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+<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/src/widgets/qbutton.cpp:126 -->
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+<title>TQButton Class</title>
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+ <a href="index.html">
+<font color="#004faf">Home</font></a>
+ | <a href="classes.html">
+<font color="#004faf">All&nbsp;Classes</font></a>
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+<font color="#004faf">Main&nbsp;Classes</font></a>
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+<font color="#004faf">Functions</font></a>
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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQButton Class Reference</h1>
+
+<p>The TQButton class is the abstract base class of button
+widgets, providing functionality common to buttons.
+<a href="#details">More...</a>
+<p><tt>#include &lt;<a href="qbutton-h.html">ntqbutton.h</a>&gt;</tt>
+<p>Inherits <a href="ntqwidget.html">TQWidget</a>.
+<p>Inherited by <a href="ntqcheckbox.html">TQCheckBox</a>, <a href="ntqpushbutton.html">TQPushButton</a>, <a href="ntqradiobutton.html">TQRadioButton</a>, and <a href="ntqtoolbutton.html">TQToolButton</a>.
+<p><a href="qbutton-members.html">List of all member functions.</a>
+<h2>Public Members</h2>
+<ul>
+<li class=fn><a href="#TQButton"><b>TQButton</b></a> ( TQWidget&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0, WFlags&nbsp;f = 0 )</li>
+<li class=fn><a href="#~TQButton"><b>~TQButton</b></a> ()</li>
+<li class=fn>TQString <a href="#text"><b>text</b></a> () const</li>
+<li class=fn>virtual void <a href="#setText"><b>setText</b></a> ( const TQString &amp; )</li>
+<li class=fn>const TQPixmap * <a href="#pixmap"><b>pixmap</b></a> () const</li>
+<li class=fn>virtual void <a href="#setPixmap"><b>setPixmap</b></a> ( const TQPixmap &amp; )</li>
+<li class=fn>TQKeySequence <a href="#accel"><b>accel</b></a> () const</li>
+<li class=fn>virtual void <a href="#setAccel"><b>setAccel</b></a> ( const TQKeySequence &amp; )</li>
+<li class=fn>bool <a href="#isToggleButton"><b>isToggleButton</b></a> () const</li>
+<li class=fn>enum <a href="#ToggleType-enum"><b>ToggleType</b></a> { SingleShot, Toggle, Tristate }</li>
+<li class=fn>ToggleType <a href="#toggleType"><b>toggleType</b></a> () const</li>
+<li class=fn>virtual void <a href="#setDown"><b>setDown</b></a> ( bool )</li>
+<li class=fn>bool <a href="#isDown"><b>isDown</b></a> () const</li>
+<li class=fn>bool <a href="#isOn"><b>isOn</b></a> () const</li>
+<li class=fn>enum <a href="#ToggleState-enum"><b>ToggleState</b></a> { Off, NoChange, On }</li>
+<li class=fn>ToggleState <a href="#state"><b>state</b></a> () const</li>
+<li class=fn>bool autoResize () const &nbsp;<em>(obsolete)</em></li>
+<li class=fn>void setAutoResize ( bool ) &nbsp;<em>(obsolete)</em></li>
+<li class=fn>bool <a href="#autoRepeat"><b>autoRepeat</b></a> () const</li>
+<li class=fn>virtual void <a href="#setAutoRepeat"><b>setAutoRepeat</b></a> ( bool )</li>
+<li class=fn>bool <a href="#isExclusiveToggle"><b>isExclusiveToggle</b></a> () const</li>
+<li class=fn>TQButtonGroup * <a href="#group"><b>group</b></a> () const</li>
+</ul>
+<h2>Public Slots</h2>
+<ul>
+<li class=fn>void <a href="#animateClick"><b>animateClick</b></a> ()</li>
+<li class=fn>void <a href="#toggle"><b>toggle</b></a> ()</li>
+</ul>
+<h2>Signals</h2>
+<ul>
+<li class=fn>void <a href="#pressed"><b>pressed</b></a> ()</li>
+<li class=fn>void <a href="#released"><b>released</b></a> ()</li>
+<li class=fn>void <a href="#clicked"><b>clicked</b></a> ()</li>
+<li class=fn>void <a href="#toggled"><b>toggled</b></a> ( bool&nbsp;on )</li>
+<li class=fn>void <a href="#stateChanged"><b>stateChanged</b></a> ( int&nbsp;state )</li>
+</ul>
+<h2>Properties</h2>
+<ul>
+<li class=fn>TQKeySequence <a href="#accel-prop"><b>accel</b></a>&nbsp;- the accelerator associated with the button</li>
+<li class=fn>bool <a href="#autoRepeat-prop"><b>autoRepeat</b></a>&nbsp;- whether autoRepeat is enabled</li>
+<li class=fn>bool autoResize&nbsp;- whether autoResize is enabled &nbsp;<em>(obsolete)</em></li>
+<li class=fn>bool <a href="#down-prop"><b>down</b></a>&nbsp;- whether the button is pressed</li>
+<li class=fn>bool <a href="#exclusiveToggle-prop"><b>exclusiveToggle</b></a>&nbsp;- whether the button is an exclusive toggle &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#on-prop"><b>on</b></a>&nbsp;- whether the button is toggled &nbsp;<em>(read only)</em></li>
+<li class=fn>TQPixmap <a href="#pixmap-prop"><b>pixmap</b></a>&nbsp;- the pixmap shown on the button</li>
+<li class=fn>TQString <a href="#text-prop"><b>text</b></a>&nbsp;- the text shown on the button</li>
+<li class=fn>bool <a href="#toggleButton-prop"><b>toggleButton</b></a>&nbsp;- whether the button is a toggle button &nbsp;<em>(read only)</em></li>
+<li class=fn>ToggleState <a href="#toggleState-prop"><b>toggleState</b></a>&nbsp;- the state of the toggle button &nbsp;<em>(read only)</em></li>
+<li class=fn>ToggleType <a href="#toggleType-prop"><b>toggleType</b></a>&nbsp;- the type of toggle on the button &nbsp;<em>(read only)</em></li>
+</ul>
+<h2>Protected Members</h2>
+<ul>
+<li class=fn>void <a href="#setToggleButton"><b>setToggleButton</b></a> ( bool&nbsp;b )</li>
+<li class=fn>virtual void <a href="#setToggleType"><b>setToggleType</b></a> ( ToggleType&nbsp;type )</li>
+<li class=fn>void <a href="#setOn"><b>setOn</b></a> ( bool&nbsp;on )</li>
+<li class=fn>virtual void <a href="#setState"><b>setState</b></a> ( ToggleState&nbsp;s )</li>
+<li class=fn>virtual bool <a href="#hitButton"><b>hitButton</b></a> ( const&nbsp;TQPoint&nbsp;&amp;&nbsp;pos ) const</li>
+<li class=fn>virtual void <a href="#drawButton"><b>drawButton</b></a> ( TQPainter * )</li>
+<li class=fn>virtual void <a href="#drawButtonLabel"><b>drawButtonLabel</b></a> ( TQPainter * )</li>
+<li class=fn>virtual void <a href="#paintEvent"><b>paintEvent</b></a> ( TQPaintEvent * )</li>
+</ul>
+<hr><a name="details"></a><h2>Detailed Description</h2>
+
+
+The TQButton class is the abstract base class of button
+widgets, providing functionality common to buttons.
+<p>
+<p> <b>If you want to create a button use <a href="ntqpushbutton.html">TQPushButton</a>.</b>
+<p> The TQButton class implements an <em>abstract</em> button, and lets
+subclasses specify how to reply to user actions and how to draw
+the button.
+<p> TQButton provides both push and toggle buttons. The <a href="ntqradiobutton.html">TQRadioButton</a>
+and <a href="ntqcheckbox.html">TQCheckBox</a> classes provide only toggle buttons; TQPushButton and
+<a href="ntqtoolbutton.html">TQToolButton</a> provide both toggle and push buttons.
+<p> Any button can have either a text or pixmap label. <a href="#setText">setText</a>() sets
+the button to be a text button and <a href="#setPixmap">setPixmap</a>() sets it to be a
+pixmap button. The text/pixmap is manipulated as necessary to
+create the "disabled" appearance when the button is disabled.
+<p> TQButton provides most of the states used for buttons:
+<ul>
+<li> <a href="#isDown">isDown</a>() indicates whether the button is <em>pressed</em> down.
+<li> <a href="#isOn">isOn</a>() indicates whether the button is <em>on</em>.
+Only toggle buttons can be switched on and off (see below).
+<li> <a href="ntqwidget.html#isEnabled">isEnabled</a>() indicates whether the button can be pressed by the
+user.
+<li> <a href="#setAutoRepeat">setAutoRepeat</a>() sets whether the button will auto-repeat
+if the user holds it down.
+<li> <a href="#setToggleButton">setToggleButton</a>() sets whether the button is a toggle
+button or not.
+</ul>
+<p> The difference between isDown() and isOn() is as follows: When the
+user clicks a toggle button to toggle it on, the button is first
+<em>pressed</em> and then released into the <em>on</em> state. When the user
+clicks it again (to toggle it off), the button moves first to the
+<em>pressed</em> state, then to the <em>off</em> state (isOn() and isDown()
+are both FALSE).
+<p> Default buttons (as used in many dialogs) are provided by
+<a href="ntqpushbutton.html#setDefault">TQPushButton::setDefault</a>() and <a href="ntqpushbutton.html#setAutoDefault">TQPushButton::setAutoDefault</a>().
+<p> TQButton provides five signals:
+<ol type=1>
+<li> <a href="#pressed">pressed</a>() is emitted when the button is pressed. E.g. with the mouse
+or when <a href="#animateClick">animateClick</a>() is called.
+<li> <a href="#released">released</a>() is emitted when the button is released. E.g. when the mouse
+is released or the cursor is moved outside the widget.
+<li> <a href="#clicked">clicked</a>() is emitted when the button is first pressed and then
+released when the accelerator key is typed, or when
+animateClick() is called.
+<li> <a href="#toggled">toggled</a>(bool) is emitted when the state of a toggle button changes.
+<li> <a href="#stateChanged">stateChanged</a>(int) is emitted when the state of a tristate
+toggle button changes.
+</ol>
+<p> If the button is a text button with an ampersand (&amp;) in its text,
+TQButton creates an automatic accelerator key. This code creates a
+push button labelled "Ro<u>c</u>k &amp; Roll" (where the c is
+underlined). The button gets an automatic accelerator key, Alt+C:
+<p> <pre>
+ <a href="ntqpushbutton.html">TQPushButton</a> *p = new <a href="ntqpushbutton.html">TQPushButton</a>( "Ro&amp;ck &amp;&amp; Roll", this );
+ </pre>
+
+<p> In this example, when the user presses Alt+C the button will call
+<a href="#animateClick">animateClick</a>().
+<p> You can also set a custom accelerator using the <a href="#setAccel">setAccel</a>()
+function. This is useful mostly for pixmap buttons because they
+have no automatic accelerator.
+<p> <pre>
+ p-&gt;setPixmap( TQPixmap("print.png") );
+ p-&gt;setAccel( ALT+Key_F7 );
+ </pre>
+
+<p> All of the buttons provided by TQt (<a href="ntqpushbutton.html">TQPushButton</a>, <a href="ntqtoolbutton.html">TQToolButton</a>,
+<a href="ntqcheckbox.html">TQCheckBox</a> and <a href="ntqradiobutton.html">TQRadioButton</a>) can display both text and
+pixmaps.
+<p> To subclass TQButton, you must reimplement at least <a href="#drawButton">drawButton</a>()
+(to draw the button's outline) and <a href="#drawButtonLabel">drawButtonLabel</a>() (to draw its
+text or pixmap). It is generally advisable to reimplement
+<a href="ntqwidget.html#sizeHint">sizeHint</a>() as well, and sometimes <a href="#hitButton">hitButton</a>() (to determine
+whether a button press is within the button).
+<p> To reduce flickering, <a href="#paintEvent">TQButton::paintEvent</a>() sets up a pixmap that
+the drawButton() function draws in. You should not reimplement
+<a href="#paintEvent">paintEvent</a>() for a subclass of TQButton unless you want to take
+over all drawing.
+<p> <p>See also <a href="ntqbuttongroup.html">TQButtonGroup</a> and <a href="abstractwidgets.html">Abstract Widget Classes</a>.
+
+<hr><h2>Member Type Documentation</h2>
+<h3 class=fn><a name="ToggleState-enum"></a>TQButton::ToggleState</h3>
+
+<p> This enum defines the state of a toggle button.
+<ul>
+<li><tt>TQButton::Off</tt> - the button is in the "off" state
+<li><tt>TQButton::NoChange</tt> - the button is in the default/unchanged state
+<li><tt>TQButton::On</tt> - the button is in the "on" state
+</ul>
+<h3 class=fn><a name="ToggleType-enum"></a>TQButton::ToggleType</h3>
+
+<p> This enum type defines what a button can do in response to a
+mouse/keyboard press:
+<ul>
+<li><tt>TQButton::SingleShot</tt> - pressing the button causes an action, then the
+button returns to the unpressed state.
+<li><tt>TQButton::Toggle</tt> - pressing the button toggles it between an <a href="#ToggleState-enum">On</a> and
+an <a href="#ToggleState-enum">Off</a> state.
+<li><tt>TQButton::Tristate</tt> - pressing the button cycles between the three
+states <a href="#ToggleState-enum">On</a>, <a href="#ToggleState-enum">Off</a> and <a href="#ToggleState-enum">NoChange</a>
+</ul>
+<hr><h2>Member Function Documentation</h2>
+<h3 class=fn><a name="TQButton"></a>TQButton::TQButton ( <a href="ntqwidget.html">TQWidget</a>&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0, WFlags&nbsp;f = 0 )
+</h3>
+Constructs a standard button called <em>name</em> with parent <em>parent</em>,
+using the widget flags <em>f</em>.
+<p> If <em>parent</em> is a <a href="ntqbuttongroup.html">TQButtonGroup</a>, this constructor calls
+<a href="ntqbuttongroup.html#insert">TQButtonGroup::insert</a>().
+
+<h3 class=fn><a name="~TQButton"></a>TQButton::~TQButton ()
+</h3>
+Destroys the button.
+
+<h3 class=fn><a href="ntqkeysequence.html">TQKeySequence</a> <a name="accel"></a>TQButton::accel () const
+</h3><p>Returns the accelerator associated with the button.
+See the <a href="ntqbutton.html#accel-prop">"accel"</a> property for details.
+<h3 class=fn>void <a name="animateClick"></a>TQButton::animateClick ()<tt> [slot]</tt>
+</h3>
+Performs an animated click: the button is pressed and released a
+short while later.
+<p> The <a href="#pressed">pressed</a>(), <a href="#released">released</a>(), <a href="#clicked">clicked</a>(), <a href="#toggled">toggled</a>(), and
+<a href="#stateChanged">stateChanged</a>() signals are emitted as appropriate.
+<p> This function does nothing if the button is <a href="ntqwidget.html#setEnabled">disabled.</a>
+<p> <p>See also <a href="#accel-prop">accel</a>.
+
+<h3 class=fn>bool <a name="autoRepeat"></a>TQButton::autoRepeat () const
+</h3><p>Returns TRUE if autoRepeat is enabled; otherwise returns FALSE.
+See the <a href="ntqbutton.html#autoRepeat-prop">"autoRepeat"</a> property for details.
+<h3 class=fn>bool <a name="autoResize"></a>TQButton::autoResize () const
+</h3><p>Returns TRUE if autoResize is enabled; otherwise returns FALSE.
+See the <a href="ntqbutton.html#autoResize-prop">"autoResize"</a> property for details.
+<h3 class=fn>void <a name="clicked"></a>TQButton::clicked ()<tt> [signal]</tt>
+</h3>
+
+<p> This signal is emitted when the button is activated (i.e. first
+pressed down and then released when the mouse cursor is inside the
+button), when the accelerator key is typed or when <a href="#animateClick">animateClick</a>()
+is called. This signal is <em>not</em> emitted if you call <a href="#setDown">setDown</a>().
+<p> The <a href="ntqbuttongroup.html#clicked">TQButtonGroup::clicked</a>() signal does the same job, if you want
+to connect several buttons to the same slot.
+<p> <b>Warning:</b> Don't launch a model dialog in response to this signal
+for a button that has <a href="#autoRepeat-prop">autoRepeat</a> turned on.
+<p> <p>See also <a href="#pressed">pressed</a>(), <a href="#released">released</a>(), <a href="#toggled">toggled</a>(), <a href="#autoRepeat-prop">autoRepeat</a>, and <a href="#down-prop">down</a>.
+
+<p>Examples: <a href="tutorial2-08.html#x2596">chart/setdataform.cpp</a>, <a href="listbox-example.html#x1426">listbox/listbox.cpp</a>, <a href="clientserver-example.html#x792">network/clientserver/client/client.cpp</a>, <a href="progressbar-example.html#x962">progressbar/progressbar.cpp</a>, <a href="richtext-example.html#x462">richtext/richtext.cpp</a>, <a href="tutorial1-02.html#x2290">t2/main.cpp</a>, and <a href="tutorial1-04.html#x2306">t4/main.cpp</a>.
+<h3 class=fn>void <a name="drawButton"></a>TQButton::drawButton ( <a href="ntqpainter.html">TQPainter</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+Draws the button. The default implementation does nothing.
+<p> This virtual function is reimplemented by subclasses to draw real
+buttons. At some point, these reimplementations should call
+<a href="#drawButtonLabel">drawButtonLabel</a>().
+<p> <p>See also <a href="#drawButtonLabel">drawButtonLabel</a>() and <a href="#paintEvent">paintEvent</a>().
+
+<h3 class=fn>void <a name="drawButtonLabel"></a>TQButton::drawButtonLabel ( <a href="ntqpainter.html">TQPainter</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+Draws the button text or pixmap.
+<p> This virtual function is reimplemented by subclasses to draw real
+buttons. It is invoked by <a href="#drawButton">drawButton</a>().
+<p> <p>See also <a href="#drawButton">drawButton</a>() and <a href="#paintEvent">paintEvent</a>().
+
+<h3 class=fn><a href="ntqbuttongroup.html">TQButtonGroup</a>&nbsp;* <a name="group"></a>TQButton::group () const
+</h3>
+Returns the group that this button belongs to.
+<p> If the button is not a member of any <a href="ntqbuttongroup.html">TQButtonGroup</a>, this function
+returns 0.
+<p> <p>See also <a href="ntqbuttongroup.html">TQButtonGroup</a>.
+
+<h3 class=fn>bool <a name="hitButton"></a>TQButton::hitButton ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;pos ) const<tt> [virtual protected]</tt>
+</h3>
+Returns TRUE if <em>pos</em> is inside the clickable button rectangle;
+otherwise returns FALSE.
+<p> By default, the clickable area is the entire widget. Subclasses
+may reimplement it, though.
+
+<h3 class=fn>bool <a name="isDown"></a>TQButton::isDown () const
+</h3><p>Returns TRUE if the button is pressed; otherwise returns FALSE.
+See the <a href="ntqbutton.html#down-prop">"down"</a> property for details.
+<h3 class=fn>bool <a name="isExclusiveToggle"></a>TQButton::isExclusiveToggle () const
+</h3><p>Returns TRUE if the button is an exclusive toggle; otherwise returns FALSE.
+See the <a href="ntqbutton.html#exclusiveToggle-prop">"exclusiveToggle"</a> property for details.
+<h3 class=fn>bool <a name="isOn"></a>TQButton::isOn () const
+</h3><p>Returns TRUE if the button is toggled; otherwise returns FALSE.
+See the <a href="ntqbutton.html#on-prop">"on"</a> property for details.
+<h3 class=fn>bool <a name="isToggleButton"></a>TQButton::isToggleButton () const
+</h3><p>Returns TRUE if the button is a toggle button; otherwise returns FALSE.
+See the <a href="ntqbutton.html#toggleButton-prop">"toggleButton"</a> property for details.
+<h3 class=fn>void <a name="paintEvent"></a>TQButton::paintEvent ( <a href="qpaintevent.html">TQPaintEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+Handles paint events for buttons. Small and typically complex
+buttons are painted double-buffered to reduce flicker. The
+actually drawing is done in the virtual functions <a href="#drawButton">drawButton</a>() and
+<a href="#drawButtonLabel">drawButtonLabel</a>().
+<p> <p>See also <a href="#drawButton">drawButton</a>() and <a href="#drawButtonLabel">drawButtonLabel</a>().
+
+<p>Reimplemented from <a href="ntqwidget.html#paintEvent">TQWidget</a>.
+<h3 class=fn>const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;* <a name="pixmap"></a>TQButton::pixmap () const
+</h3><p>Returns the pixmap shown on the button.
+See the <a href="ntqbutton.html#pixmap-prop">"pixmap"</a> property for details.
+<h3 class=fn>void <a name="pressed"></a>TQButton::pressed ()<tt> [signal]</tt>
+</h3>
+
+<p> This signal is emitted when the button is pressed down.
+<p> <p>See also <a href="#released">released</a>() and <a href="#clicked">clicked</a>().
+
+<p>Examples: <a href="httpd-example.html#x724">network/httpd/httpd.cpp</a> and <a href="popup-example.html#x1606">popup/popup.cpp</a>.
+<h3 class=fn>void <a name="released"></a>TQButton::released ()<tt> [signal]</tt>
+</h3>
+
+<p> This signal is emitted when the button is released.
+<p> <p>See also <a href="#pressed">pressed</a>(), <a href="#clicked">clicked</a>(), and <a href="#toggled">toggled</a>().
+
+<h3 class=fn>void <a name="setAccel"></a>TQButton::setAccel ( const&nbsp;<a href="ntqkeysequence.html">TQKeySequence</a>&nbsp;&amp; )<tt> [virtual]</tt>
+</h3><p>Sets the accelerator associated with the button.
+See the <a href="ntqbutton.html#accel-prop">"accel"</a> property for details.
+<h3 class=fn>void <a name="setAutoRepeat"></a>TQButton::setAutoRepeat ( bool )<tt> [virtual]</tt>
+</h3><p>Sets whether autoRepeat is enabled.
+See the <a href="ntqbutton.html#autoRepeat-prop">"autoRepeat"</a> property for details.
+<h3 class=fn>void <a name="setAutoResize"></a>TQButton::setAutoResize ( bool )
+</h3><p>Sets whether autoResize is enabled.
+See the <a href="ntqbutton.html#autoResize-prop">"autoResize"</a> property for details.
+<h3 class=fn>void <a name="setDown"></a>TQButton::setDown ( bool )<tt> [virtual]</tt>
+</h3><p>Sets whether the button is pressed.
+See the <a href="ntqbutton.html#down-prop">"down"</a> property for details.
+<h3 class=fn>void <a name="setOn"></a>TQButton::setOn ( bool&nbsp;on )<tt> [protected]</tt>
+</h3>
+
+<p> Sets the state of this button to On if <em>on</em> is TRUE; otherwise to
+Off.
+<p> <p>See also <a href="#toggleState-prop">toggleState</a>.
+
+<h3 class=fn>void <a name="setPixmap"></a>TQButton::setPixmap ( const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;&amp; )<tt> [virtual]</tt>
+</h3><p>Sets the pixmap shown on the button.
+See the <a href="ntqbutton.html#pixmap-prop">"pixmap"</a> property for details.
+<h3 class=fn>void <a name="setState"></a>TQButton::setState ( <a href="ntqbutton.html#ToggleState-enum">ToggleState</a>&nbsp;s )<tt> [virtual protected]</tt>
+</h3>
+Sets the toggle state of the button to <em>s</em>. <em>s</em> can be <a href="#ToggleState-enum">Off</a>, <a href="#ToggleState-enum">NoChange</a> or <a href="#ToggleState-enum">On</a>.
+
+<h3 class=fn>void <a name="setText"></a>TQButton::setText ( const&nbsp;<a href="ntqstring.html">TQString</a>&nbsp;&amp; )<tt> [virtual]</tt>
+</h3><p>Sets the text shown on the button.
+See the <a href="ntqbutton.html#text-prop">"text"</a> property for details.
+<h3 class=fn>void <a name="setToggleButton"></a>TQButton::setToggleButton ( bool&nbsp;b )<tt> [protected]</tt>
+</h3>
+
+<p> If <em>b</em> is TRUE, this button becomes a toggle button; if <em>b</em> is
+FALSE, this button becomes a command button.
+<p> <p>See also <a href="#toggleButton-prop">toggleButton</a>.
+
+<h3 class=fn>void <a name="setToggleType"></a>TQButton::setToggleType ( <a href="ntqbutton.html#ToggleType-enum">ToggleType</a>&nbsp;type )<tt> [virtual protected]</tt>
+</h3>
+Sets the toggle type of the button to <em>type</em>.
+<p> <em>type</em> can be set to <a href="#ToggleType-enum">SingleShot</a>, <a href="#ToggleType-enum">Toggle</a> and <a href="#ToggleType-enum">Tristate</a>.
+
+<h3 class=fn><a href="ntqbutton.html#ToggleState-enum">ToggleState</a> <a name="state"></a>TQButton::state () const
+</h3><p>Returns the state of the toggle button.
+See the <a href="ntqbutton.html#toggleState-prop">"toggleState"</a> property for details.
+<h3 class=fn>void <a name="stateChanged"></a>TQButton::stateChanged ( int&nbsp;state )<tt> [signal]</tt>
+</h3>
+
+<p> This signal is emitted whenever a toggle button changes state. <em>state</em> is <a href="#ToggleState-enum">On</a> if the button is on, <a href="#ToggleState-enum">NoChange</a> if it is in the
+<a href="ntqcheckbox.html#setTristate">"no change" state</a> or <a href="#ToggleState-enum">Off</a>
+if the button is off.
+<p> This may be the result of a user action, <a href="#toggle">toggle</a>() slot activation,
+<a href="#setState">setState</a>(), or because <a href="#setOn">setOn</a>() was called.
+<p> <p>See also <a href="#clicked">clicked</a>() and <a href="#ToggleState-enum">TQButton::ToggleState</a>.
+
+<h3 class=fn><a href="ntqstring.html">TQString</a> <a name="text"></a>TQButton::text () const
+</h3><p>Returns the text shown on the button.
+See the <a href="ntqbutton.html#text-prop">"text"</a> property for details.
+<h3 class=fn>void <a name="toggle"></a>TQButton::toggle ()<tt> [slot]</tt>
+</h3>
+Toggles the state of a toggle button.
+<p> <p>See also <a href="#on-prop">on</a>, <a href="#setOn">setOn</a>(), <a href="#toggled">toggled</a>(), and <a href="#toggleButton-prop">toggleButton</a>.
+
+<h3 class=fn><a href="ntqbutton.html#ToggleType-enum">ToggleType</a> <a name="toggleType"></a>TQButton::toggleType () const
+</h3><p>Returns the type of toggle on the button.
+See the <a href="ntqbutton.html#toggleType-prop">"toggleType"</a> property for details.
+<h3 class=fn>void <a name="toggled"></a>TQButton::toggled ( bool&nbsp;on )<tt> [signal]</tt>
+</h3>
+
+<p> This signal is emitted whenever a toggle button changes status. <em>on</em> is TRUE if the button is on, or FALSE if the button is off.
+<p> This may be the result of a user action, <a href="#toggle">toggle</a>() slot activation,
+or because <a href="#setOn">setOn</a>() was called.
+<p> <p>See also <a href="#clicked">clicked</a>().
+
+<p>Example: <a href="listbox-example.html#x1427">listbox/listbox.cpp</a>.
+<hr><h2>Property Documentation</h2>
+<h3 class=fn><a href="ntqkeysequence.html">TQKeySequence</a> <a name="accel-prop"></a>accel</h3>
+<p>This property holds the accelerator associated with the button.
+<p>This property is 0 if there is no accelerator set. If you set this
+property to 0 then any current accelerator is removed.
+
+<p>Set this property's value with <a href="#setAccel">setAccel</a>() and get this property's value with <a href="#accel">accel</a>().
+<h3 class=fn>bool <a name="autoRepeat-prop"></a>autoRepeat</h3>
+<p>This property holds whether autoRepeat is enabled.
+<p>If autoRepeat is enabled then the <a href="#clicked">clicked</a>() signal is emitted at
+regular intervals if the button is down. This property has no
+effect on toggle buttons. autoRepeat is off by default.
+
+<p>Set this property's value with <a href="#setAutoRepeat">setAutoRepeat</a>() and get this property's value with <a href="#autoRepeat">autoRepeat</a>().
+<h3 class=fn>bool <a name="autoResize-prop"></a>autoResize</h3> <p>This property holds whether autoResize is enabled.
+<p><b>This property is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
+<p> If autoResize is enabled then the button will resize itself
+whenever the contents are changed.
+
+<p>Set this property's value with <a href="#setAutoResize">setAutoResize</a>() and get this property's value with <a href="#autoResize">autoResize</a>().
+<h3 class=fn>bool <a name="down-prop"></a>down</h3>
+<p>This property holds whether the button is pressed.
+<p>If this property is TRUE, the button is pressed down. The signals
+<a href="#pressed">pressed</a>() and <a href="#clicked">clicked</a>() are not emitted if you set this property
+to TRUE. The default is FALSE.
+
+<p>Set this property's value with <a href="#setDown">setDown</a>() and get this property's value with <a href="#isDown">isDown</a>().
+<h3 class=fn>bool <a name="exclusiveToggle-prop"></a>exclusiveToggle</h3>
+<p>This property holds whether the button is an exclusive toggle.
+<p>If this property is TRUE and the button is in a <a href="ntqbuttongroup.html">TQButtonGroup</a>, the
+button can only be toggled off by another one being toggled on.
+The default is FALSE.
+
+<p>Get this property's value with <a href="#isExclusiveToggle">isExclusiveToggle</a>().
+<h3 class=fn>bool <a name="on-prop"></a>on</h3>
+<p>This property holds whether the button is toggled.
+<p>This property should only be set for toggle buttons.
+
+<p>Get this property's value with <a href="#isOn">isOn</a>().
+<h3 class=fn><a href="ntqpixmap.html">TQPixmap</a> <a name="pixmap-prop"></a>pixmap</h3>
+<p>This property holds the pixmap shown on the button.
+<p>If the pixmap is monochrome (i.e. it is a <a href="ntqbitmap.html">TQBitmap</a> or its <a href="ntqpixmap.html#depth">depth</a> is 1) and it does not have a mask,
+this property will set the pixmap to be its own mask. The purpose
+of this is to draw transparent bitmaps which are important for
+toggle buttons, for example.
+<p> <a href="#pixmap">pixmap</a>() returns 0 if no pixmap was set.
+
+<p>Set this property's value with <a href="#setPixmap">setPixmap</a>() and get this property's value with <a href="#pixmap">pixmap</a>().
+<h3 class=fn><a href="ntqstring.html">TQString</a> <a name="text-prop"></a>text</h3>
+<p>This property holds the text shown on the button.
+<p>This property will return a <a href="ntqstring.html#TQString-null">TQString::null</a> if the button has no
+text. If the text has an ampersand (&amp;) in it, then an
+accelerator is automatically created for it using the character
+that follows the '&amp;' as the accelerator key. Any previous
+accelerator will be overwritten, or cleared if no accelerator is
+defined by the text.
+<p> There is no default text.
+
+<p>Set this property's value with <a href="#setText">setText</a>() and get this property's value with <a href="#text">text</a>().
+<h3 class=fn>bool <a name="toggleButton-prop"></a>toggleButton</h3>
+<p>This property holds whether the button is a toggle button.
+<p>The default value is FALSE.
+
+<p>Get this property's value with <a href="#isToggleButton">isToggleButton</a>().
+<h3 class=fn><a href="ntqbutton.html#ToggleState-enum">ToggleState</a> <a name="toggleState-prop"></a>toggleState</h3>
+<p>This property holds the state of the toggle button.
+<p>If this property is changed then it does not cause the button
+to be repainted.
+
+<p>Get this property's value with <a href="#state">state</a>().
+<h3 class=fn><a href="ntqbutton.html#ToggleType-enum">ToggleType</a> <a name="toggleType-prop"></a>toggleType</h3>
+<p>This property holds the type of toggle on the button.
+<p>The default toggle type is <a href="#ToggleType-enum">SingleShot</a>.
+<p> <p>See also <a href="#ToggleType-enum">TQButton::ToggleType</a>.
+
+<p>Get this property's value with <a href="#toggleType">toggleType</a>().
+<!-- eof -->
+<hr><p>
+This file is part of the <a href="index.html">TQt toolkit</a>.
+Copyright &copy; 1995-2007
+<a href="http://www.trolltech.com/">Trolltech</a>. All Rights Reserved.<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>TQt 3.3.8</div>
+</table></div></address></body>
+</html>