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    /*

    Copyright (C) 2000 Stefan Westerfeld
                       [email protected]

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.
  
    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.
   
    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.

    */

/*
 * BC - Status (2002-03-08): UnixServer
 *
 * Not part of the public API. Do NOT use it in your apps. Can change, even
 * binary incompatible.
 */

#ifndef UNIXSERVER_H
#define UNIXSERVER_H

#include <string>
#include "iomanager.h"

namespace Arts {

class Dispatcher;

class UnixServer :public IONotify {
protected:
	Dispatcher *dispatcher;

	std::string xserverpath;
	int theSocket;
	bool socketOk;
	bool initSocket(const std::string& serverID);

public:
	UnixServer(Dispatcher *dispatcher, const std::string& serverID);
	virtual ~UnixServer();
	bool running();
	std::string url();

	void notifyIO(int fd, int types);
};

}
#endif /* UNIXSERVER_H */