<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/src/kernel/qpixmapcache.cpp:45 --> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>TQPixmapCache Class</title> <style type="text/css"><!-- fn { margin-left: 1cm; text-indent: -1cm; } a:link { color: #004faf; text-decoration: none } a:visited { color: #672967; text-decoration: none } body { background: #ffffff; color: black; } --></style> </head> <body> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tr bgcolor="#E5E5E5"> <td valign=center> <a href="index.html"> <font color="#004faf">Home</font></a> | <a href="classes.html"> <font color="#004faf">All Classes</font></a> | <a href="mainclasses.html"> <font color="#004faf">Main Classes</font></a> | <a href="annotated.html"> <font color="#004faf">Annotated</font></a> | <a href="groups.html"> <font color="#004faf">Grouped Classes</font></a> | <a href="functions.html"> <font color="#004faf">Functions</font></a> </td> <td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQPixmapCache Class Reference</h1> <p>The TQPixmapCache class provides an application-global cache for pixmaps. <a href="#details">More...</a> <p><tt>#include <<a href="qpixmapcache-h.html">ntqpixmapcache.h</a>></tt> <p><a href="qpixmapcache-members.html">List of all member functions.</a> <h2>Static Public Members</h2> <ul> <li class=fn>int <a href="#cacheLimit"><b>cacheLimit</b></a> ()</li> <li class=fn>void <a href="#setCacheLimit"><b>setCacheLimit</b></a> ( int n )</li> <li class=fn>TQPixmap * <a href="#find"><b>find</b></a> ( const TQString & key )</li> <li class=fn>bool <a href="#find-2"><b>find</b></a> ( const TQString & key, TQPixmap & pm )</li> <li class=fn>bool insert ( const TQString & key, TQPixmap * pm ) <em>(obsolete)</em></li> <li class=fn>bool <a href="#insert"><b>insert</b></a> ( const TQString & key, const TQPixmap & pm )</li> <li class=fn>void <a href="#remove"><b>remove</b></a> ( const TQString & key )</li> <li class=fn>void <a href="#clear"><b>clear</b></a> ()</li> </ul> <hr><a name="details"></a><h2>Detailed Description</h2> <p> The TQPixmapCache class provides an application-global cache for pixmaps. <p> <p> This class is a tool for optimized drawing with <a href="ntqpixmap.html">TQPixmap</a>. You can use it to store temporary pixmaps that are expensive to generate without using more storage space than <a href="#cacheLimit">cacheLimit</a>(). Use <a href="#insert">insert</a>() to insert pixmaps, <a href="#find">find</a>() to find them and <a href="#clear">clear</a>() to empty the cache. <p> For example, <a href="ntqradiobutton.html">TQRadioButton</a> has a non-trivial visual representation so we don't want to regenerate a pixmap whenever a radio button is displayed or changes state. In the function <a href="ntqbutton.html#drawButton">TQRadioButton::drawButton</a>(), we do not draw the radio button directly. Instead, we first check the global pixmap cache for a pixmap with the key "$qt_radio_nnn_", where <tt>nnn</tt> is a numerical value that specifies the the radio button state. If a pixmap is found, we <a href="ntqimage.html#bitBlt">bitBlt</a>() it onto the widget and return. Otherwise, we create a new pixmap, draw the radio button in the pixmap, and finally insert the pixmap in the global pixmap cache, using the key above. The bitBlt() is ten times faster than drawing the radio button. All radio buttons in the program share the cached pixmap since TQPixmapCache is application-global. <p> TQPixmapCache contains no member data, only static functions to access the global pixmap cache. It creates an internal <a href="ntqcache.html">TQCache</a> for caching the pixmaps. <p> The cache associates a pixmap with a string (key). If two pixmaps are inserted into the cache using equal keys, then the last pixmap will hide the first pixmap. The <a href="ntqdict.html">TQDict</a> and TQCache classes do exactly the same. <p> The cache becomes full when the total size of all pixmaps in the cache exceeds <a href="#cacheLimit">cacheLimit</a>(). The initial cache limit is 1024 KByte (1 MByte); it is changed with <a href="#setCacheLimit">setCacheLimit</a>(). A pixmap takes roughly width*height*depth/8 bytes of memory. <p> See the <a href="ntqcache.html">TQCache</a> documentation for more details about the cache mechanism. <p>See also <a href="environment.html">Environment Classes</a>, <a href="graphics.html">Graphics Classes</a>, and <a href="images.html">Image Processing Classes</a>. <hr><h2>Member Function Documentation</h2> <h3 class=fn>int <a name="cacheLimit"></a>TQPixmapCache::cacheLimit ()<tt> [static]</tt> </h3> Returns the cache limit (in kilobytes). <p> The default setting is 1024 kilobytes. <p> <p>See also <a href="#setCacheLimit">setCacheLimit</a>(). <h3 class=fn>void <a name="clear"></a>TQPixmapCache::clear ()<tt> [static]</tt> </h3> Removes all pixmaps from the cache. <h3 class=fn><a href="ntqpixmap.html">TQPixmap</a> * <a name="find"></a>TQPixmapCache::find ( const <a href="ntqstring.html">TQString</a> & key )<tt> [static]</tt> </h3> Returns the pixmap associated with the <em>key</em> in the cache, or null if there is no such pixmap. <p> <b>Warning:</b> If valid, you should copy the pixmap immediately (this is fast). Subsequent insertions into the cache could cause the pointer to become invalid. For this reason, we recommend you use <a href="#find">find</a>(const <a href="ntqstring.html">TQString</a>&, <a href="ntqpixmap.html">TQPixmap</a>&) instead. <p> Example: <pre> <a href="ntqpixmap.html">TQPixmap</a>* pp; <a href="ntqpixmap.html">TQPixmap</a> p; if ( (pp=TQPixmapCache::<a href="#find">find</a>("my_big_image", pm)) ) { p = *pp; } else { p.<a href="ntqpixmap.html#load">load</a>("bigimage.png"); TQPixmapCache::<a href="#insert">insert</a>("my_big_image", new <a href="ntqpixmap.html">TQPixmap</a>(p)); } painter->drawPixmap(0, 0, p); </pre> <h3 class=fn>bool <a name="find-2"></a>TQPixmapCache::find ( const <a href="ntqstring.html">TQString</a> & key, <a href="ntqpixmap.html">TQPixmap</a> & pm )<tt> [static]</tt> </h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. <p> Looks for a cached pixmap associated with the <em>key</em> in the cache. If a pixmap is found, the function sets <em>pm</em> to that pixmap and returns TRUE; otherwise leaves <em>pm</em> alone and returns FALSE. <p> Example: <pre> <a href="ntqpixmap.html">TQPixmap</a> p; if ( !TQPixmapCache::find("my_big_image", pm) ) { pm.load("bigimage.png"); TQPixmapCache::<a href="#insert">insert</a>("my_big_image", pm); } painter->drawPixmap(0, 0, p); </pre> <h3 class=fn>bool <a name="insert"></a>TQPixmapCache::insert ( const <a href="ntqstring.html">TQString</a> & key, const <a href="ntqpixmap.html">TQPixmap</a> & pm )<tt> [static]</tt> </h3> Inserts a copy of the pixmap <em>pm</em> associated with the <em>key</em> into the cache. <p> All pixmaps inserted by the TQt library have a key starting with "$qt", so your own pixmap keys should never begin "$qt". <p> When a pixmap is inserted and the cache is about to exceed its limit, it removes pixmaps until there is enough room for the pixmap to be inserted. <p> The oldest pixmaps (least recently accessed in the cache) are deleted when more space is needed. <p> <p>See also <a href="#setCacheLimit">setCacheLimit</a>(). <h3 class=fn>bool <a name="insert-2"></a>TQPixmapCache::insert ( const <a href="ntqstring.html">TQString</a> & key, <a href="ntqpixmap.html">TQPixmap</a> * pm )<tt> [static]</tt> </h3> <b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code. <p> Inserts the pixmap <em>pm</em> associated with <em>key</em> into the cache. Returns TRUE if successful, or FALSE if the pixmap is too big for the cache. <p> <strong> Note: <em>pm</em> must be allocated on the heap (using <tt>new</tt>). <p> If this function returns FALSE, you must delete <em>pm</em> yourself. <p> If this function returns TRUE, do not use <em>pm</em> afterwards or keep references to it because any other insertions into the cache, whether from anywhere in the application or within TQt itself, could cause the pixmap to be discarded from the cache and the pointer to become invalid. <p> Due to these dangers, we strongly recommend that you use <a href="#insert">insert</a>(const <a href="ntqstring.html">TQString</a>&, const <a href="ntqpixmap.html">TQPixmap</a>&) instead. </strong> <h3 class=fn>void <a name="remove"></a>TQPixmapCache::remove ( const <a href="ntqstring.html">TQString</a> & key )<tt> [static]</tt> </h3> Removes the pixmap associated with <em>key</em> from the cache. <h3 class=fn>void <a name="setCacheLimit"></a>TQPixmapCache::setCacheLimit ( int n )<tt> [static]</tt> </h3> Sets the cache limit to <em>n</em> kilobytes. <p> The default setting is 1024 kilobytes. <p> <p>See also <a href="#cacheLimit">cacheLimit</a>(). <!-- eof --> <hr><p> This file is part of the <a href="index.html">TQt toolkit</a>. 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