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struct X
{
void operator deleteme(void *);
void deallocate(int *p)
{
operator delete((void *)p);
delete((void *)q);
}
};
int f(bool b)
{
typedef int mytype;
if (b)
{
return(int(42.0));
}
else
{
return(mytype(42.0));
}
}
struct X
{
double f(int n)
{
return(double(n));
}
};
inline value_type operator ()() const
{
return(double(rnd32()) * (0.5 / 0x80000000));
}
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