1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
|
/*
msnnotifysocket.h - Notify Socket for the MSN Protocol
Copyright (c) 2002 by Duncan Mac-Vicar Prett <[email protected]>
Copyright (c) 2002-2003 by Martijn Klingens <[email protected]>
Copyright (c) 2002-2005 by Olivier Goffart <ogoffart at kde.org>
Copyright (c) 2005 by Michaƫl Larouche <[email protected]>
Copyright (c) 2005 by Gregg Edghill <[email protected]>
Kopete (c) 2002-2005 by the Kopete developers <[email protected]>
Portions taken from
KMerlin (c) 2001 by Olaf Lueg <[email protected]>
*************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
*************************************************************************
*/
#ifndef MSNNOTIFYSOCKET_H
#define MSNNOTIFYSOCKET_H
#include "msnsocket.h"
#include "msnprotocol.h"
class MSNDispatchSocket;
class MSNAccount;
class KTempFile;
class MSNSecureLoginHandler;
class MSNChallengeHandler;
/**
* @author Olaf Lueg
* @author Olivier Goffart
*/
class MSNNotifySocket : public MSNSocket
{
Q_OBJECT
public:
MSNNotifySocket( MSNAccount* account, const QString &msnId, const QString &password );
~MSNNotifySocket();
virtual void disconnect();
void setStatus( const Kopete::OnlineStatus &status );
void addContact( const QString &handle, int list, const QString& publicName, const QString& contactGuid, const QString& groupGuid );
void removeContact( const QString &handle, int list, const QString &contactGuid, const QString &groupGuid );
void addGroup( const QString& groupName );
void removeGroup( const QString& group );
void renameGroup( const QString& groupName, const QString& groupGuid );
void changePublicName( const QString& publicName , const QString &handle=QString::null );
void changePersonalMessage( MSNProtocol::PersonalMessageType type , const QString& personalMessage );
void changePhoneNumber( const QString &key, const QString &data );
void createChatSession();
void sendMail(const QString &email);
/**
* this should return a Kopete::Account::DisconnectReason value
*/
int disconnectReason() { return m_disconnectReason; }
QString localIP() { return m_localIP; }
bool setUseHttpMethod( bool useHttpMethod );
bool isLogged() const { return m_isLogged; }
public slots:
void slotOpenInbox();
void slotMSNAlertLink(unsigned int action);
void slotMSNAlertUnwanted();
signals:
void newContactList();
void contactList(const QString& handle, const QString& publicName, const QString &contactGuid, uint lists, const QString& groups);
void contactStatus(const QString&, const QString&, const QString& );
void contactAdded(const QString& handle, const QString& list, const QString& publicName, const QString& contactGuid, const QString& groupGuid);
//void contactRemoved(const QString&, const QString&, uint);
void contactRemoved(const QString& handle, const QString& list, const QString& contactGuid, const QString& groupGuid);
void groupListed(const QString&, const QString&);
void groupAdded( const QString&, const QString&);
void groupRenamed( const QString&, const QString& );
void groupRemoved( const QString& );
void invitedToChat(const QString&, const QString&, const QString&, const QString&, const QString& );
void startChat( const QString&, const QString& );
void statusChanged( const Kopete::OnlineStatus &newStatus );
void hotmailSeted(bool) ;
/**
* When the dispatch server sends us the notification server to use, this
* signal is emitted. After this the socket is automatically closed.
*/
void receivedNotificationServer( const QString &host, uint port );
protected:
/**
* Handle an MSN command response line.
*/
virtual void parseCommand( const QString &cmd, uint id,
const QString &data );
/**
* Handle an MSN error condition.
* This reimplementation handles most of the other MSN error codes.
*/
virtual void handleError( uint code, uint id );
/**
* This reimplementation sets up the negotiating with the server and
* suppresses the change of the status to online until the handshake
* is complete.
*/
virtual void doneConnect();
private slots:
/**
* We received a message from the server, which is sent as raw data,
* instead of cr/lf line-based text.
*/
void slotReadMessage( const QByteArray &bytes );
/**
* Send a keepalive to the server to avoid idle connections to cause
* MSN closing the connection
*/
void slotSendKeepAlive();
void sslLoginFailed();
void sslLoginIncorrect();
void sslLoginSucceeded(QString ticket);
private:
/**
* Convert the MSN status strings to a Kopete::OnlineStatus
*/
Kopete::OnlineStatus convertOnlineStatus( const QString &statusString );
MSNAccount *m_account;
QString m_password;
QStringList m_msnAlertURLs;
unsigned int mailCount;
Kopete::OnlineStatus m_newstatus;
/**
* Convert an entry of the Status enum back to a string
*/
QString statusToString( const Kopete::OnlineStatus &status ) const;
/**
* Process the CurrentMedia XML element.
* @param mediaXmlElement the source XML element as text.
*/
QString processCurrentMedia( const QString &mediaXmlElement );
//know the last handle used
QString m_tmpLastHandle;
QMap <unsigned int,QString> m_tmpHandles;
QString m_configFile;
//for hotmail inbox opening
bool m_isHotmailAccount;
QString m_MSPAuth;
QString m_kv;
QString m_sid;
QString m_loginTime;
QString m_localIP;
MSNSecureLoginHandler *m_secureLoginHandler;
MSNChallengeHandler *m_challengeHandler;
QTimer *m_keepaliveTimer;
bool m_ping;
int m_disconnectReason;
/**
* Used to set the myself() personalMessage when the acknowledge(UUX) command is received.
* The personalMessage is built into @ref changePersonalMessage
*/
QString m_propertyPersonalMessage;
/**
* Used to tell when we are logged in to MSN Messeger service.
* Logged when we receive the initial profile message from Hotmail.
*
* Some commands only make sense to be done when logged.
*/
bool m_isLogged;
};
#endif
// vim: set noet ts=4 sts=4 sw=4:
|