diff options
Diffstat (limited to 'chalk/ui/kis_opengl_canvas_painter.cc')
-rw-r--r-- | chalk/ui/kis_opengl_canvas_painter.cc | 849 |
1 files changed, 849 insertions, 0 deletions
diff --git a/chalk/ui/kis_opengl_canvas_painter.cc b/chalk/ui/kis_opengl_canvas_painter.cc new file mode 100644 index 00000000..6ae12305 --- /dev/null +++ b/chalk/ui/kis_opengl_canvas_painter.cc @@ -0,0 +1,849 @@ +/* + * Copyright (c) 2005 Adrian Page <[email protected]> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details.g + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#ifdef HAVE_GL + +#include <kdebug.h> + +#include "kis_canvas.h" +#include "kis_canvas_painter.h" +#include "kis_opengl_canvas_painter.h" + +KisOpenGLCanvasPainter::KisOpenGLCanvasPainter() +: m_active(false), m_widget(0) +{ +} + +KisOpenGLCanvasPainter::KisOpenGLCanvasPainter(TQGLWidget *widget) + : m_active(true), m_widget(widget) +{ + prepareForDrawing(); +} + +KisOpenGLCanvasPainter::~KisOpenGLCanvasPainter() +{ + if (m_widget) { + if (m_active) { + end(); + } + m_widget->doneCurrent(); + } +} + +bool KisOpenGLCanvasPainter::begin(KisCanvasWidget *canvasWidget, bool /*unclipped*/) +{ + m_widget = dynamic_cast<TQGLWidget *>(canvasWidget); + + if (m_widget != 0) { + prepareForDrawing(); + return true; + } else { + return false; + } + return false; +} + +void KisOpenGLCanvasPainter::prepareForDrawing() +{ + if (m_widget != 0) { + m_widget->makeCurrent(); + m_active = true; + save(); + glDrawBuffer(GL_FRONT); + glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO); + glEnable(GL_BLEND); + + glMatrixMode(GL_TEXTURE); + glLoadIdentity(); + + m_window = TQRect(0, 0, m_widget->width(), m_widget->height()); + m_viewport = m_window; + updateViewTransformation(); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + setPen(m_defaultPen); + } +} + +void KisOpenGLCanvasPainter::updateViewTransformation() +{ + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + + // We don't set the GL viewport directly from the TQt one as the GL + // has a limited size. Instead we fold it into the projection matrix. + glViewport(0, 0, m_widget->width(), m_widget->height()); + glOrtho(0, m_widget->width(), m_widget->height(), 0, -1, 1); + + glTranslatef(m_viewport.x(), m_viewport.y(), 0.0); + glScalef(static_cast<float>(m_viewport.width()) / m_window.width(), + static_cast<float>(m_viewport.height()) / m_window.height(), + 1.0); + glTranslatef(-m_window.x(), -m_window.y(), 0.0); +} + +bool KisOpenGLCanvasPainter::end() +{ + if (m_active) { + restore(); + m_active = false; + return true; + } else { + return false; + } +} + +void KisOpenGLCanvasPainter::save() +{ + glPushAttrib(GL_ALL_ATTRIB_BITS); + glMatrixMode(GL_PROJECTION); + glPushMatrix(); + glMatrixMode(GL_MODELVIEW); + glPushMatrix(); + glMatrixMode(GL_TEXTURE); + glPushMatrix(); +} + +void KisOpenGLCanvasPainter::restore() +{ + glPopAttrib(); + glMatrixMode(GL_PROJECTION); + glPopMatrix(); + glMatrixMode(GL_MODELVIEW); + glPopMatrix(); + glMatrixMode(GL_TEXTURE); + glPopMatrix(); +} + +void KisOpenGLCanvasPainter::setPenStyle(Qt::PenStyle penStyle) +{ + if (penStyle == TQt::SolidLine) { + glDisable(GL_LINE_STIPPLE); + } else { + GLushort lineStipple; + + switch (penStyle) { + case TQt::NoPen: + lineStipple = 0; + break; + default: + case TQt::DashLine: + lineStipple = 0x3fff; + break; + case TQt::DotLine: + lineStipple = 0x3333; + break; + case TQt::DashDotLine: + lineStipple = 0x33ff; + break; + case TQt::DashDotDotLine: + lineStipple = 0x333f; + break; + } + + glEnable(GL_LINE_STIPPLE); + glLineStipple(1, lineStipple); + } +} + +TQFontMetrics KisOpenGLCanvasPainter::fontMetrics() const +{ + return TQFontMetrics(TQFont()); +} + +TQFontInfo KisOpenGLCanvasPainter::fontInfo() const +{ + return TQFontInfo(TQFont()); +} + +const TQFont& KisOpenGLCanvasPainter::font() const +{ + return m_defaultFont; +} + +void KisOpenGLCanvasPainter::setFont(const TQFont& /*font*/) +{ +} + +const TQPen& KisOpenGLCanvasPainter::pen() const +{ + return m_defaultPen; +} + +void KisOpenGLCanvasPainter::setPen(const TQPen& pen) +{ + setPenStyle(pen.style()); +} + +void KisOpenGLCanvasPainter::setPen(Qt::PenStyle penStyle) +{ + setPenStyle(penStyle); +} + +void KisOpenGLCanvasPainter::setPen(const TQColor& /*color*/) +{ +} + +const TQBrush& KisOpenGLCanvasPainter::brush() const +{ + return m_defaultBrush; +} + +void KisOpenGLCanvasPainter::setBrush(const TQBrush& /*brush*/) +{ +} + +void KisOpenGLCanvasPainter::setBrush(TQt::BrushStyle /*brushStyle*/) +{ +} + +void KisOpenGLCanvasPainter::setBrush(const TQColor& /*color*/) +{ +} + +TQPoint KisOpenGLCanvasPainter::pos() const +{ + return TQPoint(); +} + +const TQColor& KisOpenGLCanvasPainter::backgroundColor() const +{ + return m_defaultColor; +} + +void KisOpenGLCanvasPainter::setBackgroundColor(const TQColor& /*color*/) +{ +} + +Qt::BGMode KisOpenGLCanvasPainter::backgroundMode() const +{ + return Qt::TransparentMode; +} + +void KisOpenGLCanvasPainter::setBackgroundMode(Qt::BGMode /*bgMode*/) +{ +} + +TQt::TQt::RasterOp KisOpenGLCanvasPainter::rasterOp() const +{ + return TQt::CopyROP; +} + +void KisOpenGLCanvasPainter::setRasterOp(TQt::RasterOp /*rasterOp*/) +{ +} + +const TQPoint& KisOpenGLCanvasPainter::brushOrigin() const +{ + return m_defaultBrushOrigin; +} + +void KisOpenGLCanvasPainter::setBrushOrigin(int /*x*/, int /*y*/) +{ +} + +void KisOpenGLCanvasPainter::setBrushOrigin(const TQPoint& /*origin*/) +{ +} + +bool KisOpenGLCanvasPainter::hasViewXForm() const +{ + return false; +} + +bool KisOpenGLCanvasPainter::hasWorldXForm() const +{ + return false; +} + +void KisOpenGLCanvasPainter::setViewXForm(bool /*enable*/) +{ +} + +TQRect KisOpenGLCanvasPainter::window() const +{ + return m_window; +} + +void KisOpenGLCanvasPainter::setWindow(const TQRect& r) +{ + m_window = r; + updateViewTransformation(); +} + +void KisOpenGLCanvasPainter::setWindow(int x, int y, int w, int h) +{ + setWindow(TQRect(x, y, w, h)); +} + +TQRect KisOpenGLCanvasPainter::viewport() const +{ + return m_viewport; +} + +void KisOpenGLCanvasPainter::setViewport(const TQRect& r) +{ + m_viewport = r; + updateViewTransformation(); +} + +void KisOpenGLCanvasPainter::setViewport(int x, int y, int w, int h) +{ + setViewport(TQRect(x, y, w, h)); +} + +void KisOpenGLCanvasPainter::setWorldXForm(bool /*enable*/) +{ +} + +const TQWMatrix& KisOpenGLCanvasPainter::tqworldMatrix() const +{ + return m_defaultWorldMatrix; +} + +void KisOpenGLCanvasPainter::setWorldMatrix(const TQWMatrix& /*matrix*/, bool /*combine*/) +{ +} + +void KisOpenGLCanvasPainter::saveWorldMatrix() +{ +} + +void KisOpenGLCanvasPainter::restoreWorldMatrix() +{ +} + +void KisOpenGLCanvasPainter::scale(double /*sx*/, double /*sy*/) +{ +} + +void KisOpenGLCanvasPainter::shear(double /*sh*/, double /*sv*/) +{ +} + +void KisOpenGLCanvasPainter::rotate(double /*a*/) +{ +} + +void KisOpenGLCanvasPainter::translate(double dx, double dy) +{ + glMatrixMode(GL_MODELVIEW); + glTranslated(dx, dy, 0.0); +} + +void KisOpenGLCanvasPainter::resetXForm() +{ +} + +double KisOpenGLCanvasPainter::translationX() const +{ + return 0; +} + +double KisOpenGLCanvasPainter::translationY() const +{ + return 0; +} + +TQPoint KisOpenGLCanvasPainter::xForm(const TQPoint& point) const +{ + return point; +} + +TQRect KisOpenGLCanvasPainter::xForm(const TQRect& r) const +{ + return r; +} + +TQPointArray KisOpenGLCanvasPainter::xForm(const TQPointArray& pointArray) const +{ + return pointArray; +} + +TQPointArray KisOpenGLCanvasPainter::xForm(const TQPointArray& pointArray, int /*index*/, int /*npoints*/) const +{ + return pointArray; +} + +TQPoint KisOpenGLCanvasPainter::xFormDev(const TQPoint& point) const +{ + return point; +} + +TQRect KisOpenGLCanvasPainter::xFormDev(const TQRect& r) const +{ + return r; +} + +TQPointArray KisOpenGLCanvasPainter::xFormDev(const TQPointArray& pointArray) const +{ + return pointArray; +} + +TQPointArray KisOpenGLCanvasPainter::xFormDev(const TQPointArray& pointArray, int /*index*/, int /*npoints*/) const +{ + return pointArray; +} + +void KisOpenGLCanvasPainter::setClipping(bool /*enable*/) +{ +} + +bool KisOpenGLCanvasPainter::hasClipping() const +{ + return true; +} + +TQRegion KisOpenGLCanvasPainter::clipRegion(TQPainter::CoordinateMode /*mode*/) const +{ + return TQRegion(); +} + +void KisOpenGLCanvasPainter::setClipRect(const TQRect& /*r*/, TQPainter::CoordinateMode /*mode*/) +{ +} + +void KisOpenGLCanvasPainter::setClipRect(int /*x*/, int /*y*/, int /*w*/, int /*h*/, TQPainter::CoordinateMode /*mode*/) +{ +} + +void KisOpenGLCanvasPainter::setClipRegion(const TQRegion& /*rgn*/, TQPainter::CoordinateMode /*mode*/) +{ +} + +void KisOpenGLCanvasPainter::drawPoint(int x, int y) +{ + glBegin(GL_POINTS); + glVertex2i(x, y); + glEnd(); +} + +void KisOpenGLCanvasPainter::drawPoint(const TQPoint& point) +{ + drawPoint(point.x(), point.y()); +} + +void KisOpenGLCanvasPainter::drawPoints(const TQPointArray& pointArray, int index, int npoints) +{ + int firstPointIndex = index; + + if (firstPointIndex < 0) { + firstPointIndex = 0; + } + if (firstPointIndex > (int)pointArray.count() - 1) { + return; + } + + int lastPointIndex; + + if (npoints < 0) { + lastPointIndex = pointArray.count() - 1; + } else { + lastPointIndex = firstPointIndex + npoints; + if (lastPointIndex > (int)pointArray.count() - 1) { + lastPointIndex = pointArray.count() - 1; + } + } + + glBegin(GL_POINTS); + + for (int pointIndex = firstPointIndex; pointIndex <= lastPointIndex; pointIndex++) { + TQPoint point = pointArray.point(pointIndex); + glVertex2i(point.x(), point.y()); + } + + glEnd(); +} + +void KisOpenGLCanvasPainter::moveTo(int /*x*/, int /*y*/) +{ +} + +void KisOpenGLCanvasPainter::moveTo(const TQPoint& /*point*/) +{ +} + +void KisOpenGLCanvasPainter::lineTo(int /*x*/, int /*y*/) +{ +} + +void KisOpenGLCanvasPainter::lineTo(const TQPoint& /*point*/) +{ +} + +void KisOpenGLCanvasPainter::drawLine(int x1, int y1, int x2, int y2) +{ + glBegin(GL_LINES); + glVertex2i(x1, y1); + glVertex2i(x2, y2); + glEnd(); +} + +void KisOpenGLCanvasPainter::drawLine(const TQPoint& start, const TQPoint& end) +{ + drawLine(start.x(), start.y(), end.x(), end.y()); +} + +void KisOpenGLCanvasPainter::drawRect(int x, int y, int w, int h) +{ + glBegin(GL_LINES); + + glVertex2i(x, y); + glVertex2i(x + w - 1, y); + + glVertex2i(x + w - 1, y); + glVertex2i(x + w - 1, y + h - 1); + + glVertex2i(x + w - 1, y + h - 1); + glVertex2i(x, y + h - 1); + + glVertex2i(x, y + h - 1); + glVertex2i(x, y); + + glEnd(); +} + +void KisOpenGLCanvasPainter::drawRect(const TQRect& r) +{ + drawRect(r.x(), r.y(), r.width(), r.height()); +} + +void KisOpenGLCanvasPainter::drawWinFocusRect(int /*x*/, int /*y*/, int /*w*/, int /*h*/) +{ +} + +void KisOpenGLCanvasPainter::drawWinFocusRect(int /*x*/, int /*y*/, int /*w*/, int /*h*/, const TQColor& /*bgColor*/) +{ +} + +void KisOpenGLCanvasPainter::drawWinFocusRect(const TQRect& /*r*/) +{ +} + +void KisOpenGLCanvasPainter::drawWinFocusRect(const TQRect& /*r*/, const TQColor& /*bgColor*/) +{ +} + +void KisOpenGLCanvasPainter::drawRoundRect(int x, int y, int w, int h, int /*xRnd*/, int /*yRnd*/) +{ + glBegin(GL_LINES); + + glVertex2i(x, y); + glVertex2i(x + w - 1, y); + + glVertex2i(x + w - 1, y); + glVertex2i(x + w - 1, y + h - 1); + + glVertex2i(x + w - 1, y + h - 1); + glVertex2i(x, y + h - 1); + + glVertex2i(x, y + h - 1); + glVertex2i(x, y); + + glEnd(); +} + +void KisOpenGLCanvasPainter::drawRoundRect(const TQRect& r, int /*xRnd*/, int /*yRnd*/) +{ + drawRoundRect(r.x(), r.y(), r.width(), r.height()); +} + +// void KisOpenGLCanvasPainter::drawRoundRect(int /*x*/, int /*y*/, int /*w*/, int /*h*/, int /*xRnd*/, int /*yRnd*/) +// { +// } +// +// void KisOpenGLCanvasPainter::drawRoundRect(const TQRect& /*r*/, int /*xRnd*/, int /*yRnd*/) +// { +// } + +void KisOpenGLCanvasPainter::drawEllipse(int x, int y, int w, int h) +{ + TQRect r(x, y, w, h); + r = r.normalize(); + + TQPointArray points; + + points.makeEllipse(r.x(), r.y(), r.width(), r.height()); + drawPoints(points); +} + +void KisOpenGLCanvasPainter::drawEllipse(const TQRect& r) +{ + drawEllipse(r.x(), r.y(), r.width(), r.height()); +} + +void KisOpenGLCanvasPainter::drawArc(int /*x*/, int /*y*/, int /*w*/, int /*h*/, int /*a*/, int /*alen*/) +{ +} + +void KisOpenGLCanvasPainter::drawArc(const TQRect& /*r*/, int /*a*/, int /*alen*/) +{ +} + +void KisOpenGLCanvasPainter::drawPie(int /*x*/, int /*y*/, int /*w*/, int /*h*/, int /*a*/, int /*alen*/) +{ +} + +void KisOpenGLCanvasPainter::drawPie(const TQRect& /*r*/, int /*a*/, int /*alen*/) +{ +} + +void KisOpenGLCanvasPainter::drawChord(int /*x*/, int /*y*/, int /*w*/, int /*h*/, int /*a*/, int /*alen*/) +{ +} + +void KisOpenGLCanvasPainter::drawChord(const TQRect& /*r*/, int /*a*/, int /*alen*/) +{ +} + +void KisOpenGLCanvasPainter::drawLineSegments(const TQPointArray& /*pointArray*/, int /*index*/, int /*nlines*/) +{ +} + +void KisOpenGLCanvasPainter::drawPolyline(const TQPointArray& pointArray, int index, int npoints) +{ + int firstPointIndex = index; + + if (firstPointIndex < 0) { + firstPointIndex = 0; + } + if (firstPointIndex > (int)pointArray.count() - 2) { + return; + } + + int lastPointIndex; + + if (npoints < 0) { + lastPointIndex = pointArray.count() - 1; + } else { + lastPointIndex = firstPointIndex + npoints - 1; + if (lastPointIndex > (int)pointArray.count() - 1) { + lastPointIndex = pointArray.count() - 1; + } + } + + if (firstPointIndex >= lastPointIndex) { + return; + } + + glBegin(GL_LINES); + + for (int pointIndex = firstPointIndex; pointIndex <= lastPointIndex; pointIndex++) { + TQPoint point = pointArray.point(pointIndex); + glVertex2i(point.x(), point.y()); + } + + glEnd(); +} + +void KisOpenGLCanvasPainter::drawPolygon(const TQPointArray& /*pointArray*/, bool /*winding*/, int /*index*/, int /*npoints*/) +{ +} + +void KisOpenGLCanvasPainter::drawConvexPolygon(const TQPointArray& /*pointArray*/, int /*index*/, int /*npoints*/) +{ +} + +TQPoint midpoint (const TQPoint& P1, const TQPoint& P2) +{ + TQPoint temp; + temp.setX((P1.x()+P2.x())/2); + temp.setY((P1.y()+P2.y())/2); + return temp; +} + +#define MAX_LEVEL 5 + +void recursiveCurve (const TQPoint& P1, const TQPoint& P2, const TQPoint& P3, + const TQPoint& P4, int level, TQValueList<TQPoint>& dest) +{ + if (level > MAX_LEVEL) { + dest.append(midpoint(P1,P4)); + return; + } + + TQPoint L1, L2, L3, L4; + TQPoint H, R1, R2, R3, R4; + + L1 = P1; + L2 = midpoint(P1, P2); + H = midpoint(P2, P3); + R3 = midpoint(P3, P4); + R4 = P4; + L3 = midpoint(L2, H); + R2 = midpoint(R3, H); + L4 = midpoint(L3, R2); + R1 = L4; + recursiveCurve(L1, L2, L3, L4, level + 1, dest); + recursiveCurve(R1, R2, R3, R4, level + 1, dest); +} + +void KisOpenGLCanvasPainter::drawCubicBezier(const TQPointArray& pointArray, int index) +{ + TQPoint P1, P2, P3, P4; + TQValueList<TQPoint> dest; + P1 = pointArray[index++]; + P2 = pointArray[index++]; + P3 = pointArray[index++]; + P4 = pointArray[index]; + + recursiveCurve(P1, P2, P3, P4, 1, dest); + + glBegin(GL_LINE_STRIP); + + glVertex2i(P1.x(), P1.y()); + for (TQValueList<TQPoint>::iterator it = dest.begin(); it != dest.end(); it++) { + TQPoint point = (*it); + glVertex2i(point.x(), point.y()); + } + glVertex2i(P4.x(), P4.y()); + + glEnd(); +} + +void KisOpenGLCanvasPainter::drawPixmap(int /*x*/, int /*y*/, const TQPixmap& /*pixmap*/, int /*sx*/, int /*sy*/, int /*sw*/, int /*sh*/) +{ +} + +void KisOpenGLCanvasPainter::drawPixmap(const TQPoint& /*point*/, const TQPixmap& /*pixmap*/, const TQRect& /*sr*/) +{ +} + +void KisOpenGLCanvasPainter::drawPixmap(const TQPoint& /*point*/, const TQPixmap& /*pixmap*/) +{ +} + +void KisOpenGLCanvasPainter::drawPixmap(const TQRect& /*r*/, const TQPixmap& /*pixmap*/) +{ +} + +void KisOpenGLCanvasPainter::drawImage(int /*x*/, int /*y*/, const TQImage& /*image*/, int /*sx*/, int /*sy*/, int /*sw*/, int /*sh*/, int /*conversionFlags*/) +{ +} + +void KisOpenGLCanvasPainter::drawImage(const TQPoint& /*point*/, const TQImage& /*image*/, const TQRect& /*sr*/, int /*conversionFlags*/) +{ +} + +void KisOpenGLCanvasPainter::drawImage(const TQPoint& /*point*/, const TQImage& /*image*/, int /*conversion_flags*/) +{ +} + +void KisOpenGLCanvasPainter::drawImage(const TQRect& /*r*/, const TQImage& /*image*/) +{ +} + +void KisOpenGLCanvasPainter::drawTiledPixmap(int /*x*/, int /*y*/, int /*w*/, int /*h*/, const TQPixmap& /*pixmap*/, int /*sx*/, int /*sy*/) +{ +} + +void KisOpenGLCanvasPainter::drawTiledPixmap(const TQRect& /*r*/, const TQPixmap& /*pixmap*/, const TQPoint& /*point*/) +{ +} + +void KisOpenGLCanvasPainter::drawTiledPixmap(const TQRect& /*r*/, const TQPixmap& /*pixmap*/) +{ +} + +void KisOpenGLCanvasPainter::fillRect(int x, int y, int w, int h, const TQBrush& /*brush*/) +{ + // XXX: Set brush + glRecti(x, y, x + w, y + h); +} + +void KisOpenGLCanvasPainter::fillRect(const TQRect& r, const TQBrush& brush) +{ + fillRect(r.x(), r.y(), r.width(), r.height(), brush); +} + +void KisOpenGLCanvasPainter::eraseRect(int /*x*/, int /*y*/, int /*w*/, int /*h*/) +{ +} + +void KisOpenGLCanvasPainter::eraseRect(const TQRect& /*r*/) +{ +} + +void KisOpenGLCanvasPainter::drawText(int /*x*/, int /*y*/, const TQString& /*text*/, int /*len*/, TQPainter::TextDirection /*dir*/) +{ +} + +void KisOpenGLCanvasPainter::drawText(const TQPoint& /*point*/, const TQString& /*text*/, int /*len*/, TQPainter::TextDirection /*dir*/) +{ +} + +void KisOpenGLCanvasPainter::drawText(int /*x*/, int /*y*/, const TQString& /*text*/, int /*pos*/, int /*len*/, TQPainter::TextDirection /*dir*/) +{ +} + +void KisOpenGLCanvasPainter::drawText(const TQPoint& /*point*/, const TQString& /*text*/, int /*pos*/, int /*len*/, TQPainter::TextDirection /*dir*/) +{ +} + +void KisOpenGLCanvasPainter::drawText(int /*x*/, int /*y*/, int /*w*/, int /*h*/, int /*flags*/, const TQString& /*text*/, int /*len*/, TQRect */*br*/, TQTextParag **/*intern*/) +{ +} + +void KisOpenGLCanvasPainter::drawText(const TQRect& /*r*/, int /*flags*/, const TQString& /*text*/, int /*len*/, TQRect */*br*/, TQTextParag **/*intern*/) +{ +} + +void KisOpenGLCanvasPainter::tqdrawTextItem(int /*x*/, int /*y*/, const TQTextItem& /*ti*/, int /*textflags*/) +{ +} + +void KisOpenGLCanvasPainter::tqdrawTextItem(const TQPoint& /*p*/, const TQTextItem& /*ti*/, int /*textflags*/) +{ +} + +TQRect KisOpenGLCanvasPainter::boundingRect(int /*x*/, int /*y*/, int /*w*/, int /*h*/, int /*flags*/, const TQString& /*text*/, int /*len*/, TQTextParag **/*intern*/) +{ + return TQRect(); +} + +TQRect KisOpenGLCanvasPainter::boundingRect(const TQRect& /*r*/, int /*flags*/, const TQString& /*text*/, int /*len*/, TQTextParag **/*intern*/) +{ + return TQRect(); +} + +int KisOpenGLCanvasPainter::tabStops() const +{ + return 0; +} + +void KisOpenGLCanvasPainter::setTabStops(int /*ts*/) +{ +} + +int *KisOpenGLCanvasPainter::tabArray() const +{ + return 0; +} + +void KisOpenGLCanvasPainter::setTabArray(int */*ts*/) +{ +} + +#endif // HAVE_GL + |