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/*
This file is part of Kung.
Copyright (c) 2005 Tobias Koenig <[email protected]>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "wsclconversationmanager.h"
WSCLConversationManager::WSCLConversationManager()
{
}
WSCLConversationManager::WSCLConversationManager( const WSCL::Conversation &conversation )
: mConversation( conversation )
{
}
void WSCLConversationManager::setConversation( const WSCL::Conversation &conversation )
{
mConversation = conversation;
}
QStringList WSCLConversationManager::nextActions( const QString ¤tAction, const QString &condition )
{
WSCL::Transition::List transitions = mConversation.transitions();
WSCL::Transition::List::ConstIterator it;
for ( it = transitions.begin(); it != transitions.end(); ++it ) {
if ( (*it).sourceInteraction() == currentAction ) {
if ( (*it).sourceInteractionCondition() == condition )
return (*it).destinationInteraction();
}
}
return QStringList();
}
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