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/*
Copyright (C) 2000 Stefan Westerfeld
[email protected]
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
/*
* BC - Status (2002-03-08): UnixServer
*
* Not part of the public API. Do NOT use it in your apps. Can change, even
* binary incompatible.
*/
#ifndef UNIXSERVER_H
#define UNIXSERVER_H
#include <string>
#include "iomanager.h"
namespace Arts {
class Dispatcher;
class UnixServer :public IONotify {
protected:
Dispatcher *dispatcher;
std::string xserverpath;
int theSocket;
bool socketOk;
bool initSocket(const std::string& serverID);
public:
UnixServer(Dispatcher *dispatcher, const std::string& serverID);
virtual ~UnixServer();
bool running();
std::string url();
void notifyIO(int fd, int types);
};
}
#endif /* UNIXSERVER_H */
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