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#include <type_traits>
template <
typename... Args,
typename E = typename std::enable_if<(sizeof...(Args) >= 1), bool>::type
>
void fun1(Args&& ...args)
{
}
template <
typename... Args,
typename E = typename std::enable_if<(sizeof...(Args) > 1), bool>::type
>
void fun2(Args&& ...args)
{
}
template <
typename... Args,
typename E = typename std::enable_if<(sizeof...(Args) < 3), bool>::type
>
void fun3(Args&& ...args)
{
}
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