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Diffstat (limited to 'qtinterface/qt4/Qt/qvector2d.h')
-rw-r--r-- | qtinterface/qt4/Qt/qvector2d.h | 260 |
1 files changed, 0 insertions, 260 deletions
diff --git a/qtinterface/qt4/Qt/qvector2d.h b/qtinterface/qt4/Qt/qvector2d.h deleted file mode 100644 index 7852e2b..0000000 --- a/qtinterface/qt4/Qt/qvector2d.h +++ /dev/null @@ -1,260 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation ([email protected]) -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial Usage -** Licensees holding valid Qt Commercial licenses may use this file in -** accordance with the Qt Commercial License Agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and Nokia. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you have questions regarding the use of this file, please contact -** Nokia at [email protected]. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QVECTOR2D_H -#define QVECTOR2D_H - -#include <QtCore/qpoint.h> -#include <QtCore/qmetatype.h> - -QT_BEGIN_HEADER - -QT_BEGIN_NAMESPACE - -QT_MODULE(Gui) - -class QVector3D; -class QVector4D; -class QVariant; - -#ifndef QT_NO_VECTOR2D - -class Q_GUI_EXPORT QVector2D -{ -public: - QVector2D(); - QVector2D(qreal xpos, qreal ypos); - explicit QVector2D(const QPoint& point); - explicit QVector2D(const QPointF& point); -#ifndef QT_NO_VECTOR3D - explicit QVector2D(const QVector3D& vector); -#endif -#ifndef QT_NO_VECTOR4D - explicit QVector2D(const QVector4D& vector); -#endif - - bool isNull() const; - - qreal x() const; - qreal y() const; - - void setX(qreal x); - void setY(qreal y); - - qreal length() const; - qreal lengthSquared() const; - - QVector2D normalized() const; - void normalize(); - - QVector2D &operator+=(const QVector2D &vector); - QVector2D &operator-=(const QVector2D &vector); - QVector2D &operator*=(qreal factor); - QVector2D &operator*=(const QVector2D &vector); - QVector2D &operator/=(qreal divisor); - - static qreal dotProduct(const QVector2D& v1, const QVector2D& v2); - - friend inline bool operator==(const QVector2D &v1, const QVector2D &v2); - friend inline bool operator!=(const QVector2D &v1, const QVector2D &v2); - friend inline const QVector2D operator+(const QVector2D &v1, const QVector2D &v2); - friend inline const QVector2D operator-(const QVector2D &v1, const QVector2D &v2); - friend inline const QVector2D operator*(qreal factor, const QVector2D &vector); - friend inline const QVector2D operator*(const QVector2D &vector, qreal factor); - friend inline const QVector2D operator*(const QVector2D &v1, const QVector2D &v2); - friend inline const QVector2D operator-(const QVector2D &vector); - friend inline const QVector2D operator/(const QVector2D &vector, qreal divisor); - - friend inline bool qFuzzyCompare(const QVector2D& v1, const QVector2D& v2); - -#ifndef QT_NO_VECTOR3D - QVector3D toVector3D() const; -#endif -#ifndef QT_NO_VECTOR4D - QVector4D toVector4D() const; -#endif - - QPoint toPoint() const; - QPointF toPointF() const; - - operator QVariant() const; - -private: - float xp, yp; - - QVector2D(float xpos, float ypos, int dummy); - - friend class QVector3D; - friend class QVector4D; -}; - -inline QVector2D::QVector2D() : xp(0.0f), yp(0.0f) {} - -inline QVector2D::QVector2D(float xpos, float ypos, int) : xp(xpos), yp(ypos) {} - -inline QVector2D::QVector2D(qreal xpos, qreal ypos) : xp(xpos), yp(ypos) {} - -inline QVector2D::QVector2D(const QPoint& point) : xp(point.x()), yp(point.y()) {} - -inline QVector2D::QVector2D(const QPointF& point) : xp(point.x()), yp(point.y()) {} - -inline bool QVector2D::isNull() const -{ - return qIsNull(xp) && qIsNull(yp); -} - -inline qreal QVector2D::x() const { return qreal(xp); } -inline qreal QVector2D::y() const { return qreal(yp); } - -inline void QVector2D::setX(qreal aX) { xp = aX; } -inline void QVector2D::setY(qreal aY) { yp = aY; } - -inline QVector2D &QVector2D::operator+=(const QVector2D &vector) -{ - xp += vector.xp; - yp += vector.yp; - return *this; -} - -inline QVector2D &QVector2D::operator-=(const QVector2D &vector) -{ - xp -= vector.xp; - yp -= vector.yp; - return *this; -} - -inline QVector2D &QVector2D::operator*=(qreal factor) -{ - xp *= factor; - yp *= factor; - return *this; -} - -inline QVector2D &QVector2D::operator*=(const QVector2D &vector) -{ - xp *= vector.xp; - yp *= vector.yp; - return *this; -} - -inline QVector2D &QVector2D::operator/=(qreal divisor) -{ - xp /= divisor; - yp /= divisor; - return *this; -} - -inline bool operator==(const QVector2D &v1, const QVector2D &v2) -{ - return v1.xp == v2.xp && v1.yp == v2.yp; -} - -inline bool operator!=(const QVector2D &v1, const QVector2D &v2) -{ - return v1.xp != v2.xp || v1.yp != v2.yp; -} - -inline const QVector2D operator+(const QVector2D &v1, const QVector2D &v2) -{ - return QVector2D(v1.xp + v2.xp, v1.yp + v2.yp, 1); -} - -inline const QVector2D operator-(const QVector2D &v1, const QVector2D &v2) -{ - return QVector2D(v1.xp - v2.xp, v1.yp - v2.yp, 1); -} - -inline const QVector2D operator*(qreal factor, const QVector2D &vector) -{ - return QVector2D(vector.xp * factor, vector.yp * factor, 1); -} - -inline const QVector2D operator*(const QVector2D &vector, qreal factor) -{ - return QVector2D(vector.xp * factor, vector.yp * factor, 1); -} - -inline const QVector2D operator*(const QVector2D &v1, const QVector2D &v2) -{ - return QVector2D(v1.xp * v2.xp, v1.yp * v2.yp, 1); -} - -inline const QVector2D operator-(const QVector2D &vector) -{ - return QVector2D(-vector.xp, -vector.yp, 1); -} - -inline const QVector2D operator/(const QVector2D &vector, qreal divisor) -{ - return QVector2D(vector.xp / divisor, vector.yp / divisor, 1); -} - -inline bool qFuzzyCompare(const QVector2D& v1, const QVector2D& v2) -{ - return qFuzzyCompare(v1.xp, v2.xp) && qFuzzyCompare(v1.yp, v2.yp); -} - -inline QPoint QVector2D::toPoint() const -{ - return QPoint(qRound(xp), qRound(yp)); -} - -inline QPointF QVector2D::toPointF() const -{ - return QPointF(qreal(xp), qreal(yp)); -} - -#ifndef QT_NO_DEBUG_STREAM -Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QVector2D &vector); -#endif - -#ifndef QT_NO_DATASTREAM -Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QVector2D &); -Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QVector2D &); -#endif - -#endif - -QT_END_NAMESPACE - -QT_END_HEADER - -#endif |