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authormio <[email protected]>2024-11-24 17:21:35 +1000
committermio <[email protected]>2024-11-24 17:24:01 +1000
commit14b52b5a467e1c5be5ecc9d54c252d787294df3c (patch)
treeafaec2d3a886f9ebb6ac29d9361ca521e9e7a2bb
parentcdea6d11c35d582be11361034cabef468c120a9a (diff)
downloadcodeine-14b52b5a467e1c5be5ecc9d54c252d787294df3c.tar.gz
codeine-14b52b5a467e1c5be5ecc9d54c252d787294df3c.zip
Fix mouse events not changing volume
Using the scroll wheel over the volume slider would not change the volume, neither would dragging the slider (until released) or clicking on the slider. This patch fixes the above. See: TDE/codeine#5 Signed-off-by: mio <[email protected]>
-rw-r--r--src/app/stateChange.cpp2
-rw-r--r--src/app/volumeAction.cpp30
-rw-r--r--src/app/volumeAction.h5
3 files changed, 20 insertions, 17 deletions
diff --git a/src/app/stateChange.cpp b/src/app/stateChange.cpp
index 9322a13..49adc55 100644
--- a/src/app/stateChange.cpp
+++ b/src/app/stateChange.cpp
@@ -63,7 +63,7 @@ MainWindow::engineStateChanged( Engine::State state )
toggleAction( "play" )->setChecked( state == Playing );
//FIXME bad design to do this way
- m_volumeAction->sliderMoved( engine()->volume() );
+ m_volumeAction->setVolume(engine()->volume());
}
diff --git a/src/app/volumeAction.cpp b/src/app/volumeAction.cpp
index ad585ef..b628ba1 100644
--- a/src/app/volumeAction.cpp
+++ b/src/app/volumeAction.cpp
@@ -54,9 +54,8 @@ VolumeAction::VolumeAction( TDEToolBar *bar, TDEActionCollection *ac )
m_widget = new VolumeSlider( bar->topLevelWidget() );
connect( this, TQ_SIGNAL(toggled( bool )), TQ_SLOT(toggled( bool )) );
- connect( m_widget->slider, TQ_SIGNAL(sliderMoved( int )), TQ_SLOT(sliderMoved( int )) );
- connect( m_widget->slider, TQ_SIGNAL(sliderMoved( int )), Codeine::engine(), TQ_SLOT(setStreamParameter( int )) );
- connect( m_widget->slider, TQ_SIGNAL(sliderReleased()), TQ_SLOT(sliderReleased()) );
+ connect(m_widget->slider, TQ_SIGNAL(valueChanged(int)), Codeine::engine(), TQ_SLOT(setStreamParameter(int)));
+ connect(m_widget->slider, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(sliderMoved(int)));
}
int
@@ -75,25 +74,28 @@ VolumeAction::plug( TQWidget *bar, int index )
void
VolumeAction::toggled( bool const b )
{
- DEBUG_BLOCK
-
- TQString t = TQString::number(100 - m_widget->slider->value()) + "%";
- setToolTip( i18n( "Volume: %1" ).arg( t ) );
- m_widget->label->setText( t );
-
m_widget->raise();
m_widget->setShown( b );
}
void
-VolumeAction::sliderMoved( int v )
+VolumeAction::sliderMoved(int v)
{
- v = 100 - v; //TQt sliders are wrong way round when vertical
+ // TQt sliders are wrong way round when vertical
+ v = 100 - v;
- TQString t = TQString::number( v ) + '%';
+ auto vol = TQString("%1%").arg(v);
+ m_widget->label->setText(vol);
+ setToolTip(i18n("Volume %1").arg(vol));
+}
+
+void
+VolumeAction::setVolume(int volume)
+{
+ TQString vol = TQString("%1%").arg(volume);
- setToolTip( i18n( "Volume: %1" ).arg( t ) );
- m_widget->label->setText( t );
+ // TQt sliders are the wrong way round when vertical.
+ m_widget->slider->setValue(100 - volume);
}
bool
diff --git a/src/app/volumeAction.h b/src/app/volumeAction.h
index 67cfad0..2645355 100644
--- a/src/app/volumeAction.h
+++ b/src/app/volumeAction.h
@@ -18,11 +18,12 @@ class VolumeAction : public TDEToggleAction
virtual int plug( TQWidget*, int );
public slots:
- void sliderMoved( int );
+ // Update Slider and Label to \a volume
+ void setVolume(int volume);
private slots:
void toggled( bool );
- void sliderReleased() { setChecked( false ); toggled( false ); }
+ void sliderMoved(int);
public:
VolumeAction( TDEToolBar *anchor, TDEActionCollection *ac );