From dfb87398c72e9248aa709ae212e6ab7f2209003d Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Thu, 5 Mar 2015 20:59:01 -0600 Subject: Automated update from Qt3 --- examples/opengl/box/README | 2 +- examples/opengl/box/box.doc | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'examples/opengl/box') diff --git a/examples/opengl/box/README b/examples/opengl/box/README index 113f82d6c..242c37257 100644 --- a/examples/opengl/box/README +++ b/examples/opengl/box/README @@ -3,6 +3,6 @@ The box example This example program shows how to use OpenGL in Qt: Put your OpenGL code in a class inherited from QGLWidget. The resulting subclass may -be used like any other Qt widget, with signals and slots, geometry +be used like any other TQt widget, with signals and slots, geometry management, etc.. diff --git a/examples/opengl/box/box.doc b/examples/opengl/box/box.doc index 51297fa35..617558269 100644 --- a/examples/opengl/box/box.doc +++ b/examples/opengl/box/box.doc @@ -6,7 +6,7 @@ This example demonstrates how to use OpenGL in Qt. Essentially, all you do is put your OpenGL code in a class inherited -from QGLWidget. This class may then be used like any other Qt widget, +from QGLWidget. This class may then be used like any other TQt widget, including the use of signals and slots and geometry management. See \c{$QTDIR/examples/opengl/box} for the source code. -- cgit v1.2.1