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/*
* synchtimer.h - timers which synchronise to time boundaries
* Program: kalarm
* Copyright (C) 2004, 2005 by David Jarvie <[email protected]>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef SYNCHTIMER_H
#define SYNCHTIMER_H
/* @file synchtimer.h - timers which synchronise to time boundaries */
#include <qobject.h>
#include <qvaluelist.h>
#include <qcstring.h>
#include <qdatetime.h>
class QTimer;
/** SynchTimer is a virtual base class for application-wide timers synchronised
* to a time boundary.
*
* @author David Jarvie <[email protected]>
*/
class SynchTimer : public QObject
{
Q_OBJECT
public:
virtual ~SynchTimer();
struct Connection
{
Connection() { }
Connection(QObject* r, const char* s) : receiver(r), slot(s) { }
bool operator==(const Connection& c) const { return receiver == c.receiver && slot == c.slot; }
QObject* receiver;
const QCString slot;
};
protected:
SynchTimer();
virtual void start() = 0;
void connecT(QObject* receiver, const char* member);
void disconnecT(QObject* receiver, const char* member = 0);
bool hasConnections() const { return !mConnections.isEmpty(); }
QTimer* mTimer;
protected slots:
virtual void slotTimer() = 0;
private slots:
void slotReceiverGone(QObject* r) { disconnecT(r); }
private:
SynchTimer(const SynchTimer&); // prohibit copying
QValueList<Connection> mConnections; // list of current clients
};
/** MinuteTimer is an application-wide timer synchronised to the minute boundary.
*
* @author David Jarvie <[email protected]>
*/
class MinuteTimer : public SynchTimer
{
Q_OBJECT
public:
virtual ~MinuteTimer() { mInstance = 0; }
/** Connect to the timer signal.
* @param receiver Receiving object.
* @param member Slot to activate.
*/
static void connect(QObject* receiver, const char* member)
{ instance()->connecT(receiver, member); }
/** Disconnect from the timer signal.
* @param receiver Receiving object.
* @param member Slot to disconnect. If null, all slots belonging to
* @p receiver will be disconnected.
*/
static void disconnect(QObject* receiver, const char* member = 0)
{ if (mInstance) mInstance->disconnecT(receiver, member); }
protected:
MinuteTimer() : SynchTimer() { }
static MinuteTimer* instance();
virtual void start() { slotTimer(); }
protected slots:
virtual void slotTimer();
private:
static MinuteTimer* mInstance; // the one and only instance
};
/** DailyTimer is an application-wide timer synchronised to a specified time of day, local time.
*
* Daily timers come in two flavours: fixed, which can only be accessed through static methods,
* and variable, whose time can be adjusted and which are accessed through non-static methods.
*
* @author David Jarvie <[email protected]>
*/
class DailyTimer : public SynchTimer
{
Q_OBJECT
public:
virtual ~DailyTimer();
/** Connect to the timer signal which triggers at the given fixed time of day.
* A new timer is created if necessary.
* @param timeOfDay Time at which the timer is to trigger.
* @param receiver Receiving object.
* @param member Slot to activate.
*/
static void connect(const QTime& timeOfDay, QObject* receiver, const char* member)
{ fixedInstance(timeOfDay)->connecT(receiver, member); }
/** Disconnect from the timer signal which triggers at the given fixed time of day.
* If there are no remaining connections to that timer, it is destroyed.
* @param timeOfDay Time at which the timer triggers.
* @param receiver Receiving object.
* @param member Slot to disconnect. If null, all slots belonging to
* @p receiver will be disconnected.
*/
static void disconnect(const QTime& timeOfDay, QObject* receiver, const char* member = 0);
/** Change the time at which this variable timer triggers.
* @param newTimeOfDay New time at which the timer should trigger.
* @param triggerMissed If true, and if @p newTimeOfDay < @p oldTimeOfDay, and if the current
* time is between @p newTimeOfDay and @p oldTimeOfDay, the timer will be
* triggered immediately so as to avoid missing today's trigger.
*/
void changeTime(const QTime& newTimeOfDay, bool triggerMissed = true);
/** Return the current time of day at which this variable timer triggers. */
QTime timeOfDay() const { return mTime; }
protected:
/** Construct an instance.
* The constructor is protected to ensure that for variable timers, only derived classes
* can construct instances. This ensures that multiple timers are not created for the same
* use.
*/
DailyTimer(const QTime&, bool fixed);
/** Return the instance which triggers at the specified fixed time of day,
* optionally creating a new instance if necessary.
* @param timeOfDay Time at which the timer triggers.
* @param create If true, create a new instance if none already exists
* for @p timeOfDay.
* @return The instance for @p timeOfDay, or 0 if it does not exist.
*/
static DailyTimer* fixedInstance(const QTime& timeOfDay, bool create = true);
virtual void start();
protected slots:
virtual void slotTimer();
private:
static QValueList<DailyTimer*> mFixedTimers; // list of timers whose trigger time is fixed
QTime mTime;
QDate mLastDate; // the date on which the timer was last triggered
bool mFixed; // the time at which the timer triggers cannot be changed
};
/** MidnightTimer is an application-wide timer synchronised to midnight, local time.
*
* @author David Jarvie <[email protected]>
*/
class MidnightTimer
{
public:
/** Connect to the timer signal.
* @param receiver Receiving object.
* @param member Slot to activate.
*/
static void connect(QObject* receiver, const char* member)
{ DailyTimer::connect(QTime(0,0), receiver, member); }
/** Disconnect from the timer signal.
* @param receiver Receiving object.
* @param member Slot to disconnect. If null, all slots belonging to
* @p receiver will be disconnected.
*/
static void disconnect(QObject* receiver, const char* member = 0)
{ DailyTimer::disconnect(QTime(0,0), receiver, member); }
};
#endif // SYNCHTIMER_H
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