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-rw-r--r--src/widgets/qdockwindow.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/widgets/qdockwindow.cpp b/src/widgets/qdockwindow.cpp
index 769005031..93823706f 100644
--- a/src/widgets/qdockwindow.cpp
+++ b/src/widgets/qdockwindow.cpp
@@ -392,7 +392,7 @@ TQDockWindowHandle::TQDockWindowHandle( TQDockWindow *dw )
{
ctrlDown = FALSE;
timer = new TQTimer( this );
- connect( timer, SIGNAL( timeout() ), this, SLOT( minimize() ) );
+ connect( timer, TQ_SIGNAL( timeout() ), this, TQ_SLOT( minimize() ) );
#ifdef Q_WS_WIN
setCursor( SizeAllCursor );
#endif
@@ -512,8 +512,8 @@ void TQDockWindowHandle::updateGui()
#endif
closeButton->setPixmap( style().stylePixmap( TQStyle::SP_DockWindowCloseButton, closeButton ) );
closeButton->setFixedSize( 12, 12 );
- connect( closeButton, SIGNAL( clicked() ),
- dockWindow, SLOT( hide() ) );
+ connect( closeButton, TQ_SIGNAL( clicked() ),
+ dockWindow, TQ_SLOT( hide() ) );
}
if ( dockWindow->isCloseEnabled() && dockWindow->area() )
@@ -578,7 +578,7 @@ TQDockWindowTitleBar::TQDockWindowTitleBar( TQDockWindow *dw )
ctrlDown = FALSE;
setMouseTracking( TRUE );
setFixedHeight( style().pixelMetric( TQStyle::PM_TitleBarHeight, this ) );
- connect( this, SIGNAL(doClose()), dockWindow, SLOT(hide()) );
+ connect( this, TQ_SIGNAL(doClose()), dockWindow, TQ_SLOT(hide()) );
}
void TQDockWindowTitleBar::keyPressEvent( TQKeyEvent *e )
@@ -1062,11 +1062,11 @@ void TQDockWindow::init()
stretchable[ Horizontal ] = FALSE;
stretchable[ Vertical ] = FALSE;
- connect( titleBar, SIGNAL( doubleClicked() ), this, SLOT( dock() ) );
- connect( verHandle, SIGNAL( doubleClicked() ), this, SLOT( undock() ) );
- connect( horHandle, SIGNAL( doubleClicked() ), this, SLOT( undock() ) );
- connect( this, SIGNAL( orientationChanged(Orientation) ),
- this, SLOT( setOrientation(Orientation) ) );
+ connect( titleBar, TQ_SIGNAL( doubleClicked() ), this, TQ_SLOT( dock() ) );
+ connect( verHandle, TQ_SIGNAL( doubleClicked() ), this, TQ_SLOT( undock() ) );
+ connect( horHandle, TQ_SIGNAL( doubleClicked() ), this, TQ_SLOT( undock() ) );
+ connect( this, TQ_SIGNAL( orientationChanged(Orientation) ),
+ this, TQ_SLOT( setOrientation(Orientation) ) );
}
/*!