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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-06-26 00:41:16 +0000
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Finish rebranding of Krita as Chalk
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+From: Mathew Brennesholtz <[email protected]>
+Subject: Re: contrast of color
+Date: 01 Oct 1999 00:00:00 GMT
+Message-ID: <[email protected]>
+Content-Transfer-Encoding: 7bit
+References: <[email protected]>
+Content-Type: text/plain; charset=us-ascii
+X-Complaints-To: [email protected]
+X-Trace: news.philabs.research.philips.com 938783269 3770 130.140.53.137 (1 Oct 1999 13:07:49 GMT)
+Organization: Philips Research, Briarcliff Manor, NY
+Mime-Version: 1.0
+NNTP-Posting-Date: 1 Oct 1999 13:07:49 GMT
+Newsgroups: sci.engr.color
+
+One intention of the L*a*b* formulation is that when you calculate:
+
+ delta-E = sqrt((delta-L*)^2 + (delta-a*)^2 + (delta-b*)^2),
+
+a delta-E = 1 should be just barely percievable to some viewers. If you
+want most people to be able to distinguish between two colors most of the
+time, a delta-E = 3 is needed. Delta-E = 3 is called a MPCD (minimum
+perceptible color difference) or a JND (just noticable difference) by
+some authors. Keep in mind that the L*a*b* space is not a perfectly
+uniform space, so the delta-E value that is percievable depends on
+location in x-y space and the direction between the two colors.
+
+Using a delta-E = 1 threshold, M. R. Pointer (The Number of Discernible
+Colours, Color Research and Application, 23:1 February 1998) calculated
+that there are 2.28 million discernable color/luminance combinations.
+Other studies (see references in Pointer) show that printing inks give
+1.6 million colors and EBU phosphors give 1.35 million colors. These are
+far less than the 16 million colors claimed by 8 bit/color video cards,
+never mind 10 or 12 bit video systems. Obviously, some of these
+color/luminance combinations are indistiguishable from each other.
+
+Hope that helps.
+
+IPLAB wrote:
+
+> Hallow !!
+> I understand that to measure contrast between two objects in color
+> picture, I can calculate the vector distance on L a b space (between
+> the two objects).
+> Does anyone can tell me what is the minimum of the Vector distance
+> ,that eye can see ??
+>
+> Thanks
+>
+> from sally
+
+http://www.compuphase.com/cmetric.htm:
+
+
+typedef struct {
+ unsigned char r, g, b;
+} RGB;
+
+long ColourDistance(RGB e1, RGB e2)
+{
+ long r,g,b;
+ long rmean;
+
+ rmean = ( (int)e1.r + (int)e2.r ) / 2;
+ r = (int)e1.r - (int)e2.r;
+ g = (int)e1.g - (int)e2.g;
+ b = (int)e1.b - (int)e2.b;
+ return (((512+rmean)*r*r)>>8) + 4*g*g + (((767-rmean)*b*b)>>8);
+}