/*************************************************************************** copyright : (C) 2005-2006 by Robby Stephenson email : robby@periapsis.org ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of version 2 of the GNU General Public License as * * published by the Free Software Foundation; * * * ***************************************************************************/ #include "gamecollection.h" #include namespace { static const char* game_general = I18N_NOOP("General"); static const char* game_personal = I18N_NOOP("Personal"); } using Tellico::Data::GameCollection; GameCollection::GameCollection(bool addFields_, const QString& title_ /*=null*/) : Collection(title_.isEmpty() ? i18n("My Games") : title_) { if(addFields_) { addFields(defaultFields()); } setDefaultGroupField(QString::fromLatin1("platform")); } Tellico::Data::FieldVec GameCollection::defaultFields() { FieldVec list; FieldPtr field; field = new Field(QString::fromLatin1("title"), i18n("Title")); field->setCategory(i18n(game_general)); field->setFlags(Field::NoDelete); field->setFormatFlag(Field::FormatTitle); list.append(field); QStringList platform; platform << i18n("Xbox 360") << i18n("Xbox") << i18n("PlayStation3") << i18n("PlayStation2") << i18n("PlayStation") << i18n("PlayStation Portable", "PSP") << i18n("Nintendo Wii") << i18n("Nintendo DS") << i18n("GameCube") << i18n("Dreamcast") << i18n("Game Boy Advance") << i18n("Game Boy Color") << i18n("Game Boy") << i18n("Windows Platform", "Windows") << i18n("Mac OS") << i18n("Linux"); field = new Field(QString::fromLatin1("platform"), i18n("Platform"), platform); field->setCategory(i18n(game_general)); field->setFlags(Field::AllowGrouped); list.append(field); field = new Field(QString::fromLatin1("genre"), i18n("Genre")); field->setCategory(i18n(game_general)); field->setFlags(Field::AllowCompletion | Field::AllowMultiple | Field::AllowGrouped); field->setFormatFlag(Field::FormatPlain); list.append(field); field = new Field(QString::fromLatin1("year"), i18n("Release Year"), Field::Number); field->setCategory(i18n(game_general)); field->setFlags(Field::AllowGrouped); list.append(field); field = new Field(QString::fromLatin1("publisher"), i18n("Games - Publisher", "Publisher")); field->setCategory(i18n(game_general)); field->setFlags(Field::AllowCompletion | Field::AllowMultiple | Field::AllowGrouped); field->setFormatFlag(Field::FormatPlain); list.append(field); field = new Field(QString::fromLatin1("developer"), i18n("Developer")); field->setCategory(i18n(game_general)); field->setFlags(Field::AllowCompletion | Field::AllowMultiple | Field::AllowGrouped); field->setFormatFlag(Field::FormatPlain); list.append(field); QStringList cert = QStringList::split(QRegExp(QString::fromLatin1("\\s*,\\s*")), i18n("Video game ratings - " "Unrated, Adults Only, Mature, Teen, Everyone, Early Childhood, Pending", "Unrated, Adults Only, Mature, Teen, Everyone, Early Childhood, Pending"), false); field = new Field(QString::fromLatin1("certification"), i18n("ESRB Rating"), cert); field->setCategory(i18n(game_general)); field->setFlags(Field::AllowGrouped); list.append(field); field = new Field(QString::fromLatin1("description"), i18n("Description"), Field::Para); list.append(field); field = new Field(QString::fromLatin1("rating"), i18n("Personal Rating"), Field::Rating); field->setCategory(i18n(game_personal)); field->setFlags(Field::AllowGrouped); list.append(field); field = new Field(QString::fromLatin1("completed"), i18n("Completed"), Field::Bool); field->setCategory(i18n(game_personal)); list.append(field); field = new Field(QString::fromLatin1("pur_date"), i18n("Purchase Date")); field->setCategory(i18n(game_personal)); field->setFormatFlag(Field::FormatDate); list.append(field); field = new Field(QString::fromLatin1("gift"), i18n("Gift"), Field::Bool); field->setCategory(i18n(game_personal)); list.append(field); field = new Field(QString::fromLatin1("pur_price"), i18n("Purchase Price")); field->setCategory(i18n(game_personal)); list.append(field); field = new Field(QString::fromLatin1("loaned"), i18n("Loaned"), Field::Bool); field->setCategory(i18n(game_personal)); list.append(field); field = new Field(QString::fromLatin1("cover"), i18n("Cover"), Field::Image); list.append(field); field = new Field(QString::fromLatin1("comments"), i18n("Comments"), Field::Para); field->setCategory(i18n(game_personal)); list.append(field); return list; } #include "gamecollection.moc"