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/*
Copyright (C) 2000 Stefan Westerfeld
[email protected]
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "loopback.h"
#include "common.h"
using namespace Arts;
using namespace std;
LoopbackConnection::LoopbackConnection(const std::string& serverID)
{
setServerID(serverID);
_connState = established;
}
void LoopbackConnection::qSendBuffer(Buffer *buffer)
{
assert(buffer->size() >= 12);
long magic = buffer->readLong();
assert(magic == MCOP_MAGIC);
/* messageSize, irrelevant here, since we've got the buffer already */
buffer->readLong();
long messageType = buffer->readLong();
Dispatcher::the()->handle(this,buffer,messageType);
}
void LoopbackConnection::drop()
{
assert(false);
}
bool LoopbackConnection::broken()
{
return false;
}
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