/**************************************************************************** ** ** TQt/Embedded virtual framebuffer ** ** Created : 20000605 ** ** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. ** ** This file is part of the kernel module of the TQt GUI Toolkit. ** ** This file may be used under the terms of the GNU General ** Public License versions 2.0 or 3.0 as published by the Free ** Software Foundation and appearing in the files LICENSE.GPL2 ** and LICENSE.GPL3 included in the packaging of this file. ** Alternatively you may (at your option) use any later version ** of the GNU General Public License if such license has been ** publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free TQt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing retquirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** Licensees holding valid TQt Commercial licenses may use this file in ** accordance with the TQt Commercial License Agreement provided with ** the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** **********************************************************************/ #ifndef TQVFBHDR_H #define TQVFBHDR_H #ifndef QT_H #include "qcolor.h" #include "qrect.h" #endif // QT_H #define QT_VFB_MOUSE_PIPE "/tmp/.qtvfb_mouse-%1" #define QT_VFB_KEYBOARD_PIPE "/tmp/.qtvfb_keyboard-%1" struct TQVFbHeader { int width; int height; int depth; int linestep; int dataoffset; TQRect update; bool dirty; int numcols; TQRgb clut[256]; }; struct TQVFbKeyData { unsigned int unicode; unsigned int modifiers; bool press; bool repeat; }; #endif