diff options
Diffstat (limited to 'examples/network/clientserver/client/client.cpp')
-rw-r--r-- | examples/network/clientserver/client/client.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/examples/network/clientserver/client/client.cpp b/examples/network/clientserver/client/client.cpp index cda1f571a..aba0fef02 100644 --- a/examples/network/clientserver/client/client.cpp +++ b/examples/network/clientserver/client/client.cpp @@ -32,20 +32,20 @@ public: TQPushButton *close = new TQPushButton( tr("Close connection") , this ); TQPushButton *quit = new TQPushButton( tr("Quit") , this ); - connect( send, SIGNAL(clicked()), SLOT(sendToServer()) ); - connect( close, SIGNAL(clicked()), SLOT(closeConnection()) ); - connect( quit, SIGNAL(clicked()), tqApp, SLOT(quit()) ); + connect( send, TQ_SIGNAL(clicked()), TQ_SLOT(sendToServer()) ); + connect( close, TQ_SIGNAL(clicked()), TQ_SLOT(closeConnection()) ); + connect( quit, TQ_SIGNAL(clicked()), tqApp, TQ_SLOT(quit()) ); // create the socket and connect various of its signals socket = new TQSocket( this ); - connect( socket, SIGNAL(connected()), - SLOT(socketConnected()) ); - connect( socket, SIGNAL(connectionClosed()), - SLOT(socketConnectionClosed()) ); - connect( socket, SIGNAL(readyRead()), - SLOT(socketReadyRead()) ); - connect( socket, SIGNAL(error(int)), - SLOT(socketError(int)) ); + connect( socket, TQ_SIGNAL(connected()), + TQ_SLOT(socketConnected()) ); + connect( socket, TQ_SIGNAL(connectionClosed()), + TQ_SLOT(socketConnectionClosed()) ); + connect( socket, TQ_SIGNAL(readyRead()), + TQ_SLOT(socketReadyRead()) ); + connect( socket, TQ_SIGNAL(error(int)), + TQ_SLOT(socketError(int)) ); // connect to the server infoText->append( tr("Trying to connect to the server\n") ); @@ -62,8 +62,8 @@ private slots: socket->close(); if ( socket->state() == TQSocket::Closing ) { // We have a delayed close. - connect( socket, SIGNAL(delayedCloseFinished()), - SLOT(socketClosed()) ); + connect( socket, TQ_SIGNAL(delayedCloseFinished()), + TQ_SLOT(socketClosed()) ); } else { // The socket is closed. socketClosed(); |