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author | gregory guy <[email protected]> | 2020-08-25 13:57:07 +0200 |
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committer | gregory guy <[email protected]> | 2020-08-25 13:57:07 +0200 |
commit | d923b6d2082daa7605487a93f7f867ecc5054e94 (patch) | |
tree | 7b266b72f900fcc1aea7a4d6c3e3e7916e77d518 /doc/en | |
parent | a212e6154c5d748ef6068fc3539790d4c806bfc5 (diff) | |
download | tdepacman-d923b6d2082daa7605487a93f7f867ecc5054e94.tar.gz tdepacman-d923b6d2082daa7605487a93f7f867ecc5054e94.zip |
Rework of the help page.
Add a screenshot.
Signed-off-by: gregory guy <[email protected]>
Diffstat (limited to 'doc/en')
-rw-r--r-- | doc/en/CMakeLists.txt | 2 | ||||
-rw-r--r-- | doc/en/index.docbook | 94 | ||||
-rw-r--r-- | doc/en/screenshot.png | bin | 0 -> 14577 bytes |
3 files changed, 28 insertions, 68 deletions
diff --git a/doc/en/CMakeLists.txt b/doc/en/CMakeLists.txt index de864ad..192dddc 100644 --- a/doc/en/CMakeLists.txt +++ b/doc/en/CMakeLists.txt @@ -1,7 +1,7 @@ file( GLOB _files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.html ) install( - FILES ${_files} kpacman.gif + FILES ${_files} kpacman.gif screenshot.png DESTINATION ${HTML_INSTALL_DIR}/en/${PROJECT_NAME} ) diff --git a/doc/en/index.docbook b/doc/en/index.docbook index c039dc5..d70e3b1 100644 --- a/doc/en/index.docbook +++ b/doc/en/index.docbook @@ -117,8 +117,12 @@ problems. Basically a long version of the abstract. Don't include a revision history. (see installation appendix comment) --> <para> -&kapp; is a program that lets you do absolutely nothing. Please report -any problems or feature requests to the KDE mailing lists. +&kapp; is a classic arcade game from the 80s in which you have +to finish the tables by eating all the pac-gums (dots) to score as many points +as possible. +</para> +<para>Eat the dots and escape the ghosts with our hero. +You can eat the big spot when needed and eat the ghosts when the color changes. </para> </chapter> @@ -128,7 +132,8 @@ any problems or feature requests to the KDE mailing lists. <!-- This chapter should tell the user how to use your app. You should use as many sections (Chapter, Sect1, Sect3, etc...) as is necessary to fully document your application. --> - +<para>Use the arrows from the keyboard to move &kapp;.</para> +<para>Here is a screenshot of the game.</para> <para> <!-- Note that all graphics should be in .png format. Use no gifs because of @@ -140,9 +145,6 @@ patent issues. --> <imageobject> <imagedata fileref="screenshot.png" format="PNG"/> </imageobject> - <imageobject> - <imagedata fileref="screenshot.eps" format="EPS"/> - </imageobject> <textobject> <phrase>Screenshot</phrase> </textobject> @@ -150,27 +152,6 @@ patent issues. --> </screenshot> </para> - -<sect1 id="kapp-features"> -<title>More Kapp features</title> - -<para>It slices! It dices! and it comes with a free toaster!</para> -<para> -The Stquiggle Tool <guiicon><inlinemediaobject> - <imageobject> - <imagedata fileref="stquiggle.png" format="PNG"/> - </imageobject> - <imageobject> - <imagedata fileref="stquiggle.eps" format="EPS"/> - </imageobject> - <textobject> - <phrase>Stquiggle</phrase> - </textobject> -</inlinemediaobject></guiicon> is used to draw stquiggly lines all over -the &kpacman; main window. It's not a bug, it's a feature! -</para> - -</sect1> </chapter> <chapter id="commands"> @@ -236,8 +217,7 @@ used for apps that use plugins or that provide their own scripting hooks and/or development libraries. --> <para> -Programming &kpacman; plugins is a joy to behold. Just read through the next -66 pages of API's to learn how! +Doc to make plugins has yet to be written... </para> <!-- Use refentries to describe APIs. Refentries are fairly complicated and you @@ -268,19 +248,10 @@ application work. --> <para>My Mouse doesn't work. How do I quit &kapp;?</para> </question> <answer> -<para>You silly goose! Check out the <link linkend="commands">Commands +<para>Please Check out the <link linkend="commands">Commands Section</link> for the answer.</para> </answer> </qandaentry> -<qandaentry> -<question> -<para>Why can't I twiddle my documents?</para> -</question> -<answer> -<para>You can only twiddle your documents if you have the foobar.lib -installed.</para> -</answer> -</qandaentry> </qandaset> </chapter> @@ -338,11 +309,9 @@ Documentation copyright 1999 George N. Ugnacious <email>[email protected]</email> <title>How to obtain Kpacman</title> <para> -&kpacman; is part of the KDE project -<ulink url="http://www.kde.org">http://www.kde.org</ulink>. -&kpacman; can be found in the tdeutils package on -<ulink url="ftp://ftp.kde.org/pub/kde/">ftp://ftp.kde.org/pub/kde/</ulink>, the -main ftp site of the KDE project. </para> +&kpacman; is part of the TDE project +<ulink url="https://mirror.git.trinitydesktop.org/gitea/TDE/kpacman.git">https://mirror.git.trinitydesktop.org/gitea/TDE/kpacman</ulink>. +</para> </sect1> <sect1 id="requirements"> @@ -360,22 +329,19 @@ information here. --> <para> -In order to successfully use &kpacman;, you need KDE 1.1. Foobar.lib is required -in order to support the advanced &kpacman; features. &kpacman; uses about 5 megs of -memory to run, but this may vary depending on your platform and -configuration. +In order to successfully build &kapp;, the tdelibs and libtdegames libraries from the TDE project are required. </para> <para> -All required libraries as well as &kpacman; itself can be found -on <ulink url="ftp://ftp.kapp.org">The &kpacman; home page</ulink>. +All required libraries as well as &kapp; itself can be found +on <ulink url="https://mirror.git.trinitydesktop.org/gitea/explore/repos">The TDE's home dev page</ulink>. </para> <!-- For a list of updates, you may refer to the application web site or the ChangeLog file, or ... --> <para> -You can find a list of changes at <ulink -url="http://apps.kde.org/kapp">http://apps.kde.org/kapp</ulink>. +You can find a list of changes (not currently updated) at <ulink +url="https://mirror.git.trinitydesktop.org/gitea/TDE/kpacman/src/branch/master/ChangeLog">Changelog</ulink>. </para> </sect1> @@ -383,25 +349,19 @@ url="http://apps.kde.org/kapp">http://apps.kde.org/kapp</ulink>. <title>Compilation and Installation</title> <para> -In order to compile and install KApp on your system, type the following in the base -directory of the Icon Editor distribution: +In order to compile and install &kapp; on your system, type the following in the base +directory of the &kapp; sources: <screen width="40"> -<prompt>%</prompt> <userinput>./configure</userinput> -<prompt>%</prompt> <userinput>make</userinput> -<prompt>%</prompt> <userinput>make install</userinput> +<prompt>%</prompt> <userinput>mkdir -p build</userinput> +<prompt>%</prompt> <userinput>cd build</userinput> +<prompt>%</prompt> <userinput>cmake ../</userinput> +<prompt>%</prompt> <userinput>make V=1</userinput> +<prompt>#</prompt> <userinput>make install</userinput> </screen> </para> -<para>Since KApp uses autoconf and automake you should have not trouble compiling it. -Should you run into problems please report them to the KDE mailing lists.</para> - -</sect1> - -<sect1 id="configuration"> -<title>Configuration</title> - -<para>Don't forget to tell your system to start the <filename>dtd</filename> -dicer-toaster daemon first, or KApp won't work !</para> +<para>Since &kapp; uses Cmake, you should have not trouble compiling it.</para> +<para> Please have a look on the 'install' file for more options.</para> </sect1> diff --git a/doc/en/screenshot.png b/doc/en/screenshot.png Binary files differnew file mode 100644 index 0000000..3e8ddb3 --- /dev/null +++ b/doc/en/screenshot.png |