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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-01-20 01:29:50 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-01-20 01:29:50 +0000
commit8362bf63dea22bbf6736609b0f49c152f975eb63 (patch)
tree0eea3928e39e50fae91d4e68b21b1e6cbae25604 /lib/kross/main/scriptcontainer.h
downloadkoffice-8362bf63dea22bbf6736609b0f49c152f975eb63.tar.gz
koffice-8362bf63dea22bbf6736609b0f49c152f975eb63.zip
Added old abandoned KDE3 version of koffice
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/applications/koffice@1077364 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+/***************************************************************************
+ * scriptcontainer.h
+ * This file is part of the KDE project
+ * copyright (C)2004-2005 by Sebastian Sauer ([email protected])
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ * You should have received a copy of the GNU Library General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ ***************************************************************************/
+
+#ifndef KROSS_API_SCRIPTCONTAINER_H
+#define KROSS_API_SCRIPTCONTAINER_H
+
+#include "mainmodule.h"
+
+#include <qstring.h>
+#include <qvariant.h>
+#include <qobject.h>
+#include <ksharedptr.h>
+
+namespace Kross { namespace Api {
+
+ // Forward declarations.
+ class Object;
+ class List;
+ class ScriptContainerPrivate;
+
+ /**
+ * The ScriptContainer class is something like a single
+ * standalone scriptfile.
+ *
+ * Once you've such a ScriptContainer instance you're
+ * able to perform actions with it like to execute
+ * scripting code. The \a Manager takes care of
+ * handling the ScriptContainer instances application
+ * width.
+ *
+ * The class \a ScriptAction provides a higher level class
+ * to work with a \a ScriptContainer instances.
+ */
+ class ScriptContainer : public MainModule
+ {
+ // We protected the constructor cause ScriptContainer
+ // instances should be created only within the
+ // Manager::getScriptContainer() method.
+ friend class Manager;
+
+ protected:
+
+ /**
+ * Constructor.
+ *
+ * The constructor is protected cause only with the
+ * \a ScriptManager it's possible to access
+ * \a ScriptContainer instances.
+ *
+ * \param name The unique name this ScriptContainer
+ * has. It's used e.g. at the \a Manager to
+ * identify the ScriptContainer.
+ */
+ explicit ScriptContainer(const QString& name = QString::null);
+
+ public:
+
+ /// Shared pointer to implement reference-counting.
+ typedef KSharedPtr<ScriptContainer> Ptr;
+
+ /**
+ * Destructor.
+ */
+ virtual ~ScriptContainer();
+
+ /**
+ * \return the unique name this ScriptContainer is
+ * reachable as.
+ */
+ const QString getName() const;
+
+ /**
+ * Set the name this ScriptContainer is reachable as.
+ */
+ void setName(const QString& name);
+
+ /**
+ * Return the scriptcode this ScriptContainer holds.
+ */
+ QString getCode() const;
+
+ /**
+ * Set the scriptcode this ScriptContainer holds.
+ */
+ void setCode(const QString& code);
+
+ /**
+ * \return the name of the interpreter used
+ * on \a execute.
+ */
+ QString getInterpreterName() const;
+
+ /**
+ * Set the name of the interpreter used
+ * on \a execute.
+ */
+ void setInterpreterName(const QString& interpretername);
+
+ /**
+ * \return the filename which will be executed
+ * on \a execute.
+ */
+ QString getFile() const;
+
+ /**
+ * Set the filename which will be executed
+ * on \a execute. The \p scriptfile needs to
+ * be a valid local file or QString::null if
+ * you don't like to use a file rather then
+ * the with \a setCode() defined scripting code.
+ */
+ void setFile(const QString& scriptfile);
+
+ /**
+ * \return a map of options this \a ScriptContainer defines.
+ * The options are returned call-by-ref, so you are able to
+ * manipulate them.
+ */
+ QMap<QString, QVariant>& getOptions();
+
+ /**
+ * \return the value of the option defined with \p name .
+ * If there doesn't exists an option with such a name,
+ * the \p defaultvalue is returned. If \p recursive is
+ * true then first the \a ScriptContainer options are
+ * seeked for the matching \p name and if not found
+ * the \a Manager options are seeked for the \p name and
+ * if not found either the \p defaultvalue is returned.
+ */
+ QVariant getOption(const QString name, QVariant defaultvalue = QVariant(), bool recursive = false);
+
+ /**
+ * Set the \a Interpreter::Option value.
+ */
+ bool setOption(const QString name, const QVariant& value);
+
+ /**
+ * Execute the script container.
+ */
+ Object::Ptr execute();
+
+ /**
+ * Return a list of functionnames the with
+ * \a setCode defined scriptcode spends.
+ */
+ const QStringList getFunctionNames();
+
+ /**
+ * Call a function in the script container.
+ *
+ * \param functionname The name of the function
+ * to call.
+ * \param arguments Optional list of arguments
+ * passed to the function.
+ * \return \a Object instance representing
+ * the functioncall returnvalue.
+ */
+ KSharedPtr<Object> callFunction(const QString& functionname, KSharedPtr<List> arguments = 0);
+
+ /**
+ * Return a list of classes.
+ */
+ QStringList getClassNames();
+
+ /**
+ * Create and return a new class instance.
+ */
+ KSharedPtr<Object> classInstance(const QString& classname);
+
+ /**
+ * Initialize the \a Script instance.
+ *
+ * Normaly it's not needed to call this function direct cause
+ * if will be internaly called if needed (e.g. on \a execute ).
+ */
+ bool initialize();
+
+ /**
+ * Finalize the \a Script instance and free's any cached or still
+ * running executions. Normaly it's not needed to call this
+ * function direct cause the \a ScriptContainer will take care
+ * of calling it if needed.
+ */
+ void finalize();
+
+ private:
+ /// Internaly used private d-pointer.
+ ScriptContainerPrivate* d;
+ };
+
+}}
+
+#endif
+