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-rw-r--r--doc/html/t11-cannon-cpp.html40
1 files changed, 20 insertions, 20 deletions
diff --git a/doc/html/t11-cannon-cpp.html b/doc/html/t11-cannon-cpp.html
index f76366d67..3f57acda8 100644
--- a/doc/html/t11-cannon-cpp.html
+++ b/doc/html/t11-cannon-cpp.html
@@ -41,7 +41,7 @@ body { background: #ffffff; color: black; }
#include "cannon.h"
#include &lt;<a href="tqtimer-h.html">tqtimer.h</a>&gt;
#include &lt;<a href="tqpainter-h.html">tqpainter.h</a>&gt;
-#include &lt;<a href="qpixmap-h.html">ntqpixmap.h</a>&gt;
+#include &lt;<a href="tqpixmap-h.html">tqpixmap.h</a>&gt;
#include &lt;math.h&gt;
@@ -99,28 +99,28 @@ void <a name="f60"></a>CannonField::shoot()
void <a name="f61"></a>CannonField::moveShot()
{
- <a href="ntqregion.html">TQRegion</a> r( shotRect() );
+ <a href="tqregion.html">TQRegion</a> r( shotRect() );
timerCount++;
- <a href="ntqrect.html">TQRect</a> shotR = shotRect();
+ <a href="tqrect.html">TQRect</a> shotR = shotRect();
- if ( shotR.<a href="ntqrect.html#x">x</a>() &gt; width() || shotR.<a href="ntqrect.html#y">y</a>() &gt; height() )
+ if ( shotR.<a href="tqrect.html#x">x</a>() &gt; width() || shotR.<a href="tqrect.html#y">y</a>() &gt; height() )
autoShootTimer-&gt;<a href="tqtimer.html#stop">stop</a>();
else
- r = r.<a href="ntqrect.html#unite">unite</a>( TQRegion( shotR ) );
+ r = r.<a href="tqrect.html#unite">unite</a>( TQRegion( shotR ) );
<a href="tqwidget.html#repaint">repaint</a>( r );
}
void CannonField::<a href="tqwidget.html#paintEvent">paintEvent</a>( <a href="tqpaintevent.html">TQPaintEvent</a> *e )
{
- <a href="ntqrect.html">TQRect</a> updateR = e-&gt;<a href="tqpaintevent.html#rect">rect</a>();
+ <a href="tqrect.html">TQRect</a> updateR = e-&gt;<a href="tqpaintevent.html#rect">rect</a>();
<a href="tqpainter.html">TQPainter</a> p( this );
- if ( updateR.<a href="ntqrect.html#intersects">intersects</a>( cannonRect() ) )
+ if ( updateR.<a href="tqrect.html#intersects">intersects</a>( cannonRect() ) )
paintCannon( &amp;p );
if ( autoShootTimer-&gt;<a href="tqtimer.html#isActive">isActive</a>() &amp;&amp;
- updateR.<a href="ntqrect.html#intersects">intersects</a>( shotRect() ) )
+ updateR.<a href="tqrect.html#intersects">intersects</a>( shotRect() ) )
paintShot( &amp;p );
}
@@ -133,32 +133,32 @@ void <a name="f62"></a>CannonField::paintShot( <a href="tqpainter.html">TQPainte
}
-const <a href="ntqrect.html">TQRect</a> barrelRect(33, -4, 15, 8);
+const <a href="tqrect.html">TQRect</a> barrelRect(33, -4, 15, 8);
void <a name="f63"></a>CannonField::paintCannon( <a href="tqpainter.html">TQPainter</a> *p )
{
- <a href="ntqrect.html">TQRect</a> cr = cannonRect();
- <a href="ntqpixmap.html">TQPixmap</a> pix( cr.<a href="ntqrect.html#size">size</a>() );
- pix.<a href="ntqpixmap.html#fill">fill</a>( this, cr.<a href="ntqrect.html#topLeft">topLeft</a>() );
+ <a href="tqrect.html">TQRect</a> cr = cannonRect();
+ <a href="tqpixmap.html">TQPixmap</a> pix( cr.<a href="tqrect.html#size">size</a>() );
+ pix.<a href="tqpixmap.html#fill">fill</a>( this, cr.<a href="tqrect.html#topLeft">topLeft</a>() );
<a href="tqpainter.html">TQPainter</a> tmp( &amp;pix );
tmp.<a href="tqpainter.html#setBrush">setBrush</a>( blue );
tmp.<a href="tqpainter.html#setPen">setPen</a>( NoPen );
- tmp.<a href="tqpainter.html#translate">translate</a>( 0, pix.<a href="ntqpixmap.html#height">height</a>() - 1 );
+ tmp.<a href="tqpainter.html#translate">translate</a>( 0, pix.<a href="tqpixmap.html#height">height</a>() - 1 );
tmp.<a href="tqpainter.html#drawPie">drawPie</a>( TQRect( -35,-35, 70, 70 ), 0, 90*16 );
tmp.<a href="tqpainter.html#rotate">rotate</a>( -ang );
tmp.<a href="tqpainter.html#drawRect">drawRect</a>( barrelRect );
tmp.<a href="tqpainter.html#end">end</a>();
- p-&gt;<a href="tqpainter.html#drawPixmap">drawPixmap</a>( cr.<a href="ntqrect.html#topLeft">topLeft</a>(), pix );
+ p-&gt;<a href="tqpainter.html#drawPixmap">drawPixmap</a>( cr.<a href="tqrect.html#topLeft">topLeft</a>(), pix );
}
TQRect <a name="f64"></a>CannonField::cannonRect() const
{
- <a href="ntqrect.html">TQRect</a> r( 0, 0, 50, 50 );
- r.<a href="ntqrect.html#moveBottomLeft">moveBottomLeft</a>( <a href="tqwidget.html#rect">rect</a>().bottomLeft() );
+ <a href="tqrect.html">TQRect</a> r( 0, 0, 50, 50 );
+ r.<a href="tqrect.html#moveBottomLeft">moveBottomLeft</a>( <a href="tqwidget.html#rect">rect</a>().bottomLeft() );
return r;
}
@@ -173,13 +173,13 @@ TQRect <a name="f65"></a>CannonField::shotRect() const
double velx = velocity*cos( radians );
double vely = velocity*sin( radians );
- double x0 = ( barrelRect.<a href="ntqrect.html#right">right</a>() + 5 )*cos(radians);
- double y0 = ( barrelRect.<a href="ntqrect.html#right">right</a>() + 5 )*sin(radians);
+ double x0 = ( barrelRect.<a href="tqrect.html#right">right</a>() + 5 )*cos(radians);
+ double y0 = ( barrelRect.<a href="tqrect.html#right">right</a>() + 5 )*sin(radians);
double x = x0 + velx*time;
double y = y0 + vely*time - 0.5*gravity*time*time;
- <a href="ntqrect.html">TQRect</a> r = TQRect( 0, 0, 6, 6 );
- r.<a href="ntqrect.html#moveCenter">moveCenter</a>( TQPoint( tqRound(x), height() - 1 - tqRound(y) ) );
+ <a href="tqrect.html">TQRect</a> r = TQRect( 0, 0, 6, 6 );
+ r.<a href="tqrect.html#moveCenter">moveCenter</a>( TQPoint( tqRound(x), height() - 1 - tqRound(y) ) );
return r;
}