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#ifndef GLGEAR_H
#define GLGEAR_H
#include "glcontrolwidget.h"
class GLGear : public GLControlWidget
{
Q_OBJECT
public:
GLGear( TQWidget *parent = 0, const char *name = 0, WFlags f = 0 );
protected:
void draw();
void animate();
void initializeGL();
void resizeGL( int, int );
void paintGL();
private:
GLfloat view_rotx, view_roty, view_rotz;
GLint gear1, gear2, gear3;
GLfloat angle;
};
#endif // GLGEAR_H
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