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/***************************************************************************
textedit.h - Rich text editing widget
-------------------
copyright : (C) 2002-2003 Marc Britton <[email protected]>
(C) 2004 Michal Rudolf <[email protected]>
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef _HAVE_TEXTEDIT_H_
#define _HAVE_TEXTEDIT_H_
/* KDE INCLUDES */
#include <ktextedit.h>
/* QT INCLUDES */
#include <qstringlist.h>
#include <qstring.h>
/* OTHER INCLUDES */
#include <kommanderwidget.h>
#include <kommander_export.h>
class QShowEvent;
class KOMMANDER_EXPORT TextEdit: public KTextEdit, public KommanderWidget
{
Q_OBJECT Q_PROPERTY(QString populationText READ populationText WRITE setPopulationText DESIGNABLE false)
Q_PROPERTY(QStringList associations READ associatedText WRITE setAssociatedText DESIGNABLE false)
Q_PROPERTY(bool KommanderWidget READ isKommanderWidget)
public:
TextEdit(QWidget *, const char *);
virtual ~TextEdit();
virtual bool isKommanderWidget() const;
virtual void setAssociatedText(const QStringList &);
virtual QStringList associatedText() const;
virtual QString currentState() const;
virtual QString populationText() const;
virtual void setPopulationText(const QString &);
virtual QString handleDCOP(int function, const QStringList& args);
virtual bool isFunctionSupported(int function);
public slots:
virtual void setTextChanged();
virtual void setWidgetText(const QString &);
virtual void populate();
signals:
void widgetOpened();
void widgetTextChanged(const QString&);
void contextMenuRequested(int xpos, int ypos);
void lostFocus();
void gotFocus();
protected:
void showEvent(QShowEvent* e);
void contextMenuEvent( QContextMenuEvent * e );
void focusOutEvent( QFocusEvent* e);
void focusInEvent( QFocusEvent* e);
};
#endif
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