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+/*
+ *
+ * $Id: k3bprojectplugin.h 619556 2007-01-03 17:38:12Z trueg $
+ * Copyright (C) 2004 Sebastian Trueg <[email protected]>
+ *
+ * This file is part of the K3b project.
+ * Copyright (C) 1998-2007 Sebastian Trueg <[email protected]>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * See the file "COPYING" for the exact licensing terms.
+ */
+
+#ifndef _K3B_PROJECT_PLUGIN_H_
+#define _K3B_PROJECT_PLUGIN_H_
+
+#include <k3bplugin.h>
+#include <qstring.h>
+#include "k3b_export.h"
+class K3bDoc;
+
+/**
+ * In case your plugin provides a GUI it is recommended to use the
+ * K3bProjectPluginGUIBase interface. That way K3b can embed the GUI into
+ * a fancy dialog which fits the overall look.
+ *
+ * This is not derived from QWidget to make it possible to inherit
+ * from other QWidget derivates.
+ */
+class K3bProjectPluginGUIBase
+{
+ public:
+ K3bProjectPluginGUIBase() {}
+ virtual ~K3bProjectPluginGUIBase() {}
+
+ virtual QWidget* qWidget() = 0;
+
+ /**
+ * Title used for the GUI
+ */
+ virtual QString title() const = 0;
+ virtual QString subTitle() const { return QString::null; }
+
+ virtual void readSettings( KConfigBase* ) {}
+ virtual void saveSettings( KConfigBase* ) {}
+
+ /**
+ * Load system defaults for the GUI
+ */
+ virtual void loadDefaults() {}
+
+ /**
+ * Start the plugin. This method should do the actual work.
+ */
+ virtual void activate() = 0;
+};
+
+
+/**
+ * A K3bProjectPlugin is supposed to modify a k3b project in some way or
+ * create additional data based on the project.
+ *
+ * Reimplement createGUI or activate and use setText, setToolTip, setWhatsThis, and setIcon
+ * to specify the gui elements used when presenting the plugin to the user.
+ */
+class LIBK3B_EXPORT K3bProjectPlugin : public K3bPlugin
+{
+ Q_OBJECT
+
+ public:
+ /**
+ * @param type The type of the plugin
+ * @param gui If true the plugin is supposed to provide a widget via @p createGUI(). In that case
+ * @p activate() will not be used. A plugin has a GUI if it's functionality is started
+ * by some user input.
+ */
+ K3bProjectPlugin( int type, bool gui = false, QObject* parent = 0, const char* name = 0 )
+ : K3bPlugin( parent, name ),
+ m_type(type),
+ m_hasGUI(gui) {
+ }
+
+ virtual ~K3bProjectPlugin() {
+ }
+
+ // TODO: move this to K3bDoc?
+ enum Type {
+ AUDIO_CD = 0x1,
+ DATA_CD = 0x2,
+ MIXED_CD = 0x4,
+ VIDEO_CD = 0x8,
+ MOVIX_CD = 0x10,
+ DATA_DVD = 0x20,
+ VIDEO_DVD = 0x40,
+ MOVIX_DVD = 0x80,
+ DATA_PROJECTS = DATA_CD|DATA_DVD,
+ MOVIX_PROJECTS = MOVIX_CD|MOVIX_DVD
+ };
+
+ // TODO: maybe we should use something like "ProjectPlugin/AudioCD" based on the type?
+ QString group() const { return "ProjectPlugin"; }
+
+ /**
+ * audio, data, videocd, or videodvd
+ * Needs to return a proper type. The default implementation returns the type specified
+ * in the constructor.
+ */
+ virtual int type() const { return m_type; }
+
+ /**
+ * Text used for menu entries and the like.
+ */
+ const QString& text() const { return m_text; }
+ const QString& toolTip() const { return m_toolTip; }
+ const QString& whatsThis() const { return m_whatsThis; }
+ const QString& icon() const { return m_icon; }
+
+ bool hasGUI() const { return m_hasGUI; }
+
+ /**
+ * Create the GUI which provides the features for the plugin.
+ * This only needs to be implemented in case hasGUI returns true.
+ * The returned object has to be a QWidget based class.
+ *
+ * @param doc based on the type returned by the factory
+ * this will be the doc to work on. It should
+ * be dynamically casted to the needed project type.
+ */
+ virtual K3bProjectPluginGUIBase* createGUI( K3bDoc* doc, QWidget* = 0, const char* = 0 ) { Q_UNUSED(doc); return 0; }
+
+ /**
+ * This is where the action happens.
+ * There is no need to implement this in case hasGUI returns true.
+ *
+ * @param doc based on the type returned by the factory
+ * this will be the doc to work on. It should
+ * be dynamically casted to the needed project type.
+ *
+ * @param parent the parent widget to be used for things like progress dialogs.
+ */
+ virtual void activate( K3bDoc* doc, QWidget* parent ) { Q_UNUSED(doc); Q_UNUSED(parent); }
+
+ protected:
+ void setText( const QString& s ) { m_text = s; }
+ void setToolTip( const QString& s ) { m_toolTip = s; }
+ void setWhatsThis( const QString& s ) { m_whatsThis = s; }
+ void setIcon( const QString& s ) { m_icon = s; }
+
+ private:
+ int m_type;
+ bool m_hasGUI;
+ QString m_text;
+ QString m_toolTip;
+ QString m_whatsThis;
+ QString m_icon;
+};
+
+
+#endif