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/*
    This file is part of Kung.

    Copyright (c) 2005 Tobias Koenig <[email protected]>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.
*/

#include "wsclconversationmanager.h"

WSCLConversationManager::WSCLConversationManager()
{
}

WSCLConversationManager::WSCLConversationManager( const WSCL::Conversation &conversation )
  : mConversation( conversation )
{
}

void WSCLConversationManager::setConversation( const WSCL::Conversation &conversation )
{
  mConversation = conversation;
}

QStringList WSCLConversationManager::nextActions( const QString &currentAction, const QString &condition )
{
  WSCL::Transition::List transitions = mConversation.transitions();
  WSCL::Transition::List::ConstIterator it;
  for ( it = transitions.begin(); it != transitions.end(); ++it ) {
    if ( (*it).sourceInteraction() == currentAction ) {
      if ( (*it).sourceInteractionCondition() == condition )
        return (*it).destinationInteraction();
    }
  }

  return QStringList();
}