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authorTimothy Pearson <[email protected]>2013-05-07 21:58:34 -0500
committerTimothy Pearson <[email protected]>2013-05-07 21:58:34 -0500
commitc740211ffba3330d951f4c3ddefea8edf23a01cd (patch)
tree0a8b7641d3c5b576d18a2f7912c75fc600f494e2 /src/kernel/qtimer.cpp
parent8a4eacb6185de3653f6ae401c352aef833a9e72a (diff)
downloadtqt3-c740211ffba3330d951f4c3ddefea8edf23a01cd.tar.gz
tqt3-c740211ffba3330d951f4c3ddefea8edf23a01cd.zip
Automated update from Qt3
Diffstat (limited to 'src/kernel/qtimer.cpp')
-rw-r--r--src/kernel/qtimer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/kernel/qtimer.cpp b/src/kernel/qtimer.cpp
index a99a49c1b..0c70113f4 100644
--- a/src/kernel/qtimer.cpp
+++ b/src/kernel/qtimer.cpp
@@ -82,7 +82,7 @@
\endcode
myObject->processOneThing() will be called repeatedly and should
- return tquickly (typically after processing one data item) so that
+ return quickly (typically after processing one data item) so that
TQt can deliver events to widgets and stop the timer as soon as it
has done all its work. This is the traditional way of
implementing heavy work in GUI applications; multi-threading is