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-rw-r--r--src/opengl/qgl.cpp2
-rw-r--r--src/opengl/qgl_x11.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index d8f8914c4..0732bca0a 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2144,7 +2144,7 @@ int TQGLWidget::displayListBase( const TQFont & fnt, int listBase )
// contexts can't handle this otherwise
bool regenerate = glcx->deviceIsPixmap();
-#if 0 // QT_NO_XFTFREETYPE
+#if 0 // TQT_NO_XFTFREETYPE
// font color needs to be part of the font cache key when using
// antialiased fonts since one set of glyphs needs to be generated
// for each font color
diff --git a/src/opengl/qgl_x11.cpp b/src/opengl/qgl_x11.cpp
index a0e07187f..6a74127d9 100644
--- a/src/opengl/qgl_x11.cpp
+++ b/src/opengl/qgl_x11.cpp
@@ -835,7 +835,7 @@ uint TQGLContext::colorIndex( const TQColor& c ) const
return 0;
}
-#ifndef QT_NO_XFTFREETYPE
+#ifndef TQT_NO_XFTFREETYPE
/*! \internal
This is basically a substitute for glxUseXFont() which can only
handle XLFD fonts. This version relies on XFT v2 to render the
@@ -953,7 +953,7 @@ void TQGLContext::generateFontDisplayLists( const TQFont & fnt, int listBase )
TQFont f(fnt);
TQFontEngine *engine = f.d->engineForScript(TQFont::Latin);
-#ifndef QT_NO_XFTFREETYPE
+#ifndef TQT_NO_XFTFREETYPE
if(engine->type() == TQFontEngine::Xft) {
qgl_use_font((TQFontEngineXft *) engine, 0, 256, listBase);
return;