/***************************************************************************
 *   Copyright (C) 2006 - 2008 Robert Hogan                                *
 *   robert@roberthogan.net                                                *
 *   Copyright (C) 2005 by Joris Guisson                                   *
 *   joris.guisson@gmail.com                                               *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.              *
 ***************************************************************************/
#ifndef FUNCTIONS_H
#define FUNCTIONS_H

#include <ntqstring.h>
#include <ntqstringlist.h>
#include <ntqdir.h>
#include "constants.h"
#include <map>

TQString getFullLocation(const char *additionalPaths, const TQString &name);

TQStringList findPrograms(const TQStringList &programList);

TQStringList addPaths(const char *env_path);

using namespace bt;
namespace tk
{

	TQString BytesToString(bt::Uint64 bytes,int precision = -1);
	TQString KBytesPerSecToString(double speed,int precision = 1);
	TQString BytesPerSecToString(double bytes,int precision = 1);
	TQString DurationToString(bt::Uint32 nsecs);
	TQString calcBW(const TQStringList &bwlist, int num);

	template<class T> int CompareVal(T a,T b)
	{
		if (a < b)
			return -1;
		else if (a > b)
			return 1;
		else
			return 0;
	}
}

namespace bt
{
	typedef Uint64 TimeStamp;

	void UpdateCurrentTime();
	
	extern TimeStamp global_time_stamp;
	
	inline TimeStamp GetCurrentTime() {return global_time_stamp;}
	
	TimeStamp Now();

	/**
	* @author Joris Guisson
	* @brief Map of pointers
	*
	* A Map where the data is a pointer. The PtrMap has an autodeletion feature.
	* When autodelete is on, every time we remove something from the map, the data
	* will be deleted.
	*/
	template <class Key,class Data>
	class PtrMap
	{
		bool autodel;
		std::map<Key,Data*> pmap;
	public:
		/**
		* Constructor.
		* @param auto_del Wether or not to enable auto deletion
		*/
		PtrMap(bool autodel = false) : autodel(autodel)
		{}
		
		/**
		* Destructor. Will delete all objects, if auto deletion is on.
		*/
		virtual ~PtrMap()
		{
			clear();
		}
		
		
		/**
		* Return the number of key data pairs in the map.
		*/
		unsigned int count() const {return pmap.size();}
		
		/**
		* Enable or disable auto deletion.
		* @param yes Enable if true, disable if false
		*/
		void setAutoDelete(bool yes)
		{
			autodel = yes;
		}
		
		typedef typename std::map<Key,Data*>::iterator iterator;
		typedef typename std::map<Key,Data*>::const_iterator const_iterator;
		
		iterator begin() {return pmap.begin();}
		iterator end() {return pmap.end();}
		
		const_iterator begin() const {return pmap.begin();}
		const_iterator end() const {return pmap.end();}
		
		/**
		* Remove all objects, will delete them if autodelete is on.
		*/
		void clear()
		{
			if (autodel)
			{
				for (iterator i = pmap.begin();i != pmap.end();i++)
				{
					delete i->second;
					i->second = 0;
				}
			}
			pmap.clear();
		}
		
		/**
		* Insert a key data pair.
		* @param k The key
		* @param d The data
		* @param overwrite Wether or not to overwrite
		* @return true if the insertion took place
		*/
		bool insert(const Key & k,Data* d,bool overwrite = true)
		{
			iterator itr =  pmap.find(k);
			if (itr != pmap.end())
			{
				if (overwrite)
				{
					if (autodel)
						delete itr->second;
					itr->second = d;
					return true;
				}
				else
				{
					return false;
				}
			}
			else
			{
				pmap[k] = d;
				return true;
			}
		}
	
		/**
		* Find a key in the map and returns it's data.
		* @param k The key
		* @return The data of the key, 0 if the key isn't in the map
		*/
		Data* find(const Key & k)
		{
			iterator i = pmap.find(k);
			return (i == pmap.end()) ? 0 : i->second;
		}
		
		/**
		* Find a key in the map and returns it's data.
		* @param k The key
		* @return The data of the key, 0 if the key isn't in the map
		*/
		const Data* find(const Key & k) const
		{
			const_iterator i = pmap.find(k);
			return (i == pmap.end()) ? 0 : i->second;
		}
		
		/**
		* Check to see if a key is in the map.
		* @param k The key
		* @return true if it is part of the map
		*/
		bool contains(const Key & k) const
		{
			const_iterator i = pmap.find(k);
			return i != pmap.end();
		}
		
		/**
		* Erase a key from the map. Will delete
		* the data if autodelete is on.
		* @param key The key
		* @return true if an erase took place
		*/
		bool erase(const Key & key)
		{
			iterator i = pmap.find(key);
			if (i == pmap.end())
				return false;
			
			if (autodel)
				delete i->second;
			pmap.erase(i);
			return true;
		}
	};


	/**
	 * @author Joris Guisson
	 *
	 * Template array classes, makes creating dynamic buffers easier
	 * and safer.
	 */
	template<class T>
	class Array
	{
		Uint32 num;
		T* data;
	public:
		Array(Uint32 num = 0) : num(num),data(0)
		{
			if (num > 0)
				data = new T[num];
		}

		~Array()
		{
			delete [] data;
		}

		T & operator [] (Uint32 i) {return data[i];}
		const T & operator [] (Uint32 i) const {return data[i];}

		operator const T* () const {return data;}
		operator T* () {return data;}

		/// Get the number of elements in the array
		Uint32 size() const {return num;}

		/**
		 * Fill the array with a value
		 * @param val The value
		 */
		void fill(T val)
		{
			for (Uint32 i = 0;i < num;i++)
				data[i] = val;
		}
	};

}

#endif