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-rw-r--r--examples/demo/opengl/glinfo_x11.cpp257
1 files changed, 257 insertions, 0 deletions
diff --git a/examples/demo/opengl/glinfo_x11.cpp b/examples/demo/opengl/glinfo_x11.cpp
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index 000000000..5155f87c8
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+++ b/examples/demo/opengl/glinfo_x11.cpp
@@ -0,0 +1,257 @@
+/****************************************************************************
+**
+** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
+**
+** This file is part of an example program for TQt. This example
+** program may be used, distributed and modified without limitation.
+**
+*****************************************************************************/
+
+#define QT_CLEAN_NAMESPACE // avoid clashes with Xmd.h
+
+#include <qstringlist.h>
+#include <qgl.h>
+#include "glinfo.h"
+
+#include <GL/glx.h>
+#include <GL/gl.h>
+#include <GL/glu.h>
+
+#ifndef GLX_NONE_EXT
+#define GLX_NONE_EXT 0x8000
+#endif
+
+typedef struct visualAttribs {
+ /* X visual attribs */
+ int id;
+ int c_class;
+ int depth;
+ int redMask, greenMask, blueMask;
+ int colormapSize;
+ int bitsPerRGB;
+ /* GL visual attribs */
+ int supportsGL;
+ int transparent;
+ int bufferSize;
+ int level;
+ int rgba;
+ int doubleBuffer;
+ int stereo;
+ int auxBuffers;
+ int redSize, greenSize, blueSize, alphaSize;
+ int depthSize;
+ int stencilSize;
+ int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
+ int numSamples, numMultisample;
+ int visualCaveat;
+} VisualAttribs;
+
+static void screenInfo( Display *dpy, int scrnum, TQString &infotext )
+{
+ const char *serverVendor = glXQueryServerString( dpy, scrnum, GLX_VENDOR );
+ const char *serverVersion = glXQueryServerString( dpy, scrnum, GLX_VERSION );
+ const char *serverExtensions = glXQueryServerString( dpy, scrnum, GLX_EXTENSIONS );
+ const char *clientVendor = glXGetClientString( dpy, GLX_VENDOR );
+ const char *clientVersion = glXGetClientString( dpy, GLX_VERSION );
+ const char *clientExtensions = glXGetClientString( dpy, GLX_EXTENSIONS );
+ const char *glxExtensions = glXQueryExtensionsString( dpy, scrnum );
+ const char *glVendor = (const char *) glGetString( GL_VENDOR );
+ const char *glRenderer = (const char *) glGetString( GL_RENDERER );
+ const char *glVersion = (const char *) glGetString( GL_VERSION );
+ const char *glExtensions = (const char *) glGetString( GL_EXTENSIONS );
+ const char *gluVersion = (const char *) gluGetString( (GLenum) GLU_VERSION );
+ const char *gluExtensions = (const char *) gluGetString( (GLenum) GLU_EXTENSIONS );
+
+ infotext.sprintf( "%sServer GLX vendor string: %s\n", infotext.ascii(), serverVendor );
+ infotext.sprintf( "%sServer GLX version string: %s\n", infotext.ascii(), serverVersion );
+ infotext.sprintf( "%sServer GLX extensions:\n", infotext.ascii() );
+
+ infotext += TQString( serverExtensions ).replace( ' ', '\n' ) + "\n\n";
+
+ infotext.sprintf( "%sClient GLX vendor string: %s\n", infotext.ascii(), clientVendor );
+ infotext.sprintf( "%sClient GLX version string: %s\n", infotext.ascii(), clientVersion );
+ infotext.sprintf( "%sClient GLX extensions:\n", infotext.ascii() );
+
+ infotext += TQString( clientExtensions ).replace( ' ', '\n' ) + "\n\n";
+
+ infotext.sprintf( "%sGLX extensions:\n", infotext.ascii() );
+
+ infotext += TQString( glxExtensions ).replace( ' ', '\n' ) + "\n\n";
+
+ infotext.sprintf( "%sOpenGL vendor string: %s\n", infotext.ascii(), glVendor );
+ infotext.sprintf( "%sOpenGL renderer string: %s\n", infotext.ascii(), glRenderer );
+ infotext.sprintf( "%sOpenGL version string: %s\n", infotext.ascii(), glVersion );
+ infotext.sprintf( "%sOpenGL extensions:\n", infotext.ascii() );
+
+ infotext += TQString( glExtensions ).replace( ' ', '\n' ) + "\n\n";
+
+ infotext.sprintf( "%sGLU version: %s\n", infotext.ascii(), gluVersion );
+ infotext.sprintf( "%sGLU extensions:\n", infotext.ascii() );
+
+ infotext += TQString( gluExtensions ).replace( ' ', '\n' ) + "\n\n";
+}
+
+static const char * visualClassName( int cls )
+{
+ switch ( cls ) {
+ case StaticColor:
+ return "StaticColor";
+ case PseudoColor:
+ return "PseudoColor";
+ case StaticGray:
+ return "StaticGray";
+ case GrayScale:
+ return "GrayScale";
+ case TrueColor:
+ return "TrueColor";
+ case DirectColor:
+ return "DirectColor";
+ default:
+ return "";
+ }
+}
+
+static const char * caveatString( int caveat )
+{
+ switch ( caveat ) {
+#if defined(GLX_EXT_visual_rating)
+ case GLX_NONE_EXT:
+ return "None";
+ case GLX_SLOW_VISUAL_EXT:
+ return "Slow";
+ case GLX_NON_CONFORMANT_VISUAL_EXT:
+ return "Nonconformant";
+#endif
+ default:
+ return "<none>";
+ }
+}
+
+static void visualAttribs( Display * dpy, XVisualInfo * vi, VisualAttribs * attribs )
+{
+ memset( attribs, 0, sizeof( VisualAttribs ) );
+
+ attribs->id = vi->visualid;
+ attribs->c_class = vi->c_class;
+ attribs->depth = vi->depth;
+ attribs->redMask = vi->red_mask;
+ attribs->greenMask = vi->green_mask;
+ attribs->blueMask = vi->blue_mask;
+ attribs->colormapSize = vi->colormap_size;
+ attribs->bitsPerRGB = vi->bits_per_rgb;
+
+ if ( glXGetConfig( dpy, vi, GLX_USE_GL, &attribs->supportsGL ) != 0 )
+ return;
+ attribs->accumAlphaSize = 0;
+ glXGetConfig( dpy, vi, GLX_BUFFER_SIZE, &attribs->bufferSize );
+ glXGetConfig( dpy, vi, GLX_LEVEL, &attribs->level );
+ glXGetConfig( dpy, vi, GLX_RGBA, &attribs->rgba );
+ glXGetConfig( dpy, vi, GLX_DOUBLEBUFFER, &attribs->doubleBuffer );
+ glXGetConfig( dpy, vi, GLX_STEREO, &attribs->stereo );
+ glXGetConfig( dpy, vi, GLX_AUX_BUFFERS, &attribs->auxBuffers );
+ glXGetConfig( dpy, vi, GLX_RED_SIZE, &attribs->redSize );
+ glXGetConfig( dpy, vi, GLX_GREEN_SIZE, &attribs->greenSize );
+ glXGetConfig( dpy, vi, GLX_BLUE_SIZE, &attribs->blueSize );
+ glXGetConfig( dpy, vi, GLX_ALPHA_SIZE, &attribs->alphaSize );
+ glXGetConfig( dpy, vi, GLX_DEPTH_SIZE, &attribs->depthSize );
+ glXGetConfig( dpy, vi, GLX_STENCIL_SIZE, &attribs->stencilSize );
+ glXGetConfig( dpy, vi, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize );
+ glXGetConfig( dpy, vi, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize );
+ glXGetConfig( dpy, vi, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize );
+ glXGetConfig( dpy, vi, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize );
+
+ attribs->transparent = 0; // transparent pixel missing
+ attribs->numSamples = 0; // multisample tests missing
+ attribs->numMultisample = 0;
+
+#if defined(GLX_EXT_visual_rating)
+ const char *ext = glXQueryExtensionsString( dpy, vi->screen );
+ if ( ext && strstr( ext, "GLX_EXT_visual_rating" ) )
+ glXGetConfig(dpy, vi, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat);
+ else
+ attribs->visualCaveat = GLX_NONE_EXT;
+#else
+ attribs->visualCaveat = 0;
+#endif
+}
+
+static void visualInfo( Display *dpy, int scrnum, TQString &configs )
+{
+ TQString str;
+ XVisualInfo *visuals, temp;
+ int numVisuals;
+ long mask;
+ int i;
+
+ /* get list of all visuals on this screen */
+ temp.screen = scrnum;
+ mask = VisualScreenMask;
+ visuals = XGetVisualInfo( dpy, mask, &temp, &numVisuals );
+
+ VisualAttribs attribs;
+ configs.append( "Vis Vis Visual Trans buff lev render DB ste r g b a aux dep ste accum buffers MS MS\n"
+ " ID Depth Type parent size el type reo sz sz sz sz buf th ncl r g b a num bufs Caveat\n"
+ "-----------------------------------------------------------------------------------------------------------\n" );
+ for ( i = 0; i < numVisuals; i++ ) {
+ visualAttribs( dpy, &visuals[i], &attribs );
+ str.sprintf( "0x%2x %2d %-12s %d %2d %d %-4s %d %d %d %d %d %d"
+ " %d %2d %d %2d %2d %2d %2d %d %d %s\n",
+ attribs.id,
+ attribs.depth,
+ visualClassName( attribs.c_class ),
+ attribs.transparent,
+ attribs.bufferSize,
+ attribs.level,
+ attribs.rgba ? "rgba" : "ci",
+ attribs.doubleBuffer,
+ attribs.stereo,
+ attribs.redSize,
+ attribs.greenSize,
+ attribs.blueSize,
+ attribs.alphaSize,
+ attribs.auxBuffers,
+ attribs.depthSize,
+ attribs.stencilSize,
+ attribs.accumRedSize,
+ attribs.accumGreenSize,
+ attribs.accumBlueSize,
+ attribs.accumAlphaSize,
+ attribs.numSamples,
+ attribs.numMultisample,
+ caveatString( attribs.visualCaveat ) );
+ configs.append( str );
+ }
+
+
+ XFree( visuals );
+}
+
+GLInfo::GLInfo()
+{
+ TQGLWidget gl((TQWidget *) 0);
+ gl.makeCurrent();
+ Display *dpy;
+ char *displayName = 0;
+ int numScreens, scrNum;
+
+ dpy = gl.x11Display();
+ if ( !dpy ) {
+ qWarning( "Error: unable to open display %s\n", displayName );
+ }
+
+ numScreens = ScreenCount( dpy );
+ infotext.sprintf( "Display name: %s\nDirect rendering: %s\n", DisplayString( dpy ),
+ gl.format().directRendering() ? "Yes" : "No" );
+
+ for ( scrNum = 0; scrNum < numScreens; scrNum++ ) {
+ screenInfo( dpy, scrNum, infotext );
+ visualInfo( dpy, scrNum, infotext );
+ if ( scrNum + 1 < numScreens )
+ infotext.append( "\n\n" );
+ }
+}
+
+TQString GLInfo::info()
+{
+ return infotext;
+}