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template<typename ... A, int... B>
struct foo1 : foo1<A..., (sizeof...(A)+B)...>
{
foo1() {
int x = sizeof...(A);
}
};
template<int... X> int bar1()
{
auto s = sizeof...(X);
chomp(X)...;
return X+...;
}
template<class R, typename ... Args>
void call1v(R (*fp)(Args...));
template<class R, typename ... Args>
void call1p(R (*fp)(Args*...));
template<class R, typename ... Args>
void call1r(R (*fp)(Args&&...));
template<class R, typename ... Args>
struct invoke1v : invoke<R (*)(Args...)>
{
};
template<class R, typename ... Args>
struct invoke1p : invoke<R (*)(Args*...)>
{
};
template<class R, typename ... Args>
struct invoke1r : invoke<R (*)(Args&&...)>
{
};
template < typename ... A, int ... B >
struct foo2 : foo2 < A ..., ( sizeof... ( A ) + B ) ... >
{
foo2() {
int x = sizeof... ( A );
}
};
template < int ... X > int bar2()
{
auto s = sizeof... ( X );
chomp( X ) ...;
return X + ...;
}
template < class R, typename ... Args >
void call2v( R ( *fp ) ( Args ... ) );
template < class R, typename ... Args >
void call2p( R ( *fp ) ( Args * ... ) );
template < class R, typename ... Args >
void call2r( R ( *fp ) ( Args && ... ) );
template < class R, typename ... Args >
struct invoke2v : invoke < R ( * ) ( Args ... ) >
{
};
template < class R, typename ... Args >
struct invoke2p : invoke < R ( * ) ( Args * ... ) >
{
};
template < class R, typename ... Args >
struct invoke2r : invoke < R ( * ) ( Args && ... ) >
{
};
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