/**************************************************************************** ** ** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. ** ** This file is part of an example program for TQt. This example ** program may be used, distributed and modified without limitation. ** *****************************************************************************/ #include "frame.h" #include "graph.h" #include "display.h" #include "icons.h" #include "textdrawing/textedit.h" #include "textdrawing/helpwindow.h" #include "dnd/dnd.h" #include "i18n/i18n.h" #include #if defined(QT_MODULE_OPENGL) #include "opengl/glworkspace.h" #include "opengl/gllandscapeviewer.h" #include "opengl/glinfotext.h" #endif #if defined(QT_MODULE_CANVAS) #include "qasteroids/toplevel.h" #endif #if defined(QT_MODULE_TABLE) #include "widgets/widgetsbase.h" #else #include "widgets/widgetsbase_pro.h" #endif #include #include #include #include #include #include #include #if defined(QT_MODULE_SQL) #include #include "sql/sqlex.h" #endif #if defined(Q_OS_MACX) #include #include #endif #include "categoryinterface.h" static void qdemo_set_caption( CategoryInterface *c, int i ) { TQWidget *w = qApp->mainWidget(); if ( !w ) return; TQString title = Frame::tr( "TQt Demo Collection" ); title += " - " + c->categoryName( i - c->categoryOffset() ); w->setCaption( title ); } class WidgetCategory : public CategoryInterface { public: WidgetCategory( TQWidgetStack *s ) : CategoryInterface( s ), created( FALSE ) {} TQString name() const { return "Widgets"; } TQIconSet icon() const { return TQPixmap( widgeticon ); } int numCategories() const { return 2; } TQString categoryName( int i ) const { switch ( i ) { case 0: return Frame::tr( "Widgets" ); break; case 1: return Frame::tr( "Drag and Drop" ); break; } return TQString::null; } TQIconSet categoryIcon( int ) const { return TQIconSet(); } void setCurrentCategory( int i ) { create(); stack->raiseWidget( i ); qdemo_set_caption( this, i ); } void create() { if ( created ) return; created = TRUE; stack->addWidget( new WidgetsBase( stack ), categoryOffset() + 0 ); stack->addWidget( new DnDDemo( stack ), categoryOffset() + 1 ); } int categoryOffset() const { return 0; } private: bool created; }; #if defined(QT_MODULE_SQL) class DatabaseCategory : public CategoryInterface { public: DatabaseCategory( TQWidgetStack *s ) : CategoryInterface( s ), created( FALSE ) {} TQString name() const { return "Database"; } TQIconSet icon() const { return TQPixmap( dbicon ); } int numCategories() const { return 1; } TQString categoryName( int i ) const { switch ( i ) { case 0: return Frame::tr( "SQL Explorer" ); break; } return TQString::null; } TQIconSet categoryIcon( int ) const { return TQIconSet(); } void setCurrentCategory( int i ) { create(); stack->raiseWidget( i ); qdemo_set_caption( this, i ); } void create() { if ( created ) return; created = TRUE; stack->addWidget( new SqlEx( stack ), categoryOffset() + 0 ); } int categoryOffset() const { return 10; } private: bool created; }; #endif #if defined(QT_MODULE_CANVAS) class CanvasCategory : public CategoryInterface { public: CanvasCategory( TQWidgetStack *s ) : CategoryInterface( s ), created( FALSE ) {} TQString name() const { return "2D Graphics"; } TQIconSet icon() const { return TQPixmap( twodicon ); } int numCategories() const { return 2; } TQString categoryName( int i ) const { switch ( i ) { case 0: return Frame::tr( "Graph Drawing" ); break; case 1: return Frame::tr( "Display" ); break; } return TQString::null; } TQIconSet categoryIcon( int ) const { return TQIconSet(); } void setCurrentCategory( int i ) { create(); stack->raiseWidget( i ); qdemo_set_caption( this, i ); } void create() { if ( created ) return; created = TRUE; stack->addWidget( new GraphWidget( stack ), categoryOffset() + 0 ); stack->addWidget( new DisplayWidget( stack ), categoryOffset() + 1 ); } int categoryOffset() const { return 100; } private: bool created; }; #endif #if defined(QT_MODULE_OPENGL) class OpenGLCategory : public CategoryInterface { public: OpenGLCategory( TQWidgetStack *s ) : CategoryInterface( s ), created( FALSE ) {} TQString name() const { return "3D Graphics"; } TQIconSet icon() const { return TQPixmap( threedicon ); } int numCategories() const { return 3; } TQString categoryName( int i ) const { switch ( i ) { case 0: return Frame::tr( "3D Demo" ); break; case 1: return Frame::tr( "Fractal landscape" ); break; case 2: return Frame::tr( "OpenGL info" ); break; } return TQString::null; } TQIconSet categoryIcon( int ) const { return TQIconSet(); } void setCurrentCategory( int i ) { create(); stack->raiseWidget( i ); qdemo_set_caption( this, i ); } void create() { if ( created ) return; created = TRUE; stack->addWidget( new GLWorkspace( stack ), categoryOffset() + 0 ); stack->addWidget( new GLLandscapeViewer( stack ), categoryOffset() + 1 ); stack->addWidget( new GLInfoText( stack ), categoryOffset() + 2 ); } int categoryOffset() const { return 1000; } private: bool created; }; #endif class TextCategory : public CategoryInterface { public: TextCategory( TQWidgetStack *s ) : CategoryInterface( s ), created( FALSE ) {} TQString name() const { return "Text Drawing/Editing"; } TQIconSet icon() const { return TQPixmap( texticon ); } int numCategories() const { return 2; } TQString categoryName( int i ) const { switch ( i ) { case 0: return Frame::tr( "Richtext Editor" ); break; case 1: return Frame::tr( "Help Browser" ); break; } return TQString::null; } TQIconSet categoryIcon( int ) const { return TQIconSet(); } void setCurrentCategory( int i ) { create(); stack->raiseWidget( i ); qdemo_set_caption( this, i ); } void create() { if ( created ) return; created = TRUE; TextEdit *te = new TextEdit( stack ); te->load( "textdrawing/example.html" ); stack->addWidget( te, categoryOffset() + 0 ); TQString home = TQDir( "../../doc/html/index.html" ).absPath(); HelpWindow *w = new HelpWindow( home, ".", stack, "helpviewer" ); stack->addWidget( w, categoryOffset() + 1 ); } int categoryOffset() const { return 10000; } private: bool created; }; class I18NCategory : public CategoryInterface { public: I18NCategory( TQWidgetStack *s ) : CategoryInterface( s ), created( FALSE ) {} TQString name() const { return "Internationalization"; } TQIconSet icon() const { return TQPixmap( internicon ); } int numCategories() const { return 1; } TQString categoryName( int i ) const { switch ( i ) { case 0: return Frame::tr( "Internationalization" ); break; } return TQString::null; } TQIconSet categoryIcon( int ) const { return TQIconSet(); } void setCurrentCategory( int i ) { create(); stack->raiseWidget( i ); qdemo_set_caption( this, i ); } void create() { if ( created ) return; created = TRUE; stack->addWidget( new I18nDemo( stack ), categoryOffset() + 0 ); } int categoryOffset() const { return 100000; } private: bool created; }; #if defined(QT_MODULE_CANVAS) class GameCategory : public CategoryInterface { public: GameCategory( TQWidgetStack *s ) : CategoryInterface( s ), created( FALSE ) {} TQString name() const { return "Game"; } TQIconSet icon() const { return TQPixmap( joyicon ); } int numCategories() const { return 1; } TQString categoryName( int i ) const { switch ( i ) { case 0: return Frame::tr( "Asteroids" ); break; } return TQString::null; } TQIconSet categoryIcon( int ) const { return TQIconSet(); } void setCurrentCategory( int i ) { create(); stack->raiseWidget( i ); qdemo_set_caption( this, i ); } void create() { if ( created ) return; created = TRUE; stack->addWidget( new KAstTopLevel( stack ), categoryOffset() + 0 ); } int categoryOffset() const { return 1000000; } private: bool created; }; #endif int main( int argc, char **argv ) { TQString category; TQApplication a( argc, argv ); Frame::updateTranslators(); Frame frame; a.setMainWidget( &frame ); TQPtrList categories; categories.append( new WidgetCategory( frame.widgetStack() ) ); #if defined(QT_MODULE_SQL) categories.append( new DatabaseCategory( frame.widgetStack() ) ); #endif categories.append( new CanvasCategory( frame.widgetStack() ) ); #if defined(QT_MODULE_OPENGL) categories.append( new OpenGLCategory( frame.widgetStack() ) ); #endif categories.append( new TextCategory( frame.widgetStack() ) ); categories.append( new I18NCategory( frame.widgetStack() ) ); categories.append( new GameCategory( frame.widgetStack() ) ); frame.setCategories( categories ); frame.resize( 1000, 700 ); frame.show(); return a.exec(); }