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authorTimothy Pearson <[email protected]>2013-11-06 16:23:17 -0600
committerTimothy Pearson <[email protected]>2013-11-06 16:23:17 -0600
commite193e0140419d117a52e3756ddd9d2bdf3ab7a4a (patch)
tree2581a958653985ed91ff63ff702ad47a253553b3 /tools/tqvfb/skin.cpp
parentab9c0372a33806de1210b9b6f3bc7544895ad4fb (diff)
downloadtqt3-e193e0140419d117a52e3756ddd9d2bdf3ab7a4a.tar.gz
tqt3-e193e0140419d117a52e3756ddd9d2bdf3ab7a4a.zip
Automated update from Qt3
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+/**********************************************************************
+** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
+**
+** This file is part of TQt/Embedded virtual framebuffer.
+**
+** This file may be used under the terms of the GNU General
+** Public License versions 2.0 or 3.0 as published by the Free
+** Software Foundation and appearing in the files LICENSE.GPL2
+** and LICENSE.GPL3 included in the packaging of this file.
+** Alternatively you may (at your option) use any later version
+** of the GNU General Public License if such license has been
+** publicly approved by Trolltech ASA (or its successors, if any)
+** and the KDE Free TQt Foundation.
+**
+** Please review the following information to ensure GNU General
+** Public Licensing requirements will be met:
+** http://trolltech.com/products/qt/licenses/licensing/opensource/.
+** If you are unsure which license is appropriate for your use, please
+** review the following information:
+** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
+** or contact the sales department at [email protected].
+**
+** Licensees holding valid TQt Commercial licenses may use this file in
+** accordance with the TQt Commercial License Agreement provided with
+** the Software.
+**
+** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
+** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
+** herein.
+**
+**********************************************************************/
+
+#include "skin.h"
+#include "tqvfb.h"
+#include "tqvfbview.h"
+
+#include <ntqbitmap.h>
+#include <ntqpixmap.h>
+#include <ntqtextstream.h>
+#include <ntqfile.h>
+#include <ntqpainter.h>
+#ifdef Q_WS_MAC
+# include <qt_mac.h>
+#endif
+
+Skin::Skin( TQVFb *p, const TQString &skinFile, int &viewW, int &viewH ) : TQWidget(p)
+{
+ TQFile f( skinFile );
+ f.open( IO_ReadOnly );
+ TQTextStream ts( &f );
+ ts >> skinImageUpFileName;
+ ts >> skinImageDownFileName;
+ ts >> viewX1;
+ ts >> viewY1;
+ ts >> viewW;
+ ts >> viewH;
+ ts >> transparancy;
+ ts >> numberOfAreas;
+// Debug the skin file parsing
+// printf("read: -%s- -%i- -%i- -%i-\n", skinImage.latin1(), viewX1, viewY1, numberOfAreas );
+ areas = new ButtonAreas[numberOfAreas];
+
+ for (int i = 0; i < numberOfAreas; i++) {
+ ts >> areas[i].name;
+ ts >> areas[i].keyCode;
+ ts >> areas[i].x1;
+ ts >> areas[i].y1;
+ ts >> areas[i].x2;
+ ts >> areas[i].y2;
+// Debug the skin file parsing
+// printf("read: -%s- -%i- -%i- -%i- -%i- -%i-\n", areas[i].name.latin1(),
+// areas[i].keyCode, areas[i].x1, areas[i].y1, areas[i].x2, areas[i].y2 );
+ }
+
+ parent = p;
+ skinImageUp = new TQPixmap( skinImageUpFileName );
+ skinImageDown = new TQPixmap( skinImageDownFileName );
+// setPixmap( ipaq );
+ setFixedSize( skinImageUp->size() );
+ TQBitmap mask = skinImageUp->createHeuristicMask();
+ int wf = WStyle_Customize | WType_TopLevel | WStyle_NoBorder;
+ parent->reparent( 0, wf, pos(), TRUE );
+ parent->setMask( mask );
+ parent->setFixedSize( skinImageUp->size() );
+ buttonPressed = FALSE;
+ buttonIndex = 0;
+}
+
+
+Skin::~Skin( )
+{
+}
+
+
+void Skin::setView( TQVFbView *v )
+{
+ view = v;
+ view->move( viewX1, viewY1 );
+#ifdef Q_WS_MAC
+ TQMacSavedPortInfo::setAlphaTransparancy(view, transparancy);
+#endif
+}
+
+
+void Skin::paintEvent( TQPaintEvent * )
+{
+ TQPainter p( this );
+// printf("read: -%s-\n", skinImageUp.latin1());
+ if (skinImageUp)
+ p.drawPixmap( 0, 0, *skinImageUp );
+ if (buttonPressed == TRUE) {
+ ButtonAreas *ba = &areas[buttonIndex];
+ if (skinImageDown)
+ p.drawPixmap( ba->x1, ba->y1, *skinImageDown, ba->x1, ba->y1, ba->x2 - ba->x1, ba->y2 - ba->y1 );
+ }
+}
+
+
+void Skin::mousePressEvent( TQMouseEvent *e )
+{
+ if (e->button() == RightButton) {
+ parent->popupMenu();
+ } else {
+ buttonPressed = FALSE;
+
+ for (int i = 0; i < numberOfAreas; i++) {
+ TQPoint p1( areas[i].x1, areas[i].y1 );
+ TQPoint p2( areas[i].x2, areas[i].y2 );
+ TQRect r( p1, p2 );
+ if ( r.contains( e->pos() ) ) {
+ buttonPressed = TRUE;
+ buttonIndex = i;
+ buttonCode = areas[buttonIndex].keyCode;
+ TQKeyEvent keyEvent( TQEvent::KeyPress, buttonCode, 0, 0 );
+ if (view)
+ view->skinKeyPressEvent( &keyEvent );
+// Debug message to be sure we are clicking the right areas
+// printf("%s clicked\n", areas[i].name);
+ ButtonAreas *ba = &areas[buttonIndex];
+ repaint( ba->x1, ba->y1, ba->x2 - ba->x1, ba->y2 - ba->y1, FALSE );
+ continue;
+ }
+ }
+
+// This is handy for finding the areas to define rectangles for new skins
+// printf("Clicked in %i,%i\n", e->pos().x(), e->pos().y());
+ clickPos = e->pos();
+ }
+}
+
+
+void Skin::mouseMoveEvent( TQMouseEvent *e )
+{
+ if ( buttonPressed == FALSE ) {
+ TQPoint newpos = e->globalPos() - clickPos;
+ parent->move( newpos );
+ }
+}
+
+
+void Skin::mouseReleaseEvent( TQMouseEvent * )
+{
+ if ( buttonPressed ) {
+ TQKeyEvent keyEvent( TQEvent::KeyRelease, buttonCode, 0, 0 );
+ if (view)
+ view->skinKeyReleaseEvent( &keyEvent );
+ buttonPressed = FALSE;
+ ButtonAreas *ba = &areas[buttonIndex];
+ repaint( ba->x1, ba->y1, ba->x2 - ba->x1, ba->y2 - ba->y1, FALSE );
+ }
+}
+
+