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diff --git a/doc/umbrello/working_with_umbrello.docbook b/doc/umbrello/working_with_umbrello.docbook new file mode 100644 index 00000000..3cf32f83 --- /dev/null +++ b/doc/umbrello/working_with_umbrello.docbook @@ -0,0 +1,448 @@ +<chapter id="working-with-umbrello"> +<title>Working with &umbrello;</title> +<!-- Umbrello basics: creating diagrams, creating classes, adding objects to diagrams, + associations, editing properties, anchor points in associations, removing objects, removing + diagrams +--> + +<para> +This chapter will introduce you to &umbrello;'s user interface and will +tell you all you need to know to start modelling. All actions in &umbrello; are accessible via the menu and +the toolbars, but &umbrello; also makes extensive use of &RMB; context menus. You can &RMB; click on almost any element in +&umbrello;'s work area or tree view to get a menu with the most useful +functions that can be applied to the particular element you are +working on. Some users find this a little confusing at the beginning because they are more used to working with the menu or tool bars, but +once you get used to <mousebutton>right</mousebutton> clicking it will greatly speed up your work. +</para> + +<sect1 id="user-interface"> +<title>User Interface</title> +<para> +&umbrello;'s main window is divided in three areas that will help you keep an overview of your entire system +and access the different diagrams quickly while working on your model. +</para> +<para>These areas are called:</para> +<itemizedlist> +<listitem><para>Tree View</para></listitem> +<listitem><para>Work Area</para></listitem> +<listitem><para>Documentation Window</para></listitem> +</itemizedlist> + +<screenshot> +<screeninfo>&umbrello;'s User Interface</screeninfo> + <mediaobject> + <imageobject> + <imagedata fileref="umbrello-ui.png" format="PNG"/> + </imageobject> + <textobject> + <phrase>&umbrello;'s User Interface</phrase> + </textobject> + <caption> + <para>&umbrello;'s User Interface + </para> + </caption> + </mediaobject> +</screenshot> + +<sect2 id="tree-view"> +<title>Tree View</title> +<para> +The Tree View is usually located on the top left hand side of the window and shows the all the diagrams, +classes, actors and use cases that build up your model. +The Tree View allows you to have a quick overview of the elements composing your model. The Tree View also +gives you a quick way to switch between the different diagrams in your model and inserting elements from +your model into the current diagram. +</para> +<para> +If you are working on a model with more than just a few classes and diagrams, the Tree View may help +you stay on top of things by organizing your model elements in folders. You can create +folders by selecting the appropriate option from the context menu (&RMB; click on one of the folders +in the tree view) and you can organize your elements by moving them to the appropriate folder (drag and drop) +<!-- (screen shot) FIXME--> +</para> +</sect2> + +<sect2 id="documentation-window"> +<title>Documentation Window</title> +<para> +The Documentation Window is the small window located on the left bottom of &umbrello;, and it gives +you a quick preview of the documentation for the currently selected item. The Documentation Window is +rather small because it is intended to allow you just a quick pick into the element's documentation while +taking as little screen space as possible. If you need to view the documentation in more detail you can always +open the item's properties. +</para> +</sect2> +<sect2 id="work-area"> +<title>Work Area</title> +<para> +The Work Area is the main window in &umbrello; and is where the real action takes place. You use the Work Area +to edit and view the diagrams in your model. The Work Area shows the currently active diagram. Currently +only one diagram can be shown on the Work Area at any time. +</para> +</sect2> +</sect1> <!--user-interface--> +<sect1 id="load-save"> +<title>Creating, Loading and Saving Models</title> +<para> +The first thing you need to start doing something useful with &umbrello; is to create a model to work on. +When you start &umbrello; it always loads the last used model or creates a new, empty model (depending on +your preferences set in the configuration dialog). This will allow you to start working right away. +</para> +<sect2 id="new-model"> +<title>New Model</title> +<para> +If at any time you need to create a new model you can do this by selecting the <guimenuitem>New</guimenuitem> entry from the +<guimenu>File</guimenu> menu, or by clicking on the <guiicon>New</guiicon> icon from the application toolbar. If you are currently working on +a model which has been modified &umbrello; will ask you if it should save your changes before loading the +new model. +</para> +</sect2> +<sect2 id="save-model"> +<title>Save Model</title> +<para> +You can save your model at any time by selecting the option <guimenuitem>Save</guimenuitem> from the <guimenu>File</guimenu> Menu or by clicking +on the <guiicon>Save</guiicon> button from the application toolbar. If you need to save your model under a different name +you can use the option <guimenuitem>Save As</guimenuitem> from the <guimenu>File</guimenu> Menu. +</para> +<para>For your convenience &umbrello; also offers you the option to automatically save your work +each certain time period. You can configure if you want this option as well as the time intervals +in the <guimenu>Settings</guimenu> from &umbrello;</para> +</sect2> +<sect2 id="load-model"> +<title>Load Model</title> +<para> +For loading an already existing model you may select the option <guimenuitem>Open</guimenuitem> from the <guimenu>File</guimenu> Menu or click on the <guiicon>Open</guiicon> +icon from the application toolbar. The most recently used models are also available under the submenu +<guimenuitem>Open Recent</guimenuitem> in the <guimenu>File</guimenu> Menu to speed up access to your most frequently used models. +</para> +<para> +&umbrello; can only work on one model at a time, so if you ask the program to load a model for you and your +current model has been modified since the last time you save it, &umbrello; will ask you whether your changes +should be saved to prevent any loss of work. You can start two or more instances of &umbrello; at any one time, you can also copy and paste between instances. +</para> +</sect2> +</sect1> <!--load-save--> +<sect1 id="edit-model"> +<title>Editing Models</title> +<para> +In &umbrello;, there are basically two ways for editing the elements in your model. +<itemizedlist> +<listitem><para>Edit model elements directly through the Tree View</para></listitem> +<listitem><para>Edit model elements through a Diagram</para></listitem> +</itemizedlist> +</para> +<para> +Using the context menu of the different items in the Tree View you are able to add, remove, +and modify almost all the elements in your model. <mousebutton>Right</mousebutton> clicking on the folders in the Tree View +will give you options for creating the different types of diagrams as well as, depending on whether +the folder is a <emphasis>Use Case View</emphasis> or a <emphasis>Logical View</emphasis>, Actors, +Use Cases, Classes, etc. +</para> +<para> +Once you have added elements to your model you can also edit an element by accessing its properties +dialog, which you find by selecting the option <emphasis>Properties</emphasis> from the context menu +shown when <mousebutton>right</mousebutton> clicking on the items in the Tree View. +</para> +<para> +You can also edit your model by creating or modifying elements through diagrams. More details on how +to do this are given in the following sections. +</para> +</sect1> +<sect1 id="add-remove-diagrams"> +<title>Adding and Removing Diagrams</title> +<para> +Your &UML; model consists of a set of &UML; elements and associations between them. However you cannot see the model +directly, you use <emphasis>Diagrams</emphasis> to look at it. +</para> +<sect2 id="create-diagram"> +<title>Creating Diagrams</title> +<para> +To create a new diagram in your model simply select the diagram type you need from the <guimenuitem>New</guimenuitem> submenu in the <guimenu>Diagram</guimenu> menu and give a name to it. The diagram will be created and made active, and you will immediately +see it in the tree view. +</para> +<para> +Remember that &umbrello; makes extensive use of context menus: you can also &RMB; click on a folder in the Tree +View and select the appropriate diagram type from the <guisubmenu>New</guisubmenu> submenu in the context menu. Note that you can create +Use Case Diagrams only in Use Case View folders, and the other types of diagram can only be created in the +Logical View folders. +</para> +</sect2> +<sect2 id="remove-diagram"> +<title>Removing Diagrams</title> +<para> +Should you need to remove a diagram from your model, you can do this by making it active and selecting +<guimenuitem>Delete</guimenuitem> from the <guimenu>Diagram</guimenu> Menu. You can also achieve this by selecting <guimenuitem>Delete</guimenuitem> from the diagrams context menu +in the Tree View +</para> +<para>Since deleting a diagram is something serious that could cause loss of work if done by accident, &umbrello; +will ask you to confirm the delete operation before actually removing the Diagram. Once a diagram has been +deleted and the file has been saved there is no way to undo this action. +</para> +</sect2> +<sect2 id="rename-diagram"> +<title>Renaming Diagrams</title> +<para> +If you want to change the name of an existing diagram you can easily do this by selecting the Rename option +from its &RMB; menu in the Tree View. +</para> +<para>Another way to rename a diagram is to do this via its properties dialog, which you obtain by +selecting Properties from its Context Menu or by double clicking on it in the Tree View. +</para> +</sect2> +</sect1> +<sect1 id="edit-diagram"> +<title>Editing Diagrams</title> +<para> +When working on a diagram, &umbrello; will try to guide you by applying some simple rules as to which +elements are valid in the different types of diagrams, as well as the relationships that can exist +between them. If you are an &UML; expert you will probably not even notice it, but this will help +&UML; novices create standard-conformant diagrams. +</para> +<para> +Once you have created your diagrams it is time to start editing them. Here you should notice +the (for beginners subtle) difference between editing your diagram, and editing the +<emphasis>model</emphasis>. As you already know, Diagrams are <emphasis>views</emphasis> of your model. +For example, if you create a class by editing a Class Diagram, you are really editing both, your +Diagram and your model. If you change the color or other display options of a Class in your Class +Diagram, you are only editing the Diagram, but nothing is changed in your model. +</para> +<sect2 id="insert-elements"> +<title>Insert Elements</title> +<para> +One of the first things you will do when editing a new diagram is to insert elements into them (Classes, +Actors, Use Cases, &etc;) There is basically two ways of doing this:</para> +<itemizedlist> +<listitem><para>Dragging existing elements in your model from the Tree View</para></listitem> +<listitem><para>Creating new elements in your model and adding them to your diagram at the +same time, by using one of the edit Tools in the Work Toolbar</para></listitem> +</itemizedlist> +<para> +To insert elements that already exist in your model, just drag them from the Tree View and +drop them where you want them to be in your diagram. You can always move elements around +in your Diagram using the Select Tool +</para> +<para> +The second way of adding elements to your diagram is by using the Work Toolbar's edit tools (note +that this will also add the elements to your model). +</para> +<para> +The Work Toolbar was by default located on the far right of the application window, &umbrello; 1.2 has moved this to the top of the window. +You can dock it into other edge or have it floating around if you prefer. The tools available +on this toolbar (the buttons you see on it) change depending on the type of diagram +you are currently working on. The button for the currently +selected tool is activated in the toolbar. You can switch to the select tool +by pressing the &Esc; key. +</para> +<para> +When you have selected an edit tool from the Work Toolbar (for example, the tool to insert classes) +the mouse pointer changes to a cross, and you can insert the elements in your model by single clicking +in your diagram. Note that elements in &UML; must have a <emphasis>Unique Name</emphasis>. So that if +you have a class in one diagram whose name is <quote>ClassA</quote> and then you use the insert Class +tool to insert a class into another diagram you cannot name this new class <quote>ClassA</quote> as well. +If these two are supposed to be two different elements, you have to give them a unique name. If you are +trying to add the <emphasis>same</emphasis> element to your diagram, then the Insert Class is not +the right tool for that. You should drag and drop the class from the Tree View instead. +</para> +</sect2> +<sect2 id="delete-elements"> +<title>Deleting Elements</title> +<para> +You can delete any element by selecting the option <guimenuitem>Delete</guimenuitem> from its context menu. +</para> +<para> +Again, there is a <emphasis>big</emphasis> difference between removing an object from a diagram, and +deleting an object from your model: +If you delete an object from within a diagram, you are only removing the object from that particular +diagram: the element will still be part of your model and if there are other diagrams using the same +element they will not suffer any change. +If, on the other hand, you delete the element from the Tree View, you are actually deleting the +element from your <emphasis>model</emphasis>. Since the element no longer exist in your model, +it will be automatically removed from all the diagrams it appears in. +</para> +</sect2> +<sect2 id="edit-elements"> +<title>Editing Elements</title> +<para> +You can edit most of the &UML; elements in your model and diagrams by opening its Properties dialog +and selecting the appropriate options. +To edit the properties of an object, select <guimenuitem>Properties</guimenuitem> from its context menu (&RMB; click). Each element has a dialog consisting of several pages where you can configure the options +corresponding to that element. For some elements, like actors you can only set a couple of options, +like the object name and documentation, while for other elements, like classes, you can edit its +attributes and operations, select what you want to be shown in the diagram (whole operation signature +or just operation names, etc) and even the colors you want to use for the line and fill of the class' +representation on the diagram. +</para> + +<para> +For most &UML; elements you can also open the properties dialog by +double clicking on it if you are using the selection tool (arrow). The +exception to this is Associations, in which case a double click +creates an anchor point. For associations you need to use the &RMB; context menu to get the properties dialog. +</para> + +<para> +Note that you can also select the properties option from the context +menu of the elements in the Tree View. This allows you to also edit +the properties for the diagrams, like setting whether the grid should +be shown or not. +</para> +</sect2> +<sect2 id="edit-classes"> +<title>Editing Classes</title> +<para> +Even though editing the properties of all objects was already covered in the previous section, +classes deserve a special section because they are a bit more complicated and have more options +than most of the other &UML; elements. +</para> +<para> +In the properties dialog for a class you can set everything, from the color it uses to the operations +and attributes it has. +</para> +<sect3 id="class-general-settings"> +<title>Class General Settings</title> +<para> +The General Settings page of the properties dialog is self-explanatory. Here you can change the +class' name, visibility, documentation, &etc; +This page is always available. +</para> +</sect3> +<sect3 id="class-attributes-settings"> +<title>Class Attribute Settings</title> +<para> +In the Attributes Settings page you can add, edit, or delete attributes (variables) of the class. +You can move attributes up and down the list by pressing the arrow button +on the side. +This page is always available. +</para> +</sect3> +<sect3 id="class-operations-settings"> +<title>Class Operations Settings</title> +<para> +Similar to the Attribute Settings Page, in the Operation Settings Page you can add, edit, or +remove operations for your class. When adding or editing an operation, you enter the basic data in +the <emphasis>Operation Properties</emphasis> dialog. If you want to add parameters to your operation +you need to click the <guibutton>New Parameter</guibutton> button, which will show the +<emphasis>Parameter Properties</emphasis> dialog. +This page is always available +</para> +</sect3> +<sect3 id="class-template-settings"> +<title>Class Template Settings</title> +<para> +This page allows you to add class templates which are unspecified classes or datatypes. In Java 1.5 these will be called Generics. +</para> +</sect3> +<sect3 id="class-associations-page"> +<title>Class Associations Page</title> +<para> +The <guilabel>Class Associations</guilabel> page shows all the associations of this class +in the current diagram. Double clicking on an association shows its properties, and depending +on the type of association you may modify some parameters here such as setting multiplicity and Role +name. If the association does not allow such options be be modified, the Association Properties dialog +is read-only and you can only modify the documentation associated with this association. +</para> +<para> +This page is only available if you open the Class Properties from within a diagram. If you select +the class properties from the context menu in the Tree View this page is not available. +</para> +</sect3> +<sect3 id="class-display-page"> +<title>Class Display Page</title> +<para> +In the <guilabel>Display Options</guilabel> page, you can set what is to be shown in the diagram. +A class can be shown as only one rectangle with the class name in it (useful if you have many +classes in your diagram, or are for the moment not interested in the details of each class) or +as complete as showing packages, stereotypes, and attributes and operations with full signature and +visibility +</para> +<para>Depending on the amount of information you want to see you can select the corresponding +options in this page. The changes you make here are only <emphasis>display options</emphasis> +for the diagram. This means that <quote>hiding</quote> a class' operations only makes them +not to be shown in the diagram, but the operation are still there as part of your model. +This option is only available if you select the class properties from within a Diagram. If you open +the class properties from the Tree View this page is missing since such Display Options do not make sense +in that case</para> +</sect3> +<sect3 id="class-color-page"> +<title>Class Color Page</title> +<para> +In the <guilabel>Widget Color</guilabel> page you can configure the colors you want for the line +and the fill of the widget. This option obviously makes sense only for classes displayed in diagrams, +and is missing if you open the class' properties dialog from the Tree View. +</para> +</sect3> +</sect2> + +<sect2 id="associations"> +<title>Associations</title> +<para> +Associations relate two &UML; objects to each other. Normally associations are defined between two classes, +but some types of associations can also exists between use cases and actors. +</para> +<para> +To create an association select the appropriate tool from the Work Toolbar (generic Association, +Generalization, Aggregation, &etc;) and single click on the first element participating in the association +and then single click on the second item participating. Note that those are two clicks, one on each +on the objects participating in the association, it is <emphasis>not</emphasis> a drag from one object +to the other. <!-- yet :) --> +</para> +<para> +If you try to use an association in a way against the &UML; specification &umbrello; will refuse to create +the association and you will get an error message. This would be the case if, for example, a Generalization +exists from class A to class B and then you try to create another Generalization from Class B to class A +</para> +<para> +<mousebutton>Right</mousebutton> clicking on an association will show a context menu with the actions you can apply on it. If you need to delete an association simply select the <guimenuitem>Delete</guimenuitem> option from this context menu. +You can also select the <guimenuitem>Properties</guimenuitem> option and, depending on the association type +edit attributes such as roles and multiplicity. +</para> +<sect3 id="anchor-points"> +<title>Anchor Points</title> +<para> +Associations are drawn, by default, as a straight line connecting the two objects in the diagram. +</para> +<para> +You can add anchor points to bend an association by <mousebutton>double</mousebutton> clicking some where along the association line. This will insert +an anchor point (displayed as a blue point when the association line is selected) which you can move +around to give shape to the association +</para> +<para> +If you need to remove an anchor point, <mousebutton>double</mousebutton> click on it again to remove it +</para> +<para> +Note that the only way to edit the properties of an association is through the context menu. If you +try to <mousebutton>double</mousebutton> click on it as with other &UML; objects, this will only insert an anchor point. +</para> +</sect3> +</sect2> + +<sect2 id="notes"> +<title>Notes, Text and Boxes</title> +<para> +Notes, Lines Of Text and Boxes are elements that can be present in any type of diagram and have no real +semantic value, but are very helpful to add extra comments or explanations that can make your +diagram easier to understand. +</para> +<para> +To add a Note or a Line Of Text, select the corresponding tool from the Work Toolbar and single click +on the diagram where you want to put your comment. You can edit the text by opening the element through +its context menu or in the case of notes by <mousebutton>double</mousebutton> clicking on them as well. +</para> +<sect3 id="anchors"> +<title>Anchors</title> +<para> +Anchors are used to link a text note and another &UML; Element together. For example, you normally +use a text note to explain or make some comment about a class or a particular association, in which +case you can use the anchor to make it clear that the note <quote>belongs</quote> to that particular +element. +</para> +<para> +To add an anchor between a note and another &UML; element, use the anchor tool from the work toolbar. +You first need to click on the note and then click on the &UML; element you want the note to be linked +to. +</para> +</sect3> +</sect2> +</sect1> +</chapter> +<!--edit-diagram--> |