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authorTimothy Pearson <[email protected]>2011-11-08 12:31:36 -0600
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+<title>TQt Tutorial - Chapter 2: Calling it Quits</title>
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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQt Tutorial - Chapter 2: Calling it Quits</h1>
+
+
+<p> <center><img src="t2.png" alt="Screenshot of tutorial two"></center>
+<p> Having created a window in <a href="tutorial1-01.html">Chapter 1,</a> we will
+now go on to make the application tquit properly when the user tells it to.
+<p> We will also use a font that is more exciting than the default one.
+<p> <pre>/****************************************************************
+**
+** TQt tutorial 2
+**
+****************************************************************/
+
+#include &lt;<a href="qapplication-h.html">qapplication.h</a>&gt;
+#include &lt;<a href="qpushbutton-h.html">qpushbutton.h</a>&gt;
+#include &lt;<a href="qfont-h.html">qfont.h</a>&gt;
+
+
+int main( int argc, char **argv )
+{
+ <a href="qapplication.html">TQApplication</a> a( argc, argv );
+
+ <a href="qpushbutton.html">TQPushButton</a> tquit( "Quit", 0 );
+ tquit.<a href="qwidget.html#resize">resize</a>( 75, 30 );
+ tquit.<a href="qwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) );
+
+ TQObject::<a href="qobject.html#connect">connect</a>( &amp;tquit, SIGNAL(<a href="qbutton.html#clicked">clicked</a>()), &amp;a, SLOT(<a href="qapplication.html#tquit">tquit</a>()) );
+
+ a.<a href="qapplication.html#setMainWidget">setMainWidget</a>( &amp;tquit );
+ tquit.<a href="qwidget.html#show">show</a>();
+ return a.<a href="qapplication.html#exec">exec</a>();
+}
+</pre>
+
+
+
+<p> <h2> Line-by-line Walkthrough
+</h2>
+<a name="1"></a><p> <pre> #include &lt;<a href="qfont-h.html">qfont.h</a>&gt;
+</pre>
+<p> Since this program uses <a href="qfont.html">TQFont</a>, it needs to include qfont.h. TQt's font
+abstraction is rather different from the horror provided by X, and
+loading and using fonts has been highly optimized.
+<p> <pre> <a href="qpushbutton.html">TQPushButton</a> tquit( "Quit", 0 );
+</pre>
+<p> This time, the button says "Quit" and that's exactly what the program
+will do when the user clicks the button. This is not a coincidence.
+We still pass 0 as the parent, since the button is a top-level window.
+<p> <pre> <a name="x2292"></a> tquit.<a href="qwidget.html#resize">resize</a>( 75, 30 );
+</pre>
+<p> We've chosen another size for the button since the text is a bit
+shorter than "Hello world!". We could also have used <a href="qfontmetrics.html">TQFontMetrics</a>
+to set right size.
+<p> <pre> <a name="x2293"></a> tquit.<a href="qwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) );
+</pre>
+<p> Here we choose a new font for the button, an 18-point bold font from
+the Times family. Note that we create the font on the spot.
+<p> It is also possible to change the default font (using <a href="qapplication.html#setFont">TQApplication::setFont</a>()) for the whole application.
+<p> <pre> <a name="x2291"></a><a name="x2290"></a><a name="x2288"></a> TQObject::<a href="qobject.html#connect">connect</a>( &amp;tquit, SIGNAL(<a href="qbutton.html#clicked">clicked</a>()), &amp;a, SLOT(<a href="qapplication.html#tquit">tquit</a>()) );
+</pre>
+<p> connect() is perhaps <em>the</em> most central feature of TQt.
+Note that connect() is a static function in <a href="qobject.html">TQObject</a>. Do not confuse it
+with the connect() function in the socket library.
+<p> This line establishes a one-way connection between two TQt objects (objects
+that inherit TQObject, directly or indirectly). Every TQt object can have
+both <tt>signals</tt> (to send messages) and <tt>slots</tt> (to receive messages). All
+widgets are TQt objects. They inherit <a href="qwidget.html">TQWidget</a> which in turn inherits
+TQObject.
+<p> Here, the <em>clicked()</em> signal of <em>tquit</em> is connected to the <em>tquit()</em> slot of <em>a</em>, so that when the button is clicked, the
+application tquits.
+<p> The <a href="signalsandslots.html">Signals and Slots</a> documentation
+describes this topic in detail.
+<p> <h2> Behavior
+</h2>
+<a name="2"></a><p> When you run this program, you will see an even smaller window than in
+Chapter 1, filled with an even smaller button.
+<p> (See <a href="tutorial1-01.html#compiling">Compiling</a> for how to create a
+makefile and build the application.)
+<p> <h2> Exercises
+</h2>
+<a name="3"></a><p> Try to resize the window. Press the button. Oops! That connect()
+would seem to make some difference.
+<p> Are there any other signals in <a href="qpushbutton.html">TQPushButton</a> you can connect to tquit?
+Hint: The TQPushButton inherits most of its behavior from <a href="qbutton.html">TQButton</a>.
+<p> You're now ready for <a href="tutorial1-03.html">Chapter 3.</a>
+<p> [<a href="tutorial1-01.html">Previous tutorial</a>]
+[<a href="tutorial1-03.html">Next tutorial</a>]
+[<a href="tutorial.html">Main tutorial page</a>]
+<p>
+<!-- eof -->
+<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>TQt 3.3.8</div>
+</table></div></address></body>
+</html>