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-rw-r--r--soundserver/crashhandler.cpp236
1 files changed, 236 insertions, 0 deletions
diff --git a/soundserver/crashhandler.cpp b/soundserver/crashhandler.cpp
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+/*
+ * Copyright (C) 2003 Stefan Westerfeld
+ *
+ * This code is based on code from the KDE Libraries
+ * Copyright (C) 2000 Timo Hummel <[email protected]>
+ * Tom Braun <[email protected]>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+/*
+ * This file is used to catch signals which would normally
+ * crash the application (like segmentation fault, floating
+ * point exception and such).
+ */
+
+#include <string.h>
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <errno.h>
+#include <unistd.h>
+#include "crashhandler.h"
+#include "audiosubsys.h"
+#include "debug.h"
+#include "config.h"
+
+#include <sys/types.h>
+#include <sys/time.h>
+#include <sys/resource.h>
+#include <sys/wait.h>
+
+#ifdef HAVE_REALTIME_SCHED
+#include <sched.h>
+#endif
+
+using namespace Arts;
+
+CrashHandler::HandlerType CrashHandler::_crashHandler = 0;
+const char *CrashHandler::appName = 0;
+const char *CrashHandler::appPath = 0;
+const char *CrashHandler::appVersion = 0;
+const char *CrashHandler::programName = 0;
+const char *CrashHandler::bugAddress = 0;
+const char *CrashHandler::crashApp = 0;
+
+// This function sets the function which should be responsible for
+// the application crash handling.
+void
+CrashHandler::setCrashHandler (HandlerType handler)
+{
+ if (!handler)
+ handler = SIG_DFL;
+
+ sigset_t mask;
+ sigemptyset(&mask);
+
+#ifdef SIGSEGV
+ signal (SIGSEGV, handler);
+ sigaddset(&mask, SIGSEGV);
+#endif
+#ifdef SIGFPE
+ signal (SIGFPE, handler);
+ sigaddset(&mask, SIGFPE);
+#endif
+#ifdef SIGILL
+ signal (SIGILL, handler);
+ sigaddset(&mask, SIGILL);
+#endif
+#ifdef SIGABRT
+ signal (SIGABRT, handler);
+ sigaddset(&mask, SIGABRT);
+#endif
+
+ sigprocmask(SIG_UNBLOCK, &mask, 0);
+
+ _crashHandler = handler;
+}
+
+void
+CrashHandler::defaultCrashHandler (int sig)
+{
+ // WABA: Do NOT use kdDebug() in this function because it is much too risky!
+ // Handle possible recursions
+ static int crashRecursionCounter = 0;
+ crashRecursionCounter++; // Nothing before this, please !
+
+ signal(SIGALRM, SIG_DFL);
+ alarm(3); // Kill me... (in case we deadlock in malloc)
+
+ if (crashRecursionCounter < 2) {
+ Arts::AudioSubSystem *a = Arts::AudioSubSystem::the();
+ if(a) a->emergencyCleanup();
+
+#ifdef HAVE_REALTIME_SCHED
+ struct sched_param sp;
+ sp.sched_priority = 0;
+ if (sched_setscheduler(0, SCHED_OTHER, &sp) != 0)
+ fprintf(stderr, "CrashHandler: can't stop running as realtime process (%s)\n", strerror(errno));
+#endif
+
+ crashRecursionCounter++; //
+ }
+
+ // Close all remaining file descriptors
+ struct rlimit rlp;
+ getrlimit(RLIMIT_NOFILE, &rlp);
+ for (int i = 0; i < (int)rlp.rlim_cur; i++)
+ close(i);
+
+ bool shuttingDown = false;
+
+ // don't load drkonqi during shutdown
+ if ( !shuttingDown )
+ {
+ if (crashRecursionCounter < 3)
+ {
+ if (appName)
+ {
+#ifndef NDEBUG
+ fprintf(stderr, "CrashHandler: crashing... crashRecursionCounter = %d\n", crashRecursionCounter);
+ fprintf(stderr, "CrashHandler: Application Name = %s path = %s pid = %d\n", appName ? appName : "<unknown>" , appPath ? appPath : "<unknown>", getpid());
+#else
+ fprintf(stderr, "CrashHandler: Application '%s' crashing...\n", appName ? appName : "<unknown>");
+#endif
+
+ pid_t pid = fork();
+
+ if (pid <= 0) {
+ // this code is leaking, but this should not hurt cause we will do a
+ // exec() afterwards. exec() is supposed to clean up.
+ char * argv[18]; // don't forget to update this
+ int i = 0;
+
+ // argument 0 has to be drkonqi
+ argv[i++] = strdup(crashApp);
+
+ char *display = getenv("DISPLAY");
+
+ if (display) {
+ // start up on the correct display
+ argv[i++] = strdup("-display");
+ argv[i++] = display;
+ }
+
+ // we have already tested this
+ argv[i++] = strdup("--appname");
+ argv[i++] = strdup(appName);
+
+ // only add apppath if it's not NULL
+ if (appPath) {
+ argv[i++] = strdup("--apppath");
+ argv[i++] = strdup(appPath);
+ }
+
+ // signal number -- will never be NULL
+ argv[i++] = strdup("--signal");
+ argv[i++] = arts_strdup_printf("%d", sig);
+
+ // pid number -- only include if this is the child
+ // the debug stuff will be disabled if we was not able to fork
+ if (pid == 0) {
+ argv[i++] = strdup("--pid");
+ argv[i++] = arts_strdup_printf("%d", getppid());
+ }
+
+ if (appVersion) {
+ argv[i++] = strdup("--appversion");
+ argv[i++] = strdup(appVersion);
+ }
+
+ if (programName) {
+ argv[i++] = strdup("--programname");
+ argv[i++] = strdup(programName);
+ }
+
+ if (bugAddress) {
+ argv[i++] = strdup("--bugaddress");
+ argv[i++] = strdup(bugAddress);
+ }
+
+ // NULL terminated list
+ argv[i++] = NULL;
+
+ setgid(getgid());
+ if (getuid() != geteuid())
+ setuid(getuid());
+ if (getuid() != geteuid()) {
+ perror("setuid()");
+ exit(255);
+ }
+
+ execvp(crashApp, argv);
+
+ // we could clean up here
+ // i = 0;
+ // while (argv[i])
+ // free(argv[i++]);
+ }
+ else
+ {
+
+ alarm(0); // Seems we made it....
+
+ fprintf(stderr, "ArtsCrash: ... waiting for child to exit\n");
+ // wait for child to exit
+ waitpid(pid, NULL, 0);
+ _exit(253);
+ }
+ }
+ else {
+ fprintf(stderr, "Unknown appname\n");
+ }
+ }
+
+ if (crashRecursionCounter < 4)
+ {
+ fprintf(stderr, "Unable to start %s\n", crashApp);
+ }
+ }
+
+ _exit(255);
+}