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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2010-03-01 19:17:32 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2010-03-01 19:17:32 +0000 |
commit | e38d2351b83fa65c66ccde443777647ef5cb6cff (patch) | |
tree | 1897fc20e9f73a81c520a5b9f76f8ed042124883 /src/collections/gamecollection.h | |
download | tellico-e38d2351b83fa65c66ccde443777647ef5cb6cff.tar.gz tellico-e38d2351b83fa65c66ccde443777647ef5cb6cff.zip |
Added KDE3 version of Tellico
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/applications/tellico@1097620 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'src/collections/gamecollection.h')
-rw-r--r-- | src/collections/gamecollection.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/collections/gamecollection.h b/src/collections/gamecollection.h new file mode 100644 index 0000000..7d6ce92 --- /dev/null +++ b/src/collections/gamecollection.h @@ -0,0 +1,44 @@ +/*************************************************************************** + copyright : (C) 2005-2006 by Robby Stephenson + email : [email protected] + ***************************************************************************/ + +/*************************************************************************** + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of version 2 of the GNU General Public License as * + * published by the Free Software Foundation; * + * * + ***************************************************************************/ + +#ifndef GAMECOLLECTION_H +#define GAMECOLLECTION_H + +#include "../collection.h" + +namespace Tellico { + namespace Data { + +/** + * A collection for games. + */ +class GameCollection : public Collection { +Q_OBJECT + +public: + /** + * The constructor + * + * @param addFields Whether to add the default attributes + * @param title The title of the collection + */ + GameCollection(bool addFields, const QString& title = QString::null); + + virtual Type type() const { return Game; } + + static FieldVec defaultFields(); +}; + + } // end namespace +} // end namespace +#endif |