setFont( const TQFont& font );
void setColor( const TQColor& color );
void setDefaultColor();
static int RTTI;
virtual int rtti() const { return RTTI; }
/**
* reparse again for emoticon (call this when emoticon theme change)
*/
void redraw();
private:
class Private;
Private *d;
};
class HSpacerComponent : public Component
{
public:
HSpacerComponent( ComponentBase *parent );
int widthForHeight( int );
static int RTTI;
virtual int rtti() const { return RTTI; }
};
class VSpacerComponent : public Component
{
public:
VSpacerComponent( ComponentBase *parent );
int heightForWidth( int );
static int RTTI;
virtual int rtti() const { return RTTI; }
};
/**
* List-view item composed of Component items. Supports height-for-width, tooltips and
* some animation effects.
*
* @author Richard Smith <[email protected]>
*/
class Item : public TQObject, public TDEListViewItem, public ComponentBase
{
Q_OBJECT
public:
Item( TQListView *parent, TQObject *owner = 0, const char *name = 0 );
Item( TQListViewItem *parent, TQObject *owner = 0, const char *name = 0 );
~Item();
void repaint();
void relayout();
void setup();
virtual void paintCell( TQPainter *p, const TQColorGroup &cg, int column, int width, int align );
//TODO: startRename(...)
float opacity();
void setOpacity( float alpha );
bool targetVisibility();
void setTargetVisibility( bool vis );
/**
* Turn on and off certain visual effects for all Items.
* @param animation whether changes to items should be animated.
* @param fading whether requests to setTargetVisibility should cause fading of items.
* @param folding whether requests to setTargetVisibility should cause folding of items.
*/
static void setEffects( bool animation, bool fading, bool folding );
int width( const TQFontMetrics & fm, const TQListView * lv, int c ) const;
/**
* Show or hide this item in a clean way depending on whether it matches
* the current quick search
* @param match If true, show or hide the item as normal. If false, hide the item immediately.
*/
virtual void setSearchMatch( bool match );
protected:
void componentAdded( Component *component );
void componentRemoved( Component *component );
void componentResized( Component *component );
void setHeight( int );
private:
void initLVI();
void recalcHeight();
void scheduleLayout();
private slots:
void slotColumnResized();
void slotLayoutItems();
void slotLayoutAnimateItems();
void slotUpdateVisibility();
private:
class Private;
Private *d;
};
} // END namespace ListView
} // END namespace UI
} // END namespace Kopete
#endif
// vim: set noet ts=4 sts=4 sw=4:
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