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// (C) 2005 Max Howell ([email protected])
// See COPYING file for licensing information
#ifndef CODEINE_H
#define CODEINE_H
// try to keep this file light. It gets included by
// practically every implementation and many headers
namespace Engine
{
enum State
{
Uninitialised = 0,
Empty = 1,
Loaded = 2,
Playing = 4,
Paused = 8,
TrackEnded = 16
};
}
class QWidget;
namespace Analyzer
{
static const int SCOPE_SIZE_EXP = 9;
static const int SCOPE_SIZE = 1 << SCOPE_SIZE_EXP;
}
namespace Codeine
{
QWidget *mainWindow(); //defined in mainWindow.cpp
}
/// used by mainWindow.h and xineEngine.h
int main( int, char** );
#define APP_VERSION "1.0.1"
#define APP_NAME "codeine"
#define PRETTY_NAME "Codeine"
#endif
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